Player Matchup

He Bo
He Bo
Dirtylokimains
He Bo
Level 142
God Stats
5W - 3L
1,471 SR
Queue Stats
228W - 262L
1,495 Elo+
Solo
Ganesha
Ganesha
Donnatelllo
Ganesha
Level 102
God Stats
26W - 13L
1,649 SR
Queue Stats
79W - 78L
1,528 Elo+
Solo
Hercules
Hercules
HuangDii
Hercules
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
337W - 323L
1,458 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SCORPION_RAM
Ah Muzen Cab
Level 173
God Stats
4W - 0L
1,508 SR
Queue Stats
185W - 192L
1,469 Elo+
Solo
Awilix
Awilix
adriannight
Awilix
Level 176
God Stats
75W - 50L
1,644 SR
Queue Stats
917W - 892L
1,575 Elo+
Solo
Team Averages
Level 145
1,554 SR
1,505 Elo+

VS

Team Averages
Level 130
1,483 SR
1,496 Elo+
Ymir
Ymir
 
Ymir
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
YesSirSkiii45
Ra
Level 101
God Stats
8W - 16L
1,153 SR
Queue Stats
697W - 673L
1,441 Elo+
Solo
Hercules
Hercules
sbdoms
Hercules
Level 125
God Stats
1W - 3L
1,762 SR
Queue Stats
14W - 13L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 5
7,224
1,032
8,633
5,048
1,958
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Donnatelllo
Ganesha
13
0 / 1 / 5
8,157
1,165
3,136
6,430
6,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
HuangDii
Hercules
12
0 / 0 / 4
7,065
1,009
2,832
8,310
7,403
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
SCORPION_RAM
Ah Muzen Cab
12
3 / 0 / 1
7,867
1,124
7,703
2,672
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
13
2 / 0 / 4
7,819
1,117
7,229
5,060
1,983
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

358

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 1 / 2
7,742
1,106
2,681
12,085
12,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
 
Aphrodite
12
0 / 0 / 3
7,287
1,041
4,683
4,090
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ullr
 
Ullr
12
1 / 0 / 2
7,261
1,037
5,799
4,130
1,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 2 / 1
7,386
1,055
7,603
4,141
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
sbdoms
Hercules
12
0 / 3 / 3
6,810
973
3,144
7,504
4,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
6
Kills
3
3
Deaths
6
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
2
1
L
Aphrodite
 
Aphrodite
0
0
3
1.5
L
Ullr
 
Ullr
1
0
2
2
W
1
2
5
1.75
W
Ganesha
Donnatelllo
Ganesha
0
1
5
2.5
W
Hercules
HuangDii
Hercules
0
0
4
2
W
Ah Muzen Cab
SCORPION_RAM
Ah Muzen Cab
3
0
1
3.5
L
2
2
1
1.25
W
Awilix
2
0
4
4
L
Hercules
sbdoms
Hercules
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,533
Damage
23,910
27,520
Taken
31,950
19,007
Mitigated
22,385
4,026
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,681
499
0
870
12,085
12,307
0
4,891
7,194
10,064
0
L
Aphrodite
 
Aphrodite
4,683
571
3,448
3,237
4,090
2,416
0
1,532
2,558
27,980
0
L
Ullr
 
Ullr
5,799
2,525
0
0
4,130
1,540
0
1,061
3,069
0
17,291
W
8,633
344
0
0
5,048
1,958
0
2,406
2,562
13,948
0
W
Ganesha
Donnatelllo
Ganesha
3,136
140
0
912
6,430
6,391
0
3,603
2,789
17,449
0
W
Hercules
HuangDii
Hercules
2,832
435
0
2,207
8,310
7,403
0
4,944
3,166
0
8,762
W
Ah Muzen Cab
SCORPION_RAM
Ah Muzen Cab
7,703
2,003
0
375
2,672
1,272
0
1,772
900
0
28,542
L
7,603
438
420
204
4,141
1,595
0
1,279
2,862
13,143
0
W
Awilix
7,229
2,352
0
532
5,060
1,983
0
2,079
2,824
0
15,575
L
Hercules
sbdoms
Hercules
3,144
1,236
0
722
7,504
4,527
0
3,006
4,498
0
4,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,132
Gold Earned
36,486
121
Minions Killed
133
6
Camps Cleared
5
717,747
Distance Traveled
643,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,742
1,106
14
2
0
133,383
0
L
Aphrodite
7,287
1,041
67
10
0
135,740
0
L
Ullr
7,261
1,037
30
4
3
146,199
0
W
He Bo
7,224
1,032
24
3
1
134,025
0
W
Ganesha
8,157
1,165
0
0
0
143,207
0
W
Hercules
7,065
1,009
12
2
1
148,099
0
W
Ah Muzen Cab
7,867
1,124
62
9
2
138,230
0
L
Ra
7,386
1,055
14
2
2
136,085
0
W
Awilix
7,819
1,117
23
3
2
154,186
0
L
Hercules
6,810
973
8
1
0
91,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role