Player Matchup

Ix Chel
Ix Chel
Jayluvsu01
Ix Chel
Level 128
God Stats
15W - 12L
1,670 SR
Queue Stats
318W - 328L
1,557 Elo+
Party 1
Ymir
Ymir
MidSkarr
Ymir
Level 150
God Stats
4W - 0L
1,831 SR
Queue Stats
95W - 96L
1,516 Elo+
Party 1
Charybdis
Charybdis
TheGoatBois
Charybdis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 30L
1,588 Elo+
Party 1
Team Averages
Level 135
1,667 SR
1,553 Elo+

VS

Team Averages
Level 136
1,568 SR
1,538 Elo+
Morgan Le Fay
Morgan Le Fay
Dominionz09
Morgan Le Fay
Level 158
God Stats
293W - 274L
1,499 SR
Queue Stats
848W - 791L
1,494 Elo+
Solo
Vamana
Vamana
SizedSaucer3
Vamana
Level 123
God Stats
44W - 23L
1,691 SR
Queue Stats
194W - 198L
1,534 Elo+
Solo
Chiron
Chiron
Th3_13_K1ll3R
Chiron
Level 126
God Stats
48W - 60L
1,515 SR
Queue Stats
530W - 535L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Jayluvsu01
Ix Chel
13
1 / 1 / 2
7,857
714
5,620
6,629
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
13
0 / 1 / 3
8,066
733
5,631
11,350
9,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
TheGoatBois
Charybdis
13
2 / 1 / 1
8,032
730
5,133
6,848
2,700
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dominionz09
Morgan Le Fay
14
0 / 1 / 3
7,779
707
10,797
6,213
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
12
2 / 1 / 1
7,781
707
4,474
8,185
4,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 1 / 2
8,071
734
6,152
7,379
3,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
3
Kills
3
3
Deaths
3
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Dominionz09
Morgan Le Fay
0
1
3
1.5
W
Ix Chel
Jayluvsu01
Ix Chel
1
1
2
2
W
Ymir
0
1
3
1.5
L
Vamana
2
1
1
2.5
L
1
1
2
2
W
Charybdis
TheGoatBois
Charybdis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,384
Damage
21,423
24,827
Taken
21,777
14,612
Mitigated
10,791
7,127
Healing
3,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Dominionz09
Morgan Le Fay
10,797
347
0
736
6,213
2,688
78
3,386
2,827
42,895
0
W
Ix Chel
Jayluvsu01
Ix Chel
5,620
833
1,661
1,403
6,629
2,600
305
1,969
4,377
43,071
0
W
Ymir
5,631
988
1,601
2,462
11,350
9,312
270
5,328
5,476
15,963
0
L
Vamana
4,474
999
0
352
8,185
4,859
84
3,877
4,308
0
16,174
L
6,152
2,295
312
2,462
7,379
3,244
972
4,005
3,374
0
33,453
W
Charybdis
TheGoatBois
Charybdis
5,133
2,568
0
0
6,848
2,700
1,209
2,732
3,595
0
15,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,955
Gold Earned
23,631
129
Minions Killed
162
0
Camps Cleared
0
625,989
Distance Traveled
648,084
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,779
707
72
7
0
206,040
4
W
Ix Chel
7,857
714
85
8
0
204,897
0
W
Ymir
8,066
733
21
2
0
212,638
0
L
Vamana
7,781
707
22
2
0
232,852
0
L
Chiron
8,071
734
68
6
0
209,192
0
W
Charybdis
8,032
730
23
2
0
208,454
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role