Player Matchup

Geb
Geb
DieselDestroys
Geb
Level 123
God Stats
2W - 2L
1,560 SR
Queue Stats
263W - 248L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SpaCe MoNKii
Morgan Le Fay
Level 125
God Stats
8W - 12L
1,581 SR
Queue Stats
177W - 229L
1,442 Elo+
Solo
Thanatos
Thanatos
TGCs-CmV29415
Thanatos
Level 81
God Stats
35W - 47L
1,421 SR
Queue Stats
521W - 520L
1,341 Elo+
Solo
Vamana
Vamana
Woodsy9138
Vamana
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 48L
1,410 Elo+
Party 1
Neith
Neith
iiTz Naughtyy
Neith
Level 34
God Stats
7W - 3L
1,732 SR
Queue Stats
10W - 10L
1,429 Elo+
Party 1
Team Averages
Level 98
1,559 SR
1,414 Elo+

VS

Team Averages
Level 135
1,466 SR
1,486 Elo+
Chiron
Chiron
 
Chiron
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CHOPPA863
Ares
Level 159
God Stats
64W - 61L
1,491 SR
Queue Stats
451W - 427L
1,504 Elo+
Solo
Guan Yu
Guan Yu
MAD011010
Guan Yu
Level 129
God Stats
220W - 189L
1,584 SR
Queue Stats
267W - 255L
1,488 Elo+
Solo
Pele
Pele
chrisibarra23
Pele
Level 155
God Stats
4W - 6L
1,257 SR
Queue Stats
453W - 449L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
8,203
456
6,306
15,645
12,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
SpaCe MoNKii
Morgan Le Fay
17
5 / 1 / 1
10,208
567
5,141
7,041
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
TGCs-CmV29415
Thanatos
13
1 / 3 / 2
8,393
466
5,267
13,833
5,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Woodsy9138
Vamana
16
1 / 0 / 2
9,962
553
9,048
11,240
9,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 5 / 2
8,512
473
4,947
10,304
4,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
3 / 1 / 1
9,004
500
10,569
12,184
5,504
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
 
Ix Chel
6
0 / 2 / 0
5,974
332
1,448
2,618
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
13
3 / 2 / 1
8,653
481
4,362
12,855
10,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
MAD011010
Guan Yu
13
1 / 0 / 1
8,384
466
6,693
7,835
7,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 5 / 2
8,686
483
9,714
17,551
7,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
10
Kills
9
10
Deaths
10
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
1
1
3.5
L
Ix Chel
 
Ix Chel
0
2
0
0
L
Ares
3
2
1
1.75
W
2
1
5
4.5
L
Guan Yu
MAD011010
Guan Yu
1
0
1
1.5
W
Morgan Le Fay
SpaCe MoNKii
Morgan Le Fay
5
1
1
5.5
W
Thanatos
TGCs-CmV29415
Thanatos
1
3
2
0.67
W
Vamana
Woodsy9138
Vamana
1
0
2
2
L
2
5
2
0.6
W
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,709
Damage
32,786
58,063
Taken
53,043
35,199
Mitigated
32,158
18,419
Healing
12,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
10,569
4,897
55
6,400
12,184
5,504
489
1,567
10,617
0
70,199
L
Ix Chel
 
Ix Chel
1,448
52
14
648
2,618
820
0
1,475
1,143
14,754
0
L
Ares
4,362
472
85
747
12,855
10,974
82
3,141
9,657
55,707
0
W
6,306
1,191
0
2,368
15,645
12,467
0
2,292
13,321
21,322
0
L
Guan Yu
MAD011010
Guan Yu
6,693
1,048
69
2,083
7,835
7,208
0
915
6,353
0
59,278
W
Morgan Le Fay
SpaCe MoNKii
Morgan Le Fay
5,141
727
0
1,631
7,041
3,226
0
1,372
5,555
85,028
0
W
Thanatos
TGCs-CmV29415
Thanatos
5,267
1,735
0
8,125
13,833
5,770
0
902
12,931
0
58,245
W
Vamana
Woodsy9138
Vamana
9,048
4,919
0
4,975
11,240
9,619
481
712
10,528
0
92,255
L
9,714
2,723
65
2,622
17,551
7,652
0
4,349
12,966
0
68,745
W
4,947
2,587
0
1,320
10,304
4,117
714
812
9,492
0
46,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,278
Gold Earned
40,701
482
Minions Killed
405
0
Camps Cleared
0
1,749,503
Distance Traveled
1,394,830
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,004
500
106
6
0
338,012
2
L
Ix Chel
5,974
332
36
2
0
92,268
0
L
Ares
8,653
481
84
5
0
308,152
0
W
Geb
8,203
456
10
1
0
396,000
0
L
Guan Yu
8,384
466
91
5
0
299,647
7
W
Morgan Le Fay
10,208
567
148
8
0
325,857
3
W
Thanatos
8,393
466
94
5
0
382,272
1
W
Vamana
9,962
553
149
8
0
355,313
0
L
Pele
8,686
483
88
5
0
356,751
0
W
Neith
8,512
473
81
5
0
290,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role