Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
FenixHealth
Baron Samedi
Level 123
God Stats
31W - 13L
1,567 SR
Queue Stats
258W - 174L
1,594 Elo+
Solo
Izanami
Izanami
Jhalika09
Izanami
Level 42
God Stats
17W - 20L
1,546 SR
Queue Stats
104W - 125L
1,485 Elo+
Solo
Danzaburou
Danzaburou
Ngatai24
Danzaburou
Level 8
God Stats
6W - 6L
1,692 SR
Queue Stats
54W - 47L
1,460 Elo+
Party 1
Ao Kuang
Ao Kuang
eekay
Ao Kuang
Level 118
God Stats
19W - 17L
1,553 SR
Queue Stats
259W - 269L
1,537 Elo+
Solo
Team Averages
Level 70
1,572 SR
1,515 Elo+

VS

Team Averages
Level 82
1,691 SR
1,490 Elo+
Ix Chel
Ix Chel
DoctorDreezy
Ix Chel
Level 65
God Stats
10W - 4L
1,803 SR
Queue Stats
153W - 126L
1,545 Elo+
Party 2
Skadi
Skadi
Ivoris
Skadi
Level 85
God Stats
3W - 2L
1,482 SR
Queue Stats
36W - 43L
1,369 Elo+
Solo
Cthulhu
Cthulhu
MythicReaper2425
Cthulhu
Level 47
God Stats
3W - 1L
1,601 SR
Queue Stats
18W - 14L
1,387 Elo+
Solo
Atlas
Atlas
SleepyTsunami
Atlas
Level 149
God Stats
11W - 0L
1,817 SR
Queue Stats
200W - 151L
1,621 Elo+
Party 2
Neith
Neith
W1NTERSWRATH
Neith
Level 66
God Stats
5W - 0L
1,754 SR
Queue Stats
80W - 33L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 3 / 1
6,104
1,017
5,162
9,362
10,465
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
FenixHealth
Baron Samedi
11
0 / 3 / 1
6,619
1,103
8,447
12,571
7,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
Jhalika09
Izanami
10
0 / 0 / 0
5,570
928
0
0
0
Danzaburou
Ngatai24
Danzaburou
11
0 / 5 / 1
6,273
1,046
4,077
10,680
4,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
eekay
Ao Kuang
11
1 / 2 / 0
6,575
1,096
5,334
8,170
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

298

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DoctorDreezy
Ix Chel
12
4 / 0 / 6
7,115
1,186
9,862
4,766
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Ivoris
Skadi
12
2 / 0 / 9
6,975
1,163
8,418
4,925
2,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 12
6,797
1,133
6,566
5,714
4,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 1 / 9
7,617
1,270
6,032
6,238
5,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 0 / 9
6,817
1,136
6,940
4,056
1,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
58
1
Kills
13
13
Deaths
1
3
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
1
0.17
W
Ix Chel
DoctorDreezy
Ix Chel
4
0
6
7
L
Baron Samedi
FenixHealth
Baron Samedi
0
3
1
0.17
W
Skadi
Ivoris
Skadi
2
0
9
6.5
L
Izanami
Jhalika09
Izanami
0
0
0
0
W
1
0
12
7
L
Danzaburou
Ngatai24
Danzaburou
0
5
1
0.1
W
4
1
9
8.5
W
2
0
9
6.5
L
Ao Kuang
eekay
Ao Kuang
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,020
Damage
37,818
40,783
Taken
25,699
26,705
Mitigated
16,370
7,268
Healing
7,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,162
228
0
516
9,362
10,465
0
3,629
5,309
9,632
0
W
Ix Chel
DoctorDreezy
Ix Chel
9,862
1,403
2,614
1,333
4,766
2,175
0
3,404
1,362
19,568
0
L
Baron Samedi
FenixHealth
Baron Samedi
8,447
344
1,995
3,132
12,571
7,275
0
7,257
4,930
21,074
0
W
Skadi
Ivoris
Skadi
8,418
4,922
0
739
4,925
2,452
0
4,084
841
0
18,100
L
Izanami
Jhalika09
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
6,566
407
686
350
5,714
4,809
0
3,555
2,159
13,652
0
L
Danzaburou
Ngatai24
Danzaburou
4,077
863
0
711
10,680
4,792
0
5,728
4,518
0
11,881
W
6,032
2,016
0
406
6,238
5,090
0
4,668
1,570
10,318
0
W
6,940
3,011
0
956
4,056
1,844
0
3,232
824
0
17,472
L
Ao Kuang
eekay
Ao Kuang
5,334
1,156
0
914
8,170
4,173
0
4,341
3,566
21,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,141
Gold Earned
35,321
98
Minions Killed
122
3
Camps Cleared
3
453,144
Distance Traveled
620,721
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,104
1,017
9
2
1
117,276
0
W
Ix Chel
7,115
1,186
21
4
1
131,380
0
L
Baron Samedi
6,619
1,103
25
4
0
107,474
0
W
Skadi
6,975
1,163
26
4
1
111,353
0
L
Izanami
5,570
928
0
0
0
0
0
W
Cthulhu
6,797
1,133
27
5
0
139,403
0
L
Danzaburou
6,273
1,046
24
4
2
113,656
0
W
Atlas
7,617
1,270
13
2
0
120,610
0
W
Neith
6,817
1,136
35
6
1
117,975
0
L
Ao Kuang
6,575
1,096
40
7
0
114,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role