Player Matchup

Tiamat
Tiamat
BONEDADDY_23
Tiamat
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 199L
1,425 Elo+
Party 3
Nike
Nike
Brizzy135
Nike
Level 104
God Stats
20W - 18L
1,538 SR
Queue Stats
249W - 239L
1,531 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LonathVkng
Kumbhakarna
Level 94
God Stats
0W - 4L
1,317 SR
Queue Stats
94W - 104L
1,515 Elo+
Party 1
Izanami
Izanami
RigorousPeen
Izanami
Level 14
God Stats
0W - 1L
1,548 SR
Queue Stats
33W - 63L
1,531 Elo+
Party 1
Pele
Pele
RogueBEASTIN21
Pele
Level 44
God Stats
52W - 43L
1,480 SR
Queue Stats
194W - 189L
1,443 Elo+
Party 3
Team Averages
Level 64
1,477 SR
1,489 Elo+

VS

Team Averages
Level 71
1,463 SR
1,438 Elo+
Freya
Freya
LeoProStalker
Freya
Level 56
God Stats
53W - 63L
1,395 SR
Queue Stats
414W - 359L
1,386 Elo+
Solo
Susano
Susano
MajinKami
Susano
Level 24
God Stats
2W - 5L
1,168 SR
Queue Stats
254W - 248L
1,461 Elo+
Party 2
Ix Chel
Ix Chel
Segl8377
Ix Chel
Level 101
God Stats
5W - 8L
1,445 SR
Queue Stats
144W - 150L
1,422 Elo+
Solo
Chang'e
Chang'e
crazy-KobY
Chang'e
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 47L
1,460 Elo+
Party 2
Cu Chulainn
Cu Chulainn
its-ElementZ
Cu Chulainn
Level 85
God Stats
2W - 0L
1,805 SR
Queue Stats
143W - 156L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 3 / 0
5,852
488
2,813
8,064
4,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nike
11
0 / 1 / 2
6,472
539
5,090
8,457
8,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
LonathVkng
Kumbhakarna
7
0 / 5 / 1
4,856
405
1,695
12,983
9,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
RigorousPeen
Izanami
8
0 / 6 / 0
4,913
409
5,399
9,769
3,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 3 / 0
6,259
522
6,018
10,544
3,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
9 / 0 / 0
6,712
559
11,238
7,789
2,712
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Susano
MajinKami
Susano
11
2 / 2 / 6
6,768
564
5,702
9,305
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
Segl8377
Ix Chel
9
0 / 0 / 7
6,276
523
4,011
6,020
3,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
crazy-KobY
Chang'e
13
7 / 1 / 1
8,056
671
8,122
6,185
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
its-ElementZ
Cu Chulainn
11
0 / 1 / 0
6,271
523
4,617
8,022
6,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
18
18
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
3
0
0.33
L
Nike
0
1
2
1
W
9
0
0
9
L
Kumbhakarna
LonathVkng
Kumbhakarna
0
5
1
0.1
W
Susano
MajinKami
Susano
2
2
6
2.5
L
Izanami
RigorousPeen
Izanami
0
6
0
0
L
3
3
0
1
W
Ix Chel
Segl8377
Ix Chel
0
0
7
3.5
W
Chang'e
crazy-KobY
Chang'e
7
1
1
7.5
W
Cu Chulainn
its-ElementZ
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,015
Damage
33,690
49,817
Taken
37,321
29,906
Mitigated
18,821
8,816
Healing
15,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
2,813
144
0
1,914
8,064
4,621
0
3,851
4,213
36,266
0
L
Nike
5,090
427
0
968
8,457
8,709
0
0
7,684
884
46,731
W
11,238
3,923
0
3,823
7,789
2,712
165
791
6,998
37,395
0
L
Kumbhakarna
LonathVkng
Kumbhakarna
1,695
340
202
3,180
12,983
9,117
0
8,609
4,374
6,516
0
W
Susano
MajinKami
Susano
5,702
1,070
0
3,941
9,305
3,361
0
1,121
8,052
0
35,743
L
Izanami
RigorousPeen
Izanami
5,399
3,750
0
1,406
9,769
3,677
0
7,707
2,062
0
24,908
L
6,018
1,007
0
1,146
10,544
3,782
0
3,204
7,340
0
49,429
W
Ix Chel
Segl8377
Ix Chel
4,011
538
205
2,223
6,020
3,890
189
451
5,569
26,092
0
W
Chang'e
crazy-KobY
Chang'e
8,122
861
640
3,064
6,185
2,156
881
2,325
3,860
53,094
0
W
Cu Chulainn
its-ElementZ
Cu Chulainn
4,617
1,184
0
1,299
8,022
6,702
0
444
6,801
0
33,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,352
Gold Earned
34,083
274
Minions Killed
275
0
Camps Cleared
0
1,170,867
Distance Traveled
1,113,714
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,852
488
67
6
0
232,181
0
L
Nike
6,472
539
88
7
0
206,311
2
W
Freya
6,712
559
48
4
0
249,213
1
L
Kumbhakarna
4,856
405
11
1
0
244,233
1
W
Susano
6,768
564
47
4
0
254,790
0
L
Izanami
4,913
409
36
3
0
223,313
0
L
Pele
6,259
522
72
6
0
264,829
0
W
Ix Chel
6,276
523
24
2
0
203,256
0
W
Chang'e
8,056
671
95
8
0
210,565
1
W
Cu Chulainn
6,271
523
61
5
0
195,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role