Player Matchup

Izanami
Izanami
Aaronikus169
Izanami
Level 117
God Stats
10W - 10L
1,697 SR
Queue Stats
197W - 170L
1,530 Elo+
Party 2
Ymir
Ymir
Adri195
Ymir
Level 37
God Stats
3W - 2L
1,452 SR
Queue Stats
182W - 165L
1,535 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Dirt Goblin9114
Morgan Le Fay
Level 141
God Stats
2W - 2L
1,287 SR
Queue Stats
215W - 205L
1,502 Elo+
Party 1
Surtr
Surtr
PortableStink
Surtr
Level 66
God Stats
6W - 5L
1,978 SR
Queue Stats
141W - 132L
1,523 Elo+
Party 1
Thanatos
Thanatos
TulokiFavorito
Thanatos
Level 48
God Stats
1W - 1L
1,824 SR
Queue Stats
8W - 8L
1,522 Elo+
Party 2
Team Averages
Level 82
1,648 SR
1,522 Elo+

VS

Team Averages
Level 139
1,481 SR
1,502 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BrazzleMcDazzle
Ishtar
Level 170
God Stats
1W - 1L
1,500 SR
Queue Stats
565W - 556L
1,555 Elo+
Solo
Cabrakan
Cabrakan
LILBIGTROUBLE69
Cabrakan
Level 148
God Stats
2W - 4L
1,060 SR
Queue Stats
154W - 184L
1,574 Elo+
Solo
Arachne
Arachne
StickyNoteJay
Arachne
Level 114
God Stats
36W - 32L
1,584 SR
Queue Stats
241W - 226L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
fbplayer88
Baron Samedi
Level 115
God Stats
3W - 2L
1,760 SR
Queue Stats
102W - 117L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aaronikus169
Izanami
9
1 / 1 / 5
5,557
556
5,498
4,855
1,633
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Adri195
Ymir
9
1 / 2 / 4
5,452
545
2,906
7,084
5,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Dirt Goblin9114
Morgan Le Fay
12
5 / 0 / 8
7,126
713
8,243
3,448
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 1
5,676
568
4,581
8,467
4,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
11
10 / 2 / 6
7,245
725
9,493
10,143
3,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 2 / 0
6,014
601
4,998
9,409
7,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
1 / 3 / 3
5,203
520
5,347
8,118
2,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
7
0 / 4 / 3
4,869
487
2,420
13,182
8,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
8
2 / 3 / 2
5,248
525
4,719
9,424
2,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baron Samedi
fbplayer88
Baron Samedi
9
1 / 6 / 0
5,033
503
1,289
6,782
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
18
Kills
5
6
Deaths
18
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
2
0
0.5
W
Izanami
Aaronikus169
Izanami
1
1
5
3.5
W
Ymir
Adri195
Ymir
1
2
4
1.5
L
1
3
3
0.83
W
Morgan Le Fay
Dirt Goblin9114
Morgan Le Fay
5
0
8
9
L
Cabrakan
0
4
3
0.38
W
1
1
1
1.5
L
Arachne
2
3
2
1
W
Thanatos
10
2
6
6.5
L
Baron Samedi
fbplayer88
Baron Samedi
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,721
Damage
18,773
33,997
Taken
46,915
16,397
Mitigated
25,294
13,655
Healing
9,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,998
602
136
1,530
9,409
7,959
0
127
9,282
0
48,052
W
Izanami
Aaronikus169
Izanami
5,498
4,933
0
1,324
4,855
1,633
0
1,100
3,755
0
45,542
W
Ymir
Adri195
Ymir
2,906
1,051
0
1,591
7,084
5,719
0
815
6,269
17,305
0
L
5,347
3,308
0
2,401
8,118
2,854
0
1,888
6,230
0
35,788
W
Morgan Le Fay
Dirt Goblin9114
Morgan Le Fay
8,243
321
0
824
3,448
1,353
0
1,108
2,340
48,151
0
L
Cabrakan
2,420
605
861
2,871
13,182
8,840
0
4,619
8,563
12,669
0
W
4,581
1,727
0
1,902
8,467
4,112
0
0
8,467
209
40,575
L
Arachne
4,719
3,317
0
1,547
9,424
2,895
0
1,502
7,922
0
29,510
W
Thanatos
9,493
4,002
0
8,014
10,143
3,580
21
686
9,457
0
46,294
L
Baron Samedi
fbplayer88
Baron Samedi
1,289
0
74
174
6,782
2,746
0
3,140
3,642
30,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,056
Gold Earned
26,367
340
Minions Killed
275
0
Camps Cleared
0
1,059,310
Distance Traveled
968,083
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,014
601
85
9
0
195,882
0
W
Izanami
5,557
556
95
10
0
195,749
0
W
Ymir
5,452
545
12
1
0
199,346
4
L
Ishtar
5,203
520
68
7
0
181,633
0
W
Morgan Le Fay
7,126
713
94
9
0
238,793
2
L
Cabrakan
4,869
487
17
2
0
177,678
3
W
Surtr
5,676
568
66
7
0
183,314
3
L
Arachne
5,248
525
53
5
0
244,457
2
W
Thanatos
7,245
725
73
7
0
242,108
0
L
Baron Samedi
5,033
503
52
5
0
168,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role