Player Matchup

Ymir
Ymir
BV4N
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 54L
1,500 Elo+
Party 1
Thanatos
Thanatos
DojaCutx
Thanatos
Level 117
God Stats
1W - 4L
1,765 SR
Queue Stats
80W - 83L
1,468 Elo+
Party 1
Anhur
Anhur
Kawaki33
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 47L
1,309 Elo+
Party 1
Agni
Agni
PEDAddict
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,500 Elo+
Party 1
Chronos
Chronos
Wilkco
Chronos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 60L
1,500 Elo+
Party 1
Team Averages
Level 30
1,553 SR
1,455 Elo+

VS

Team Averages
Level 136
1,645 SR
1,535 Elo+
Chiron
Chiron
Johnnythegreat
Chiron
Level 153
God Stats
5W - 1L
1,725 SR
Queue Stats
121W - 106L
1,576 Elo+
Solo
Kukulkan
Kukulkan
JuicyyyJuice
Kukulkan
Level 147
God Stats
2W - 0L
1,475 SR
Queue Stats
79W - 76L
1,623 Elo+
Solo
Bacchus
Bacchus
RazHouse
Bacchus
Level 146
God Stats
3W - 0L
1,730 SR
Queue Stats
205W - 211L
1,487 Elo+
Solo
Bakasura
Bakasura
Scoorah
Bakasura
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
395W - 406L
1,536 Elo+
Solo
Neith
Neith
aquariiuss_
Neith
Level 108
God Stats
12W - 7L
1,792 SR
Queue Stats
267W - 244L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BV4N
Ymir
7
0 / 3 / 1
4,802
480
1,483
9,642
6,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Thanatos
DojaCutx
Thanatos
10
4 / 5 / 0
5,814
581
5,036
10,706
4,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Kawaki33
Anhur
7
0 / 4 / 1
4,587
459
1,907
7,367
1,919
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
8
0 / 6 / 0
4,510
451
1,554
5,801
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
Wilkco
Chronos
10
1 / 1 / 1
5,569
557
2,886
5,768
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 3
6,172
617
7,486
6,096
1,673
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
JuicyyyJuice
Kukulkan
12
4 / 0 / 3
7,342
734
5,213
3,514
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
RazHouse
Bacchus
9
3 / 0 / 2
5,806
581
1,455
4,707
4,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
Scoorah
Bakasura
13
9 / 1 / 2
8,012
801
8,589
8,924
3,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
1 / 2 / 0
6,098
610
3,968
6,095
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
19
19
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
BV4N
Ymir
0
3
1
0.17
L
Thanatos
DojaCutx
Thanatos
4
5
0
0.8
W
2
3
3
1.17
W
Kukulkan
JuicyyyJuice
Kukulkan
4
0
3
5.5
L
Anhur
Kawaki33
Anhur
0
4
1
0.13
L
Agni
0
6
0
0
W
Bacchus
RazHouse
Bacchus
3
0
2
4
W
Bakasura
Scoorah
Bakasura
9
1
2
10
L
Chronos
Wilkco
Chronos
1
1
1
1.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,866
Damage
26,711
39,284
Taken
29,336
16,326
Mitigated
12,884
10,146
Healing
10,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BV4N
Ymir
1,483
648
0
1,616
9,642
6,145
0
843
8,799
14,761
0
L
Thanatos
DojaCutx
Thanatos
5,036
1,610
0
4,779
10,706
4,539
0
1,406
8,660
0
31,318
W
7,486
3,670
163
1,784
6,096
1,673
326
744
5,352
0
50,220
W
Kukulkan
JuicyyyJuice
Kukulkan
5,213
720
0
680
3,514
1,135
730
987
2,527
51,111
0
L
Anhur
Kawaki33
Anhur
1,907
1,153
0
1,691
7,367
1,919
0
257
6,994
0
17,754
L
Agni
1,554
252
0
0
5,801
1,818
0
4,162
1,529
17,900
0
W
Bacchus
RazHouse
Bacchus
1,455
356
0
1,955
4,707
4,592
65
980
3,727
12,385
0
W
Bakasura
Scoorah
Bakasura
8,589
6,734
0
3,243
8,924
3,432
216
720
8,204
0
62,349
L
Chronos
Wilkco
Chronos
2,886
1,390
0
2,060
5,768
1,905
0
0
5,768
28,839
0
W
3,968
1,592
0
2,562
6,095
2,052
0
2,492
3,603
0
41,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,282
Gold Earned
33,430
214
Minions Killed
365
0
Camps Cleared
0
930,294
Distance Traveled
1,009,422
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,802
480
22
2
0
210,434
0
L
Thanatos
5,814
581
65
7
0
209,508
0
W
Chiron
6,172
617
69
7
0
171,909
0
W
Kukulkan
7,342
734
87
9
0
193,483
0
L
Anhur
4,587
459
34
3
0
174,873
0
L
Agni
4,510
451
27
3
0
168,092
0
W
Bacchus
5,806
581
20
2
0
229,315
2
W
Bakasura
8,012
801
125
13
0
255,518
0
L
Chronos
5,569
557
66
7
0
167,387
0
W
Neith
6,098
610
64
6
0
159,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role