Player Matchup

Horus
Horus
Masters
DimesT
Horus
Masters
Level 160
God Stats
9W - 7L
1,500 SR
Queue Stats
246W - 199L
2,578 MMR
Solo
Bakasura
Bakasura
Masters
Jayswervy
Bakasura
Masters
Level 168
God Stats
17W - 18L
1,665 SR
Queue Stats
1,165W - 1,142L
2,477 MMR
Party 1
Martichoras
Martichoras
Diamond I
KillerUnicorn
Martichoras
Diamond I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 108L
2,468 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
MorganDownBad
Morgan Le Fay
Masters
Level 175
God Stats
229W - 191L
1,726 SR
Queue Stats
484W - 441L
2,598 MMR
Solo
Artio
Artio
Diamond II
Trashton101
Artio
Diamond II
Level 186
God Stats
3W - 3L
1,315 SR
Queue Stats
575W - 542L
2,365 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 163
1,541 SR
2,497 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 162
1,648 SR
2,341 MMR
Odin
Odin
Diamond IV
 
Odin
Diamond IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Masters
AutοSpeed
Ao Kuang
Masters
Level 160
God Stats
265W - 265L
1,606 SR
Queue Stats
1,921W - 1,823L
2,887 MMR
Solo
Poseidon
Poseidon
Diamond III
BMMask
Poseidon
Diamond III
Level 156
God Stats
4W - 3L
1,768 SR
Queue Stats
144W - 115L
2,240 MMR
Solo
Apollo
Apollo
Diamond I
DeadImpulse
Apollo
Diamond I
Level 172
God Stats
2W - 3L
1,622 SR
Queue Stats
416W - 406L
2,390 MMR
Solo
Hercules
Hercules
Masters
FaygoQ
Hercules
Masters
Level 214
God Stats
9W - 5L
1,743 SR
Queue Stats
528W - 457L
2,686 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DimesT
Horus
19
4 / 2 / 9
12,432
592
13,159
19,905
22,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
Jayswervy
Bakasura
20
6 / 2 / 8
14,210
677
17,251
21,524
14,474
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Martichoras
KillerUnicorn
Martichoras
19
4 / 1 / 4
12,513
596
12,220
13,802
8,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
MorganDownBad
Morgan Le Fay
19
8 / 1 / 7
12,821
611
19,299
11,502
7,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 2 / 12
11,537
549
5,808
20,988
33,750
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Bans
He BoSetVamana

VS

Bans
SusanoChang'eAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 7 / 3
8,405
400
4,528
24,594
23,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
AutοSpeed
Ao Kuang
18
6 / 4 / 1
11,832
563
10,553
17,313
8,006
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
BMMask
Poseidon
17
1 / 4 / 3
10,736
511
12,263
11,687
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
16
0 / 7 / 2
10,607
505
6,670
17,552
7,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
FaygoQ
Hercules
17
1 / 5 / 1
10,606
505
12,503
19,096
18,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
25
Kills
8
8
Deaths
27
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
7
3
0.21
L
Ao Kuang
AutοSpeed
Ao Kuang
6
4
1
1.63
L
Poseidon
BMMask
Poseidon
1
4
3
0.63
L
Apollo
0
7
2
0.14
W
Horus
DimesT
Horus
4
2
9
4.25
L
Hercules
FaygoQ
Hercules
1
5
1
0.3
W
Bakasura
Jayswervy
Bakasura
6
2
8
5
W
Martichoras
KillerUnicorn
Martichoras
4
1
4
6
W
Morgan Le Fay
MorganDownBad
Morgan Le Fay
8
1
7
11.5
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,737
Damage
46,517
87,721
Taken
90,242
86,744
Mitigated
63,076
39,078
Healing
18,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,528
874
0
3,384
24,594
23,600
0
10,731
12,949
0
26,354
L
Ao Kuang
AutοSpeed
Ao Kuang
10,553
1,669
0
6,104
17,313
8,006
0
4,193
12,791
113,971
0
L
Poseidon
BMMask
Poseidon
12,263
1,096
0
635
11,687
5,089
0
4,677
6,551
111,721
0
L
Apollo
6,670
2,616
0
2,408
17,552
7,501
879
2,378
14,489
0
97,089
W
Horus
DimesT
Horus
13,159
4,710
2,349
11,012
19,905
22,722
350
2,914
14,809
0
86,793
L
Hercules
FaygoQ
Hercules
12,503
3,369
0
6,386
19,096
18,880
0
3,128
14,788
0
87,266
W
Bakasura
Jayswervy
Bakasura
17,251
12,459
0
10,164
21,524
14,474
4,333
7,254
14,072
0
151,804
W
Martichoras
KillerUnicorn
Martichoras
12,220
3,564
0
5,638
13,802
8,191
2,533
4,004
9,753
0
126,095
W
Morgan Le Fay
MorganDownBad
Morgan Le Fay
19,299
932
239
1,919
11,502
7,607
3,122
4,391
7,055
117,637
0
W
5,808
607
1,117
6,640
20,988
33,750
263
6,707
14,281
23,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,513
Gold Earned
52,186
754
Minions Killed
699
0
Camps Cleared
0
2,238,298
Distance Traveled
2,149,527
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,405
400
34
2
0
371,342
2
L
Ao Kuang
11,832
563
154
7
0
474,177
0
L
Poseidon
10,736
511
204
10
0
457,904
3
L
Apollo
10,607
505
166
8
0
396,678
0
W
Horus
12,432
592
129
6
0
451,683
1
L
Hercules
10,606
505
141
7
0
449,426
0
W
Bakasura
14,210
677
241
11
0
482,741
0
W
Martichoras
12,513
596
196
9
0
419,772
4
W
Morgan Le Fay
12,821
611
167
8
0
437,806
8
W
Artio
11,537
549
21
1
0
446,296
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role