Player Matchup

Olorun
Olorun
ChaØsWaNtEd
Olorun
Level 136
God Stats
2W - 1L
1,612 SR
Queue Stats
164W - 144L
1,461 Elo+
Solo
Agni
Agni
CluelessLemon
Agni
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
299W - 273L
1,551 Elo+
Solo
Tsukuyomi
Tsukuyomi
HurricaneK9
Tsukuyomi
Level 108
God Stats
8W - 9L
1,705 SR
Queue Stats
932W - 997L
1,521 Elo+
Solo
Hachiman
Hachiman
SlimaQ
Hachiman
Level 84
God Stats
1W - 1L
1,265 SR
Queue Stats
35W - 47L
1,457 Elo+
Solo
Danzaburou
Danzaburou
parch88
Danzaburou
Level 196
God Stats
5W - 4L
1,478 SR
Queue Stats
521W - 537L
1,519 Elo+
Solo
Team Averages
Level 135
1,512 SR
1,502 Elo+

VS

Team Averages
Level 95
1,370 SR
1,494 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
CrBLindZz
Artio
Level 27
God Stats
1W - 2L
1,266 SR
Queue Stats
38W - 46L
1,471 Elo+
Solo
Ishtar
Ishtar
Cyanised
Ishtar
Level 156
God Stats
0W - 1L
1,285 SR
Queue Stats
14W - 13L
1,452 Elo+
Solo
Cernunnos
Cernunnos
GeilerKeiler88
Cernunnos
Level 120
God Stats
2W - 4L
1,298 SR
Queue Stats
66W - 71L
1,547 Elo+
Solo
Bellona
Bellona
takasugi0324
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
8 / 4 / 13
11,057
790
15,401
13,324
8,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 1 / 15
10,898
778
17,523
8,607
4,080
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
HurricaneK9
Tsukuyomi
17
1 / 2 / 19
9,962
712
8,692
14,399
14,444
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
SlimaQ
Hachiman
17
6 / 3 / 13
10,511
751
12,809
9,952
5,049
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
parch88
Danzaburou
18
4 / 2 / 15
10,926
780
9,890
10,507
5,504
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
3 / 5 / 4
9,320
666
8,487
14,596
18,150
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
CrBLindZz
Artio
16
3 / 5 / 4
10,023
716
4,664
18,936
27,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
Cyanised
Ishtar
16
3 / 7 / 5
9,444
675
15,045
13,999
7,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
GeilerKeiler88
Cernunnos
17
2 / 3 / 5
9,277
663
10,878
9,645
5,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
takasugi0324
Bellona
15
0 / 5 / 9
8,669
619
3,630
12,337
17,427
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
38
24
Kills
11
12
Deaths
25
75
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
5
4
1
W
Olorun
8
4
13
3.63
W
5
1
15
12.5
L
Artio
CrBLindZz
Artio
3
5
4
1
L
Ishtar
Cyanised
Ishtar
3
7
5
0.79
L
Cernunnos
GeilerKeiler88
Cernunnos
2
3
5
1.5
W
Tsukuyomi
HurricaneK9
Tsukuyomi
1
2
19
5.25
W
Hachiman
SlimaQ
Hachiman
6
3
13
4.17
W
Danzaburou
parch88
Danzaburou
4
2
15
5.75
L
Bellona
takasugi0324
Bellona
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,315
Damage
42,704
56,789
Taken
69,513
37,418
Mitigated
76,331
23,486
Healing
15,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,487
348
391
3,419
14,596
18,150
0
7,100
7,496
18,756
0
W
Olorun
15,401
8,299
3,011
3,947
13,324
8,341
1,010
3,574
9,698
28,557
1,728
W
17,523
1,572
3,154
2,395
8,607
4,080
2,443
1,632
6,882
26,439
0
L
Artio
CrBLindZz
Artio
4,664
65
1,382
3,748
18,936
27,351
454
8,661
10,275
15,399
0
L
Ishtar
Cyanised
Ishtar
15,045
7,431
867
1,722
13,999
7,759
134
6,720
7,279
0
30,373
L
Cernunnos
GeilerKeiler88
Cernunnos
10,878
3,611
1,400
1,626
9,645
5,644
1,092
4,890
4,755
0
34,578
W
Tsukuyomi
HurricaneK9
Tsukuyomi
8,692
1,152
1,045
2,114
14,399
14,444
488
3,448
10,712
0
20,126
W
Hachiman
SlimaQ
Hachiman
12,809
9,718
2,566
1,568
9,952
5,049
1,381
2,173
7,732
0
27,833
W
Danzaburou
parch88
Danzaburou
9,890
4,201
1,103
2,583
10,507
5,504
2,570
3,505
6,951
0
29,986
L
Bellona
takasugi0324
Bellona
3,630
293
637
696
12,337
17,427
396
4,700
7,637
1,265
4,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,354
Gold Earned
46,733
165
Minions Killed
139
0
Camps Cleared
0
1,221,179
Distance Traveled
1,044,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,320
666
36
3
0
183,581
0
W
Olorun
11,057
790
39
3
0
231,389
0
W
Agni
10,898
778
21
2
0
265,447
0
L
Artio
10,023
716
11
1
0
241,020
0
L
Ishtar
9,444
675
34
2
0
200,731
0
L
Cernunnos
9,277
663
49
4
0
199,102
0
W
Tsukuyomi
9,962
712
9
1
0
256,114
0
W
Hachiman
10,511
751
40
3
0
227,416
0
W
Danzaburou
10,926
780
56
4
0
240,813
0
L
Bellona
8,669
619
9
1
0
219,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role