Player Matchup

Athena
Athena
Ceixa
Athena
Level 160
God Stats
15W - 3L
1,894 SR
Queue Stats
221W - 40L
2,032 Elo+
Party 2
Kukulkan
Kukulkan
Ceixi
Kukulkan
Level 207
God Stats
16W - 3L
2,003 SR
Queue Stats
244W - 56L
1,981 Elo+
Party 2
Anhur
Anhur
Celsano
Anhur
Level 210
God Stats
11W - 2L
1,559 SR
Queue Stats
866W - 161L
1,891 Elo+
Party 2
Team Averages
Level 192
1,819 SR
1,968 Elo+

VS

Team Averages
Level 48
1,680 SR
1,370 Elo+
Ymir
Ymir
CurtBarley05
Ymir
Level 31
God Stats
0W - 2L
1,840 SR
Queue Stats
71W - 71L
1,407 Elo+
Party 1
Hel
Hel
HirezRneeguz
Hel
Level 46
God Stats
0W - 1L
1,700 SR
Queue Stats
23W - 35L
1,398 Elo+
Party 1
Chernobog
Chernobog
ginger NINJ4 21
Chernobog
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 17L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ceixa
Athena
13
3 / 0 / 15
8,650
865
8,525
11,273
10,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Ceixi
Kukulkan
14
8 / 0 / 11
9,153
915
15,415
4,472
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
Celsano
Anhur
14
8 / 0 / 10
8,876
888
12,189
8,019
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,389
639
4,448
17,502
13,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 6 / 0
6,169
617
3,893
11,096
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
ginger NINJ4 21
Chernobog
8
0 / 7 / 0
5,733
573
4,138
12,098
4,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
0
19
Kills
0
0
Deaths
19
36
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
Ceixa
Athena
3
0
15
10.5
W
Kukulkan
Ceixi
Kukulkan
8
0
11
13.5
W
Anhur
Celsano
Anhur
8
0
10
13
L
0
6
0
0
L
0
6
0
0
L
Chernobog
ginger NINJ4 21
Chernobog
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,129
Damage
12,479
23,764
Taken
40,696
16,096
Mitigated
21,618
5,232
Healing
9,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Ceixa
Athena
8,525
2,760
0
1,842
11,273
10,845
615
3,995
7,278
16,293
0
W
Kukulkan
Ceixi
Kukulkan
15,415
2,085
0
735
4,472
1,987
1,151
2,122
2,350
50,640
0
W
Anhur
Celsano
Anhur
12,189
6,149
0
2,655
8,019
3,264
1,163
2,285
5,734
0
33,768
L
4,448
695
992
2,073
17,502
13,160
0
10,167
7,335
12,352
0
L
3,893
804
1,894
3,128
11,096
4,359
0
7,255
3,841
22,132
0
L
Chernobog
ginger NINJ4 21
Chernobog
4,138
2,612
0
1,545
12,098
4,099
0
6,558
5,540
0
16,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,679
Gold Earned
18,291
142
Minions Killed
84
0
Camps Cleared
0
535,208
Distance Traveled
473,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,650
865
11
1
0
198,792
0
W
Kukulkan
9,153
915
90
9
0
169,861
0
W
Anhur
8,876
888
41
4
0
166,555
0
L
Ymir
6,389
639
17
2
0
164,781
0
L
Hel
6,169
617
46
5
0
171,119
0
L
Chernobog
5,733
573
21
2
0
137,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role