Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bizcutz
Ah Muzen Cab
Level 116
God Stats
4W - 7L
1,500 SR
Queue Stats
119W - 145L
1,398 Elo+
Party 1
King Arthur
King Arthur
Green8yellow
King Arthur
Level 44
God Stats
1W - 2L
1,409 SR
Queue Stats
39W - 67L
1,417 Elo+
Party 1
Susano
Susano
Hangmans_Ghost
Susano
Level 107
God Stats
1W - 9L
1,386 SR
Queue Stats
71W - 87L
1,474 Elo+
Party 2
Terra
Terra
Space-Pope7
Terra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,495 Elo+
Party 2
Ra
Ra
puppypweerrrrttv
Ra
Level 25
God Stats
0W - 1L
1,577 SR
Queue Stats
8W - 27L
1,263 Elo+
Party 1
Team Averages
Level 72
1,474 SR
1,409 Elo+

VS

Team Averages
Level 78
1,518 SR
1,497 Elo+
Jing Wei
Jing Wei
ChromioJeweliet
Jing Wei
Level 111
God Stats
5W - 6L
1,527 SR
Queue Stats
125W - 117L
1,529 Elo+
Solo
Kukulkan
Kukulkan
Kiimrr
Kukulkan
Level 32
God Stats
18W - 16L
1,629 SR
Queue Stats
22W - 22L
1,520 Elo+
Party 3
Odin
Odin
TheMuhduhasho
Odin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 63L
1,499 Elo+
Party 3
Ix Chel
Ix Chel
Ubeedum
Ix Chel
Level 123
God Stats
3W - 5L
1,447 SR
Queue Stats
99W - 75L
1,550 Elo+
Solo
Anubis
Anubis
monkyass69
Anubis
Level 20
God Stats
18W - 18L
1,485 SR
Queue Stats
22W - 34L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bizcutz
Ah Muzen Cab
13
0 / 3 / 3
8,015
1,002
9,917
6,202
2,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Green8yellow
King Arthur
13
1 / 6 / 2
8,100
1,013
3,414
19,666
15,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 2 / 0
8,025
1,003
7,834
6,991
2,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 2
9,002
1,125
3,521
12,781
12,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 4 / 3
7,625
953
5,259
7,042
3,008
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

206

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
4 / 0 / 5
9,047
1,131
6,135
6,798
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Kiimrr
Kukulkan
14
2 / 0 / 7
8,755
1,094
6,573
2,677
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 1 / 11
8,322
1,040
5,276
8,152
10,801
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
Ubeedum
Ix Chel
15
8 / 0 / 6
10,221
1,278
16,832
5,645
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
monkyass69
Anubis
15
3 / 2 / 7
9,039
1,130
13,093
8,611
4,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
3
Kills
17
17
Deaths
3
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bizcutz
Ah Muzen Cab
0
3
3
0.5
W
Jing Wei
4
0
5
6.5
L
King Arthur
Green8yellow
King Arthur
1
6
2
0.33
L
1
2
0
0.5
W
Kukulkan
Kiimrr
Kukulkan
2
0
7
5.5
L
1
2
2
1
W
0
1
11
5.5
W
Ix Chel
Ubeedum
Ix Chel
8
0
6
11
W
Anubis
monkyass69
Anubis
3
2
7
3.25
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,945
Damage
47,909
52,682
Taken
31,883
36,492
Mitigated
21,245
2,919
Healing
3,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bizcutz
Ah Muzen Cab
9,917
4,008
0
231
6,202
2,535
0
5,026
1,176
0
37,781
W
Jing Wei
6,135
5,431
0
585
6,798
2,477
0
2,297
4,501
0
17,586
L
King Arthur
Green8yellow
King Arthur
3,414
587
0
20
19,666
15,345
0
14,181
5,485
0
14,366
L
7,834
901
159
114
6,991
2,752
0
5,358
1,633
0
20,434
W
Kukulkan
Kiimrr
Kukulkan
6,573
387
0
0
2,677
1,068
0
393
2,284
21,332
0
L
3,521
474
357
1,780
12,781
12,852
0
8,106
4,675
12,925
0
W
5,276
1,407
0
0
8,152
10,801
0
2,294
5,858
0
11,212
W
Ix Chel
Ubeedum
Ix Chel
16,832
2,376
230
212
5,645
2,318
0
1,821
3,755
33,508
0
W
Anubis
monkyass69
Anubis
13,093
460
0
2,108
8,611
4,581
0
1,906
6,705
34,049
0
L
5,259
738
144
114
7,042
3,008
0
3,827
3,215
12,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,767
Gold Earned
45,384
151
Minions Killed
191
5
Camps Cleared
6
688,968
Distance Traveled
827,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,015
1,002
71
9
2
127,482
0
W
Jing Wei
9,047
1,131
30
4
0
170,057
0
L
King Arthur
8,100
1,013
13
2
0
145,613
0
L
Susano
8,025
1,003
34
4
0
141,915
0
W
Kukulkan
8,755
1,094
44
6
1
167,269
0
L
Terra
9,002
1,125
18
2
2
153,484
0
W
Odin
8,322
1,040
15
2
3
166,118
0
W
Ix Chel
10,221
1,278
43
5
1
169,049
0
W
Anubis
9,039
1,130
59
7
1
154,733
0
L
Ra
7,625
953
15
2
1
120,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role