Player Matchup

Rama
Rama
FlowerPotHat
Rama
Level 138
God Stats
63W - 54L
1,499 SR
Queue Stats
968W - 984L
1,493 Elo+
Party 2
Kali
Kali
SPARTAN_GOD_x
Kali
Level 17
God Stats
20W - 16L
1,530 SR
Queue Stats
143W - 147L
1,373 Elo+
Party 3
Gilgamesh
Gilgamesh
SudokuIsFun
Gilgamesh
Level 159
God Stats
11W - 13L
1,620 SR
Queue Stats
518W - 551L
1,555 Elo+
Party 2
Eset
Eset
TTVMooN_NinjA_C
Eset
Level 120
God Stats
13W - 5L
1,804 SR
Queue Stats
384W - 430L
1,456 Elo+
Party 2
Nox
Nox
shizuo-9621
Nox
Level 47
God Stats
7W - 4L
1,904 SR
Queue Stats
327W - 330L
1,356 Elo+
Party 3
Team Averages
Level 96
1,671 SR
1,447 Elo+

VS

Team Averages
Level 76
1,523 SR
1,451 Elo+
Skadi
Skadi
Apofi83
Skadi
Level 80
God Stats
7W - 13L
1,505 SR
Queue Stats
67W - 92L
1,390 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Attempt3dYt
Tsukuyomi
Level 121
God Stats
5W - 5L
1,713 SR
Queue Stats
338W - 324L
1,509 Elo+
Solo
Neith
Neith
PacaLaaPiranha
Neith
Level 97
God Stats
21W - 29L
1,499 SR
Queue Stats
57W - 72L
1,412 Elo+
Party 1
Sylvanus
Sylvanus
joaodixx10
Sylvanus
Level 28
God Stats
1W - 3L
1,398 SR
Queue Stats
10W - 30L
1,289 Elo+
Party 1
Merlin
Merlin
s1d7me
Merlin
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 0
5,467
683
7,571
2,432
961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
1 / 1 / 0
5,073
634
969
5,629
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SudokuIsFun
Gilgamesh
10
4 / 0 / 1
6,433
804
4,696
7,364
4,569
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 0 / 4
5,581
698
3,069
5,193
3,078
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 0 / 1
4,645
581
1,435
4,482
1,636
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Apofi83
Skadi
7
0 / 3 / 0
4,375
547
2,602
5,331
1,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Tsukuyomi
Attempt3dYt
Tsukuyomi
2
0 / 1 / 0
3,378
422
595
2,506
595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 2 / 0
3,784
473
1,966
6,400
2,461
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sylvanus
joaodixx10
Sylvanus
7
0 / 2 / 0
4,296
537
1,253
8,202
4,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
s1d7me
Merlin
10
1 / 2 / 0
5,346
668
3,666
3,964
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
10
Kills
1
1
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Skadi
Apofi83
Skadi
0
3
0
0
L
Tsukuyomi
Attempt3dYt
Tsukuyomi
0
1
0
0
W
4
0
0
4
L
0
2
0
0
W
1
1
0
1
W
Gilgamesh
SudokuIsFun
Gilgamesh
4
0
1
4.5
W
0
0
4
2
L
Sylvanus
joaodixx10
Sylvanus
0
2
0
0
L
Merlin
s1d7me
Merlin
1
2
0
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,740
Damage
10,082
25,100
Taken
26,403
12,115
Mitigated
10,482
9,197
Healing
6,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Apofi83
Skadi
2,602
1,351
0
266
5,331
1,499
524
0
5,331
0
20,007
L
Tsukuyomi
Attempt3dYt
Tsukuyomi
595
246
0
548
2,506
595
0
0
2,506
0
5,145
W
7,571
6,584
0
1,403
2,432
961
891
516
1,916
0
43,439
L
1,966
579
0
659
6,400
2,461
0
1,233
5,167
0
21,370
W
969
133
0
1,965
5,629
1,871
0
1,597
4,032
0
27,506
W
Gilgamesh
SudokuIsFun
Gilgamesh
4,696
2,216
0
3,309
7,364
4,569
609
0
7,364
0
42,296
W
3,069
491
149
2,371
5,193
3,078
132
737
4,456
13,135
0
L
Sylvanus
joaodixx10
Sylvanus
1,253
403
1,506
3,142
8,202
4,778
0
1,836
6,366
11,510
0
L
Merlin
s1d7me
Merlin
3,666
366
0
550
3,964
1,149
0
1,435
2,529
35,465
0
W
1,435
339
0
0
4,482
1,636
0
2,069
2,413
20,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,199
Gold Earned
21,179
243
Minions Killed
154
0
Camps Cleared
0
842,395
Distance Traveled
646,300
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,375
547
38
5
0
149,543
0
L
Tsukuyomi
3,378
422
6
1
0
42,356
0
W
Rama
5,467
683
79
10
0
140,377
0
L
Neith
3,784
473
26
3
0
152,883
0
W
Kali
5,073
634
59
7
0
184,715
0
W
Gilgamesh
6,433
804
72
9
0
189,696
0
W
Eset
5,581
698
11
1
0
169,871
2
L
Sylvanus
4,296
537
21
3
0
161,802
0
L
Merlin
5,346
668
63
8
0
139,716
4
W
Nox
4,645
581
22
3
0
157,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role