Player Matchup

Cerberus
Cerberus
GeThmChxClap
Cerberus
Level 86
God Stats
2W - 1L
1,687 SR
Queue Stats
178W - 175L
1,525 Elo+
Party 1
Baba Yaga
Baba Yaga
Grimalous
Baba Yaga
Level 67
God Stats
7W - 0L
1,936 SR
Queue Stats
107W - 87L
1,624 Elo+
Party 1
Martichoras
Martichoras
Laerick
Martichoras
Level 168
God Stats
3W - 6L
1,307 SR
Queue Stats
203W - 189L
1,522 Elo+
Party 1
Odin
Odin
LegaspyWolf
Odin
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
321W - 308L
1,602 Elo+
Solo
Shiva
Shiva
VxZupex
Shiva
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
140W - 133L
1,519 Elo+
Party 1
Team Averages
Level 118
1,586 SR
1,558 Elo+

VS

Team Averages
Level 145
1,539 SR
1,552 Elo+
Ah Muzen Cab
Ah Muzen Cab
He_Be_Chiefin
Ah Muzen Cab
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,577 Elo+
Party 3
Thor
Thor
RjEatsYT
Thor
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,598 Elo+
Party 3
Cupid
Cupid
Tankyy Hankyy
Cupid
Level 185
God Stats
5W - 8L
1,492 SR
Queue Stats
589W - 592L
1,538 Elo+
Solo
Ymir
Ymir
TheTyrone JR
Ymir
Level 126
God Stats
1W - 1L
1,452 SR
Queue Stats
39W - 43L
1,408 Elo+
Party 2
Fenrir
Fenrir
w0m3nRiGhTs
Fenrir
Level 128
God Stats
2W - 1L
1,751 SR
Queue Stats
84W - 82L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GeThmChxClap
Cerberus
14
1 / 4 / 19
8,999
750
6,242
18,302
19,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
Grimalous
Baba Yaga
17
6 / 4 / 12
10,518
877
15,135
11,250
5,395
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Martichoras
Laerick
Martichoras
19
8 / 2 / 14
11,487
957
26,805
11,278
7,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
9 / 2 / 12
11,272
939
15,394
17,782
28,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shiva
VxZupex
Shiva
15
1 / 1 / 17
9,426
786
8,120
12,988
16,115
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
He_Be_Chiefin
Ah Muzen Cab
17
7 / 5 / 4
9,951
829
14,045
11,153
5,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Thor
15
4 / 5 / 6
8,682
724
9,928
13,398
10,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 2 / 7
9,215
768
11,154
11,260
5,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 7 / 6
8,895
741
8,688
22,016
28,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
12
0 / 6 / 6
7,381
615
6,885
19,159
23,689
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
42
25
Kills
13
13
Deaths
25
74
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cerberus
GeThmChxClap
Cerberus
1
4
19
2.63
W
Baba Yaga
Grimalous
Baba Yaga
6
4
12
3
L
Ah Muzen Cab
He_Be_Chiefin
Ah Muzen Cab
7
5
4
1.8
W
Martichoras
Laerick
Martichoras
8
2
14
7.5
W
9
2
12
7.5
L
Thor
4
5
6
1.4
L
1
2
7
2.25
L
1
7
6
0.57
W
Shiva
VxZupex
Shiva
1
1
17
9.5
L
Fenrir
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,696
Damage
50,700
71,600
Taken
76,986
77,486
Mitigated
73,398
22,947
Healing
17,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
GeThmChxClap
Cerberus
6,242
263
1,283
4,702
18,302
19,933
1,221
868
17,434
10,514
872
W
Baba Yaga
Grimalous
Baba Yaga
15,135
298
459
2,822
11,250
5,395
0
2,188
9,062
26,856
0
L
Ah Muzen Cab
He_Be_Chiefin
Ah Muzen Cab
14,045
4,266
524
419
11,153
5,547
0
2,292
8,792
0
30,495
W
Martichoras
Laerick
Martichoras
26,805
7,920
873
2,615
11,278
7,067
6,182
707
10,571
0
56,216
W
15,394
2,596
2,463
3,750
17,782
28,976
560
3,266
14,516
0
25,495
L
Thor
9,928
1,444
570
627
13,398
10,435
0
3,514
9,570
0
16,044
L
11,154
4,498
6,246
4,850
11,260
5,590
0
3,533
7,471
0
32,365
L
8,688
1,163
211
810
22,016
28,137
0
5,897
15,523
13,110
0
W
Shiva
VxZupex
Shiva
8,120
470
2,193
1,787
12,988
16,115
92
1,659
11,329
0
11,692
L
Fenrir
6,885
1,176
485
3,158
19,159
23,689
0
3,817
15,125
0
12,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,702
Gold Earned
44,124
173
Minions Killed
126
0
Camps Cleared
0
1,179,527
Distance Traveled
1,055,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,999
750
26
2
0
217,409
0
W
Baba Yaga
10,518
877
35
3
0
244,443
0
L
Ah Muzen Cab
9,951
829
32
3
0
182,540
0
W
Martichoras
11,487
957
78
7
0
241,202
0
W
Odin
11,272
939
27
2
0
245,724
0
L
Thor
8,682
724
8
1
0
200,425
0
L
Cupid
9,215
768
66
6
0
230,055
0
L
Ymir
8,895
741
14
1
0
211,188
0
W
Shiva
9,426
786
7
1
0
230,749
0
L
Fenrir
7,381
615
6
1
0
231,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role