Player Matchup

Chaac
Chaac
FSlave
Chaac
Level 67
God Stats
4W - 2L
1,949 SR
Queue Stats
98W - 89L
1,451 Elo+
Party 2
Hera
Hera
KeyRikk
Hera
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 66L
1,469 Elo+
Party 2
Neith
Neith
robilua
Neith
Level 61
God Stats
9W - 11L
1,392 SR
Queue Stats
44W - 52L
1,274 Elo+
Solo
Team Averages
Level 79
1,614 SR
1,398 Elo+

VS

Team Averages
Level 42
1,547 SR
1,357 Elo+
Anubis
Anubis
AminaKoyiym
Anubis
Level 42
God Stats
12W - 15L
1,494 SR
Queue Stats
61W - 73L
1,412 Elo+
Solo
Bellona
Bellona
C4PTA1NPL4N3T
Bellona
Level 2
God Stats
4W - 4L
1,500 SR
Queue Stats
4W - 5L
1,251 Elo+
Party 1
Chiron
Chiron
Chief1990
Chiron
Level 81
God Stats
28W - 15L
1,648 SR
Queue Stats
75W - 69L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FSlave
Chaac
14
3 / 3 / 9
9,470
728
15,115
14,092
6,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
KeyRikk
Hera
15
3 / 5 / 7
9,980
768
13,186
7,721
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
robilua
Neith
16
6 / 2 / 5
10,318
794
5,233
6,326
2,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
5 / 5 / 4
9,794
753
9,718
10,995
4,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
13
1 / 2 / 7
8,498
654
4,116
12,861
13,837
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
Chief1990
Chiron
14
4 / 5 / 4
9,216
709
7,770
14,069
5,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
12
Kills
10
10
Deaths
12
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
5
5
4
1.4
L
Bellona
1
2
7
2.25
L
Chiron
Chief1990
Chiron
4
5
4
1.2
W
Chaac
FSlave
Chaac
3
3
9
2.5
W
Hera
KeyRikk
Hera
3
5
7
1.3
W
Neith
robilua
Neith
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,534
Damage
21,604
28,139
Taken
37,925
11,180
Mitigated
23,912
3,520
Healing
5,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
9,718
987
0
2,124
10,995
4,664
0
2,586
8,409
34,718
0
L
Bellona
4,116
517
0
1,391
12,861
13,837
0
5,267
7,594
0
16,306
L
Chiron
Chief1990
Chiron
7,770
3,400
294
2,150
14,069
5,411
320
5,369
8,661
0
41,852
W
Chaac
FSlave
Chaac
15,115
1,787
0
2,849
14,092
6,687
7
4,347
9,478
0
35,631
W
Hera
KeyRikk
Hera
13,186
3,144
0
270
7,721
2,312
712
3,774
3,947
47,968
0
W
Neith
robilua
Neith
5,233
2,328
0
401
6,326
2,181
2,556
1,630
4,696
0
25,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,768
Gold Earned
27,508
159
Minions Killed
125
0
Camps Cleared
0
694,355
Distance Traveled
595,678
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,794
753
47
4
0
185,995
0
L
Bellona
8,498
654
18
1
0
230,259
0
L
Chiron
9,216
709
60
5
0
179,424
4
W
Chaac
9,470
728
50
4
0
251,109
3
W
Hera
9,980
768
70
5
0
225,408
2
W
Neith
10,318
794
39
3
0
217,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role