Player Matchup

Da Ji
Da Ji
Abyssal_Kobold
Da Ji
Level 148
God Stats
3W - 2L
1,905 SR
Queue Stats
54W - 63L
1,401 Elo+
Party 1
Ymir
Ymir
ChaoticGorilla08
Ymir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 1
Zhong Kui
Zhong Kui
CrimsonAngelfury
Zhong Kui
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,388 Elo+
Party 1
Chiron
Chiron
GrimmLeng
Chiron
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 101L
1,332 Elo+
Solo
Persephone
Persephone
death_angel1695
Persephone
Level 121
God Stats
1W - 3L
1,162 SR
Queue Stats
69W - 95L
1,372 Elo+
Party 1
Team Averages
Level 98
1,513 SR
1,334 Elo+

VS

Team Averages
Level 100
1,519 SR
1,488 Elo+
Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AttackGoose93
Odin
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
358W - 333L
1,502 Elo+
Solo
Kumbhakarna
Kumbhakarna
BigDogCatMan
Kumbhakarna
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,493 Elo+
Solo
Jormungandr
Jormungandr
Heraion92
Jormungandr
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 125L
1,482 Elo+
Solo
Jing Wei
Jing Wei
soupcatch
Jing Wei
Level 142
God Stats
9W - 5L
1,596 SR
Queue Stats
492W - 517L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 5
8,732
873
8,351
9,940
5,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 3 / 8
8,439
844
3,033
13,219
14,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
13
3 / 6 / 3
7,448
745
6,790
12,896
8,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
GrimmLeng
Chiron
15
3 / 5 / 6
8,390
839
10,296
13,982
7,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
death_angel1695
Persephone
13
1 / 4 / 6
7,843
784
7,025
10,128
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
10 / 2 / 7
10,358
1,036
17,416
6,780
3,063
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 1 / 18
8,931
893
10,257
8,467
9,795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
BigDogCatMan
Kumbhakarna
15
2 / 3 / 14
8,762
876
3,591
10,867
10,471
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
Heraion92
Jormungandr
15
5 / 3 / 13
9,155
916
14,912
10,162
7,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
soupcatch
Jing Wei
14
4 / 4 / 9
8,750
875
7,794
8,639
3,431
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
84
12
Kills
23
22
Deaths
13
28
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
10
2
7
6.75
L
4
4
5
1.63
W
2
1
18
11
W
Kumbhakarna
BigDogCatMan
Kumbhakarna
2
3
14
3
L
1
3
8
1.67
L
Zhong Kui
3
6
3
0.75
L
Chiron
GrimmLeng
Chiron
3
5
6
1.2
W
Jormungandr
Heraion92
Jormungandr
5
3
13
3.83
L
Persephone
death_angel1695
Persephone
1
4
6
1
W
Jing Wei
soupcatch
Jing Wei
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,495
Damage
53,970
60,165
Taken
44,915
39,992
Mitigated
34,038
15,201
Healing
11,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,416
1,125
3,903
1,974
6,780
3,063
382
2,804
3,976
33,251
0
L
8,351
1,600
381
833
9,940
5,220
629
5,786
3,937
0
11,068
W
10,257
2,878
197
1,884
8,467
9,795
548
2,803
5,664
0
16,195
W
Kumbhakarna
BigDogCatMan
Kumbhakarna
3,591
349
0
314
10,867
10,471
419
3,983
6,884
10,775
0
L
3,033
789
1,759
1,966
13,219
14,787
116
7,270
5,601
7,513
0
L
Zhong Kui
6,790
179
731
2,025
12,896
8,417
0
7,982
4,749
13,199
0
L
Chiron
GrimmLeng
Chiron
10,296
2,559
1,880
2,930
13,982
7,181
781
6,741
7,092
0
22,945
W
Jormungandr
Heraion92
Jormungandr
14,912
3,205
372
992
10,162
7,278
1,262
3,889
6,273
24,669
0
L
Persephone
death_angel1695
Persephone
7,025
1,251
980
1,716
10,128
4,387
370
7,002
2,837
18,498
0
W
Jing Wei
soupcatch
Jing Wei
7,794
5,355
867
1,384
8,639
3,431
1,490
3,369
5,270
0
15,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,852
Gold Earned
45,956
96
Minions Killed
114
0
Camps Cleared
0
829,696
Distance Traveled
976,394
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,358
1,036
45
5
0
211,617
0
L
Da Ji
8,732
873
7
1
0
173,183
1
W
Odin
8,931
893
8
1
0
205,953
0
W
Kumbhakarna
8,762
876
18
2
0
166,166
0
L
Ymir
8,439
844
13
1
0
184,673
0
L
Zhong Kui
7,448
745
19
2
0
141,478
0
L
Chiron
8,390
839
27
3
0
175,131
0
W
Jormungandr
9,155
916
20
2
0
187,508
0
L
Persephone
7,843
784
30
3
0
155,231
0
W
Jing Wei
8,750
875
23
2
0
205,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role