Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Communistisch
Ymir
Level 48
God Stats
10W - 8L
1,573 SR
Queue Stats
149W - 143L
1,459 Elo+
Party 2
Anhur
Anhur
DylanBrutal
Anhur
Level 46
God Stats
7W - 5L
1,512 SR
Queue Stats
237W - 232L
1,442 Elo+
Party 2
Mercury
Mercury
Jaexo
Mercury
Level 46
God Stats
9W - 5L
1,620 SR
Queue Stats
238W - 232L
1,457 Elo+
Party 2
Ra
Ra
PrometheusSenpai
Ra
Level 112
God Stats
1W - 1L
1,508 SR
Queue Stats
17W - 17L
1,424 Elo+
Solo
Team Averages
Level 85
1,542 SR
1,456 Elo+

VS

Team Averages
Level 39
1,420 SR
1,387 Elo+
Surtr
Surtr
 
Surtr
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Alkvater
Sol
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 48L
1,362 Elo+
Solo
Artemis
Artemis
CaptainLuzik
Artemis
Level 32
God Stats
0W - 2L
1,272 SR
Queue Stats
8W - 16L
1,464 Elo+
Solo
Cerberus
Cerberus
Lykish32
Cerberus
Level 8
God Stats
1W - 3L
1,328 SR
Queue Stats
3W - 8L
1,306 Elo+
Party 1
Fenrir
Fenrir
xDPS
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 2 / 0
5,546
555
5,414
10,731
6,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 0 / 5
6,084
608
5,871
7,870
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
3 / 0 / 4
5,708
571
6,153
4,127
1,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
Jaexo
Mercury
12
4 / 1 / 4
6,753
675
5,660
7,072
2,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 2 / 2
6,368
637
5,997
6,346
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
2 / 1 / 0
6,270
627
7,258
9,053
5,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 0
4,736
474
3,062
8,502
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
CaptainLuzik
Artemis
7
0 / 6 / 0
4,268
427
6,122
8,278
2,440
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Lykish32
Cerberus
6
0 / 1 / 0
4,665
467
2,599
9,319
4,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
xDPS
Fenrir
9
2 / 2 / 1
5,719
572
2,789
8,288
3,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
14
Kills
4
5
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
2
0
0.5
L
Surtr
 
Surtr
2
1
0
2
L
0
4
0
0
L
Artemis
CaptainLuzik
Artemis
0
6
0
0
W
3
0
5
5.5
W
3
0
4
5
W
Mercury
Jaexo
Mercury
4
1
4
6
L
Cerberus
Lykish32
Cerberus
0
1
0
0
W
3
2
2
2
L
Fenrir
xDPS
Fenrir
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,095
Damage
21,830
36,146
Taken
43,440
17,553
Mitigated
18,972
9,540
Healing
11,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,414
1,833
0
1,660
10,731
6,213
0
175
10,556
0
39,882
L
Surtr
 
Surtr
7,258
3,101
0
2,908
9,053
5,672
0
0
8,367
374
47,511
L
3,062
1,415
0
2,667
8,502
2,835
0
4,970
3,428
31,510
0
L
Artemis
CaptainLuzik
Artemis
6,122
3,008
0
322
8,278
2,440
0
2,717
5,561
0
18,881
W
5,871
1,079
174
2,857
7,870
5,064
171
1,247
6,623
18,215
0
W
6,153
3,473
0
2,523
4,127
1,333
679
1,076
3,051
0
32,846
W
Mercury
Jaexo
Mercury
5,660
2,516
0
250
7,072
2,390
260
424
6,648
0
56,510
L
Cerberus
Lykish32
Cerberus
2,599
408
723
1,859
9,319
4,786
0
2,734
6,585
18,784
0
W
5,997
299
0
2,076
6,346
2,553
0
2,938
3,408
42,397
0
L
Fenrir
xDPS
Fenrir
2,789
568
0
2,654
8,288
3,239
0
1,343
6,945
0
31,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,459
Gold Earned
25,658
286
Minions Killed
245
0
Camps Cleared
0
1,002,655
Distance Traveled
945,381
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,546
555
60
6
0
179,323
2
L
Surtr
6,270
627
73
7
0
190,450
0
L
Sol
4,736
474
43
4
0
168,660
0
L
Artemis
4,268
427
28
3
0
173,314
0
W
Ymir
6,084
608
31
3
0
183,066
3
W
Anhur
5,708
571
43
4
0
186,600
0
W
Mercury
6,753
675
88
9
0
230,568
0
L
Cerberus
4,665
467
42
4
0
191,857
0
W
Ra
6,368
637
64
6
0
223,098
6
L
Fenrir
5,719
572
59
6
0
221,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role