Player Matchup

Olorun
Olorun
DatDaddyLitzo
Olorun
Level 104
God Stats
0W - 2L
1,472 SR
Queue Stats
40W - 49L
1,457 Elo+
Party 1
Ne Zha
Ne Zha
Deathbycandy
Ne Zha
Level 146
God Stats
3W - 2L
1,686 SR
Queue Stats
52W - 52L
1,488 Elo+
Party 1
Freya
Freya
Jay2Kold4U
Freya
Level 144
God Stats
4W - 5L
1,571 SR
Queue Stats
51W - 65L
1,441 Elo+
Party 1
Achilles
Achilles
Nikkmagnatta69
Achilles
Level 124
God Stats
8W - 11L
1,692 SR
Queue Stats
122W - 127L
1,561 Elo+
Solo
Cerberus
Cerberus
SoulKing_Ace
Cerberus
Level 127
God Stats
15W - 17L
1,437 SR
Queue Stats
30W - 39L
1,428 Elo+
Party 1
Team Averages
Level 129
1,572 SR
1,475 Elo+

VS

Team Averages
Level 124
1,383 SR
1,446 Elo+
Martichoras
Martichoras
Bchorz03
Martichoras
Level 144
God Stats
1W - 2L
1,167 SR
Queue Stats
59W - 64L
1,317 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BigGalaktikPerky
Tsukuyomi
Level 84
God Stats
8W - 6L
1,529 SR
Queue Stats
57W - 69L
1,431 Elo+
Solo
Ares
Ares
Stevemoose34
Ares
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Surtr
Surtr
XBLFrosty
Surtr
Level 156
God Stats
3W - 6L
1,191 SR
Queue Stats
110W - 138L
1,460 Elo+
Party 2
Anubis
Anubis
jerboul22
Anubis
Level 144
God Stats
9W - 12L
1,531 SR
Queue Stats
183W - 193L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 0
6,767
483
4,525
12,149
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ne Zha
11
6 / 5 / 2
7,467
533
6,350
10,840
3,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
10
2 / 4 / 4
6,520
466
6,451
11,035
3,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
13
3 / 3 / 1
6,996
500
5,673
12,885
14,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
SoulKing_Ace
Cerberus
10
1 / 5 / 6
6,846
489
4,181
13,854
8,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Bchorz03
Martichoras
12
4 / 4 / 3
7,477
534
10,523
11,522
4,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tsukuyomi
14
7 / 3 / 4
8,926
638
9,680
10,333
4,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 4 / 8
7,288
521
3,777
10,795
8,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
XBLFrosty
Surtr
13
3 / 3 / 1
8,309
594
8,267
13,883
9,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
jerboul22
Anubis
14
9 / 1 / 4
8,924
637
13,148
6,644
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
14
Kills
25
25
Deaths
15
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Martichoras
Bchorz03
Martichoras
4
4
3
1.38
W
Tsukuyomi
7
3
4
3
L
2
8
0
0.25
L
Ne Zha
6
5
2
1.4
L
Freya
2
4
4
1
L
Achilles
3
3
1
1.17
L
Cerberus
SoulKing_Ace
Cerberus
1
5
6
0.8
W
2
4
8
1.5
W
Surtr
XBLFrosty
Surtr
3
3
1
1.17
W
Anubis
jerboul22
Anubis
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,180
Damage
45,395
60,763
Taken
53,177
32,892
Mitigated
29,400
8,758
Healing
10,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
Bchorz03
Martichoras
10,523
3,068
0
2,789
11,522
4,417
626
4,275
6,943
0
62,765
W
Tsukuyomi
9,680
2,933
0
989
10,333
4,202
351
2,457
7,732
0
69,166
L
4,525
1,396
90
1,173
12,149
2,722
0
7,228
4,462
36,712
0
L
Ne Zha
6,350
2,840
0
558
10,840
3,391
0
2,576
8,118
0
47,527
L
Freya
6,451
2,360
166
1,509
11,035
3,898
686
2,053
8,940
28,352
0
L
Achilles
5,673
1,187
0
1,594
12,885
14,439
0
262
12,623
2,427
40,272
L
Cerberus
SoulKing_Ace
Cerberus
4,181
338
325
3,343
13,854
8,442
0
4,281
9,433
26,620
0
W
3,777
567
42
1,109
10,795
8,379
529
5,003
5,442
10,316
0
W
Surtr
XBLFrosty
Surtr
8,267
2,916
0
5,019
13,883
9,120
563
745
13,138
435
57,489
W
Anubis
jerboul22
Anubis
13,148
96
0
897
6,644
3,282
121
2,678
3,690
58,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,596
Gold Earned
40,924
316
Minions Killed
385
0
Camps Cleared
0
1,281,108
Distance Traveled
1,310,409
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
7,477
534
89
6
0
247,944
5
W
Tsukuyomi
8,926
638
95
7
0
316,129
0
L
Olorun
6,767
483
76
5
0
232,432
4
L
Ne Zha
7,467
533
72
5
0
284,329
0
L
Freya
6,520
466
58
4
0
259,339
3
L
Achilles
6,996
500
58
4
0
260,226
3
L
Cerberus
6,846
489
52
4
0
244,782
4
W
Ares
7,288
521
10
1
0
239,383
0
W
Surtr
8,309
594
100
7
0
224,158
0
W
Anubis
8,924
637
91
7
0
282,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role