Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CRISTIANUBIS
Ra
Level 108
God Stats
2W - 2L
1,155 SR
Queue Stats
80W - 57L
1,616 Elo+
Party 1
Surtr
Surtr
ObeliXi
Surtr
Level 109
God Stats
1W - 1L
1,264 SR
Queue Stats
43W - 42L
1,555 Elo+
Party 1
Xing Tian
Xing Tian
SplinteredTriad
Xing Tian
Level 62
God Stats
2W - 6L
1,324 SR
Queue Stats
365W - 313L
1,627 Elo+
Party 1
Atlas
Atlas
USAF-Jiggs
Atlas
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 72L
1,577 Elo+
Party 1
Team Averages
Level 100
1,349 SR
1,575 Elo+

VS

Team Averages
Level 69
1,491 SR
1,472 Elo+
Medusa
Medusa
Anonymous120021
Medusa
Level 115
God Stats
0W - 1L
1,667 SR
Queue Stats
14W - 20L
1,412 Elo+
Solo
Sylvanus
Sylvanus
Dtjak
Sylvanus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,513 Elo+
Solo
The Morrigan
The Morrigan
ScuffedPeter
The Morrigan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 97L
1,505 Elo+
Solo
Cabrakan
Cabrakan
Taggart
Cabrakan
Level 67
God Stats
1W - 4L
1,287 SR
Queue Stats
131W - 134L
1,439 Elo+
Solo
Ullr
Ullr
neonvilln
Ullr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
418W - 416L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
3 / 0 / 15
9,527
794
15,877
9,715
5,325
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
7 / 2 / 11
10,474
873
12,221
12,095
6,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
ObeliXi
Surtr
16
5 / 2 / 15
9,598
800
11,180
16,353
13,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xing Tian
SplinteredTriad
Xing Tian
15
1 / 1 / 17
8,939
745
7,693
15,139
14,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Atlas
16
5 / 1 / 14
10,739
895
12,977
19,834
16,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
8,505
709
18,130
13,251
8,207
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Dtjak
Sylvanus
14
0 / 4 / 3
8,263
689
9,222
15,065
17,095
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

The Morrigan
ScuffedPeter
The Morrigan
13
1 / 7 / 2
7,729
644
11,560
9,019
5,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Taggart
Cabrakan
13
0 / 5 / 3
8,055
671
6,262
18,108
26,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
17
3 / 0 / 2
8,942
745
12,501
8,014
4,714
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
19
21
Kills
5
6
Deaths
21
72
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
0
15
10.5
L
1
5
4
0.6
W
7
2
11
6.25
L
Sylvanus
Dtjak
Sylvanus
0
4
3
0.38
W
Surtr
ObeliXi
Surtr
5
2
15
6.25
L
The Morrigan
ScuffedPeter
The Morrigan
1
7
2
0.29
W
Xing Tian
SplinteredTriad
Xing Tian
1
1
17
9.5
L
Cabrakan
Taggart
Cabrakan
0
5
3
0.3
W
Atlas
5
1
14
12
L
Ullr
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,948
Damage
57,675
73,136
Taken
63,457
56,529
Mitigated
61,961
46,545
Healing
22,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
15,877
6,851
1,562
2,483
9,715
5,325
2,730
3,957
5,758
0
34,696
L
18,130
5,344
1,130
1,814
13,251
8,207
0
5,842
7,409
0
44,801
W
12,221
669
16,595
6,610
12,095
6,334
2,210
2,902
9,193
40,828
0
L
Sylvanus
Dtjak
Sylvanus
9,222
1,633
6,628
5,248
15,065
17,095
123
8,630
6,149
17,871
0
W
Surtr
ObeliXi
Surtr
11,180
2,795
1,495
2,691
16,353
13,746
1,368
6,584
9,769
272
17,332
L
The Morrigan
ScuffedPeter
The Morrigan
11,560
1,881
1,351
486
9,019
5,032
176
4,263
4,394
15,048
6,168
W
Xing Tian
SplinteredTriad
Xing Tian
7,693
449
3,569
3,245
15,139
14,602
406
4,213
10,926
15,676
0
L
Cabrakan
Taggart
Cabrakan
6,262
398
2,617
2,650
18,108
26,913
0
9,246
8,610
9,664
0
W
Atlas
12,977
4,602
1,860
6,435
19,834
16,522
439
4,684
15,150
26,511
0
L
Ullr
12,501
2,348
0
1,009
8,014
4,714
96
4,118
3,729
0
27,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,277
Gold Earned
41,494
173
Minions Killed
148
0
Camps Cleared
0
1,206,839
Distance Traveled
1,050,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,527
794
56
5
0
248,383
0
L
Medusa
8,505
709
51
4
0
210,279
0
W
Ra
10,474
873
70
6
0
234,687
0
L
Sylvanus
8,263
689
18
2
0
194,850
0
W
Surtr
9,598
800
10
1
0
228,838
0
L
The Morrigan
7,729
644
29
2
0
191,561
0
W
Xing Tian
8,939
745
14
1
0
256,641
0
L
Cabrakan
8,055
671
7
1
0
220,881
0
W
Atlas
10,739
895
23
2
0
238,290
0
L
Ullr
8,942
745
43
4
0
232,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role