Player Matchup

Ix Chel
Ix Chel
Jayluvsu01
Ix Chel
Level 128
God Stats
15W - 12L
1,584 SR
Queue Stats
318W - 328L
1,556 Elo+
Party 1
Awilix
Awilix
MidSkarr
Awilix
Level 150
God Stats
1W - 1L
1,274 SR
Queue Stats
95W - 96L
1,526 Elo+
Party 1
Bacchus
Bacchus
TheGoatBois
Bacchus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 30L
1,604 Elo+
Party 1
Team Averages
Level 135
1,453 SR
1,562 Elo+

VS

Team Averages
Level 138
1,769 SR
1,542 Elo+
Chaac
Chaac
Aunnau
Chaac
Level 154
God Stats
13W - 8L
1,972 SR
Queue Stats
226W - 232L
1,570 Elo+
Party 2
Bacchus
Bacchus
PhaatBwals
Bacchus
Level 106
God Stats
4W - 0L
1,809 SR
Queue Stats
90W - 78L
1,567 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xPAINxTRAINx883
Morgan Le Fay
Level 155
God Stats
9W - 8L
1,526 SR
Queue Stats
136W - 130L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Jayluvsu01
Ix Chel
16
0 / 2 / 1
9,255
661
9,443
8,031
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
MidSkarr
Awilix
15
1 / 3 / 0
8,829
631
7,910
8,253
3,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
TheGoatBois
Bacchus
12
0 / 3 / 0
8,689
621
4,377
14,768
16,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aunnau
Chaac
14
2 / 0 / 5
9,707
693
5,927
11,140
10,477
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Bacchus
PhaatBwals
Bacchus
16
4 / 0 / 4
9,578
684
6,706
11,288
13,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Morgan Le Fay
xPAINxTRAINx883
Morgan Le Fay
14
2 / 1 / 6
9,727
695
14,180
7,443
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
8
8
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
Aunnau
Chaac
2
0
5
4.5
L
Ix Chel
Jayluvsu01
Ix Chel
0
2
1
0.25
L
Awilix
MidSkarr
Awilix
1
3
0
0.33
W
Bacchus
PhaatBwals
Bacchus
4
0
4
6
L
Bacchus
TheGoatBois
Bacchus
0
3
0
0
W
Morgan Le Fay
xPAINxTRAINx883
Morgan Le Fay
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,730
Damage
26,813
31,052
Taken
29,871
23,904
Mitigated
28,351
5,570
Healing
9,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Aunnau
Chaac
5,927
1,309
0
6,143
11,140
10,477
65
3,638
7,502
0
24,548
L
Ix Chel
Jayluvsu01
Ix Chel
9,443
1,299
426
1,203
8,031
3,464
0
5,034
2,793
61,864
0
L
Awilix
MidSkarr
Awilix
7,910
2,319
0
258
8,253
3,525
0
4,664
3,409
0
35,356
W
Bacchus
PhaatBwals
Bacchus
6,706
535
646
2,337
11,288
13,926
60
4,654
6,634
16,436
0
L
Bacchus
TheGoatBois
Bacchus
4,377
354
1,394
2,289
14,768
16,915
0
10,361
3,953
12,237
0
W
Morgan Le Fay
xPAINxTRAINx883
Morgan Le Fay
14,180
1,384
0
194
7,443
3,948
168
5,564
1,879
55,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,773
Gold Earned
29,012
190
Minions Killed
154
0
Camps Cleared
0
782,068
Distance Traveled
781,663
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,707
693
37
3
0
243,368
0
L
Ix Chel
9,255
661
114
8
0
239,474
0
L
Awilix
8,829
631
57
4
0
285,719
0
W
Bacchus
9,578
684
30
2
0
273,080
5
L
Bacchus
8,689
621
19
1
0
256,875
2
W
Morgan Le Fay
9,727
695
87
6
0
265,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role