Player Matchup

Bacchus
Bacchus
Platinum V
AnonymousApe
Bacchus
Platinum V
Level 122
God Stats
0W - 1L
1,665 SR
Queue Stats
11W - 5L
1,881 MMR
Party 2
Cupid
Cupid
Platinum IV
DluXSlays
Cupid
Platinum IV
Level 84
God Stats
14W - 9L
1,637 SR
Queue Stats
26W - 23L
1,963 MMR
Party 2
Thoth
Thoth
Platinum III
GrineMile
Thoth
Platinum III
Level 55
God Stats
6W - 5L
1,718 SR
Queue Stats
24W - 19L
2,063 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 87
1,673 SR
1,969 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,759 SR
1,912 MMR
Anhur
Anhur
Platinum I
Darkxiño
Anhur
Platinum I
Level 107
God Stats
7W - 4L
2,121 SR
Queue Stats
114W - 76L
1,912 MMR
Party 1
Sobek
Sobek
Platinum II
NovaLeNN
Sobek
Platinum II
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
123W - 81L
1,912 MMR
Party 1
Janus
Janus
Platinum I
Samuss369
Janus
Platinum I
Level 149
God Stats
25W - 16L
1,655 SR
Queue Stats
123W - 81L
1,912 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AnonymousApe
Bacchus
14
3 / 5 / 6
9,777
889
5,643
14,647
17,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cupid
DluXSlays
Cupid
14
3 / 5 / 4
8,519
774
9,614
10,954
5,079
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
GrineMile
Thoth
14
5 / 4 / 5
9,551
868
14,608
9,491
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AchillesAphroditeHeraShiva

VS

Bans
AresNe ZhaHerculesAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Darkxiño
Anhur
14
12 / 6 / 1
10,391
945
15,329
13,841
6,064
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
NovaLeNN
Sobek
14
1 / 4 / 10
9,366
851
3,588
20,871
22,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Samuss369
Janus
15
1 / 2 / 8
9,157
832
11,905
10,927
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
11
Kills
14
14
Deaths
12
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AnonymousApe
Bacchus
3
5
6
1.2
W
Anhur
Darkxiño
Anhur
12
6
1
2.08
L
Cupid
DluXSlays
Cupid
3
5
4
1
L
Thoth
GrineMile
Thoth
5
4
5
1.88
W
Sobek
NovaLeNN
Sobek
1
4
10
1.5
W
Janus
Samuss369
Janus
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,865
Damage
30,822
35,092
Taken
45,639
26,373
Mitigated
34,125
4,598
Healing
13,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AnonymousApe
Bacchus
5,643
703
60
2,319
14,647
17,465
322
6,461
8,186
16,647
0
W
Anhur
Darkxiño
Anhur
15,329
10,284
0
2,458
13,841
6,064
1,061
6,936
6,905
0
40,867
L
Cupid
DluXSlays
Cupid
9,614
4,602
223
1,461
10,954
5,079
585
5,793
5,161
0
26,132
L
Thoth
GrineMile
Thoth
14,608
316
0
535
9,491
3,829
720
3,239
6,252
39,948
0
W
Sobek
NovaLeNN
Sobek
3,588
414
1,630
6,225
20,871
22,853
0
6,934
12,767
12,265
0
W
Janus
Samuss369
Janus
11,905
780
213
2,659
10,927
5,208
1,137
6,391
4,536
52,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,847
Gold Earned
28,914
122
Minions Killed
147
0
Camps Cleared
0
625,053
Distance Traveled
624,622
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,777
889
16
1
0
213,218
0
W
Anhur
10,391
945
31
3
0
178,858
1
L
Cupid
8,519
774
49
4
0
203,384
0
L
Thoth
9,551
868
57
5
0
208,451
0
W
Sobek
9,366
851
8
1
0
233,435
0
W
Janus
9,157
832
108
10
0
212,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role