Player Matchup

Izanami
Izanami
Bronze III
Konuko
Izanami
Bronze III
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
babyduchess
Kumbhakarna
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 MMR
Party 1
Scylla
Scylla
Diamond V
vivint
Scylla
Diamond V
Level 145
God Stats
45W - 63L
1,540 SR
Queue Stats
203W - 244L
2,048 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,513 SR
1,683 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,543 SR
1,535 MMR
Awilix
Awilix
Gold III
DarthMauIed
Awilix
Gold III
Level 89
God Stats
4W - 7L
1,588 SR
Queue Stats
300W - 377L
1,517 MMR
Solo
Atlas
Atlas
Diamond V
Marsqueezy
Atlas
Diamond V
Level 166
God Stats
11W - 5L
1,546 SR
Queue Stats
114W - 101L
2,071 MMR
Solo
Nu Wa
Nu Wa
Silver II
xVonTreyDa3rdK
Nu Wa
Silver II
Level 123
God Stats
161W - 202L
1,495 SR
Queue Stats
370W - 502L
1,017 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Konuko
Izanami
14
2 / 7 / 4
9,009
693
8,934
12,918
5,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kumbhakarna
babyduchess
Kumbhakarna
13
0 / 3 / 4
7,882
606
3,508
13,028
10,047
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
vivint
Scylla
14
5 / 5 / 1
9,736
749
10,696
9,934
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AchillesAo KuangAphroditeNe ZhaGuan Yu

VS

Bans
OdinMorgan Le FayDanzaburouBaron SamediChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
5 / 3 / 8
10,543
811
10,102
10,645
7,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
15
5 / 2 / 10
10,715
824
9,943
13,172
17,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 2 / 9
10,479
806
10,644
8,185
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
15
15
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Awilix
5
3
8
3
L
Izanami
Konuko
Izanami
2
7
4
0.57
W
Atlas
5
2
10
5
L
Kumbhakarna
babyduchess
Kumbhakarna
0
3
4
0.67
L
Scylla
vivint
Scylla
5
5
1
1.1
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,138
Damage
30,689
35,880
Taken
32,002
18,270
Mitigated
27,314
2,694
Healing
2,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
10,102
4,336
0
901
10,645
7,167
527
4,080
6,565
0
43,290
L
Izanami
Konuko
Izanami
8,934
6,090
0
1,509
12,918
5,093
0
7,779
4,880
0
44,240
W
Atlas
9,943
3,421
0
1,903
13,172
17,147
376
4,811
8,361
24,575
0
L
Kumbhakarna
babyduchess
Kumbhakarna
3,508
773
271
629
13,028
10,047
0
7,251
5,559
12,382
0
L
Scylla
vivint
Scylla
10,696
1,525
0
285
9,934
3,130
0
5,593
4,118
44,941
0
W
10,644
4,114
0
0
8,185
3,000
2,290
5,411
2,774
44,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,627
Gold Earned
31,737
157
Minions Killed
152
0
Camps Cleared
0
674,259
Distance Traveled
666,833
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,543
811
55
4
0
236,571
0
L
Izanami
9,009
693
79
6
0
211,307
0
W
Atlas
10,715
824
25
2
0
229,246
0
L
Kumbhakarna
7,882
606
7
1
0
226,992
0
L
Scylla
9,736
749
71
5
0
235,960
0
W
Nu Wa
10,479
806
72
6
0
201,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role