Player Matchup

Cliodhna
Cliodhna
Immateriality
Cliodhna
Level 78
God Stats
5W - 3L
1,609 SR
Queue Stats
195W - 180L
1,477 Elo+
Party 2
Horus
Horus
JesusLoinJuice
Horus
Level 66
God Stats
3W - 5L
1,743 SR
Queue Stats
96W - 91L
1,431 Elo+
Party 1
Thanatos
Thanatos
LenniWenni
Thanatos
Level 41
God Stats
53W - 50L
1,289 SR
Queue Stats
83W - 91L
1,390 Elo+
Party 1
Rama
Rama
MagicalDrip8169
Rama
Level 89
God Stats
8W - 8L
1,500 SR
Queue Stats
233W - 216L
1,476 Elo+
Party 2
Ix Chel
Ix Chel
Subsonicsk8s
Ix Chel
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 34L
1,368 Elo+
Party 2
Team Averages
Level 64
1,528 SR
1,428 Elo+

VS

Team Averages
Level 26
1,441 SR
1,437 Elo+
Ymir
Ymir
ArtikOtaku
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Kali
Kali
ItzAster
Kali
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,549 Elo+
Party 4
Xbalanque
Xbalanque
ShrekPaul
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
King Arthur
King Arthur
TMS2000
King Arthur
Level 37
God Stats
1W - 2L
1,207 SR
Queue Stats
4W - 6L
1,319 Elo+
Party 3
Merlin
Merlin
brencmcd
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,319 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Immateriality
Cliodhna
14
11 / 1 / 8
9,581
639
15,223
13,435
6,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 3 / 2
8,508
567
7,156
10,748
8,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
LenniWenni
Thanatos
14
3 / 2 / 6
8,372
558
7,242
11,598
4,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 2 / 17
9,428
629
7,602
9,626
3,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
Subsonicsk8s
Ix Chel
14
14 / 2 / 5
9,777
652
13,605
8,765
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 1
5,784
386
2,099
13,550
9,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Kali
10
2 / 7 / 0
7,025
468
4,027
16,034
5,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
ShrekPaul
Xbalanque
9
0 / 8 / 1
6,443
430
2,903
9,360
2,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
TMS2000
King Arthur
10
3 / 6 / 1
7,010
467
6,699
18,210
17,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
brencmcd
Merlin
12
3 / 10 / 1
7,537
502
9,348
13,110
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
12
38
Kills
8
10
Deaths
39
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Cliodhna
Immateriality
Cliodhna
11
1
8
15
L
Kali
2
7
0
0.29
W
4
3
2
1.67
W
Thanatos
LenniWenni
Thanatos
3
2
6
3
W
6
2
17
7.25
L
Xbalanque
ShrekPaul
Xbalanque
0
8
1
0.06
W
Ix Chel
Subsonicsk8s
Ix Chel
14
2
5
8.25
L
King Arthur
TMS2000
King Arthur
3
6
1
0.58
L
Merlin
brencmcd
Merlin
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,828
Damage
25,076
54,172
Taken
70,264
26,966
Mitigated
39,810
16,602
Healing
5,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,099
825
0
449
13,550
9,277
0
4,170
9,208
11,496
0
W
Cliodhna
Immateriality
Cliodhna
15,223
5,053
0
2,144
13,435
6,611
911
3,376
10,059
0
59,396
L
Kali
4,027
2,158
0
2,451
16,034
5,906
0
2,250
13,461
0
45,086
W
7,156
3,273
190
1,678
10,748
8,728
471
1,819
8,929
0
44,245
W
Thanatos
LenniWenni
Thanatos
7,242
1,575
0
7,230
11,598
4,414
1,037
2,318
9,280
0
62,546
W
7,602
6,515
0
2,508
9,626
3,846
2,466
2,740
6,886
0
53,925
L
Xbalanque
ShrekPaul
Xbalanque
2,903
2,464
0
172
9,360
2,917
1,148
1,977
7,302
0
26,738
W
Ix Chel
Subsonicsk8s
Ix Chel
13,605
745
701
2,151
8,765
3,367
2,706
2,496
6,269
64,023
0
L
King Arthur
TMS2000
King Arthur
6,699
1,083
0
2,324
18,210
17,193
0
2,916
14,710
2,483
28,090
L
Merlin
brencmcd
Merlin
9,348
1,182
0
10
13,110
4,517
0
2,292
10,600
37,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,666
Gold Earned
33,799
423
Minions Killed
213
0
Camps Cleared
0
1,436,618
Distance Traveled
1,219,969
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,784
386
15
1
0
228,848
0
W
Cliodhna
9,581
639
89
6
0
307,219
0
L
Kali
7,025
468
62
4
0
299,697
0
W
Horus
8,508
567
65
4
0
264,381
1
W
Thanatos
8,372
558
95
6
0
322,855
0
W
Rama
9,428
629
82
5
0
257,180
0
L
Xbalanque
6,443
430
48
3
0
204,214
0
W
Ix Chel
9,777
652
92
6
0
284,983
0
L
King Arthur
7,010
467
32
2
0
217,223
0
L
Merlin
7,537
502
56
4
0
269,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role