Player Matchup

Cernunnos
Cernunnos
Fellnar
Cernunnos
Level 18
God Stats
5W - 2L
1,725 SR
Queue Stats
404W - 387L
1,274 Elo+
Party 2
Tiamat
Tiamat
HankThaTank2338
Tiamat
Level 109
God Stats
2W - 6L
1,609 SR
Queue Stats
200W - 185L
1,468 Elo+
Party 2
Ravana
Ravana
LordAesir99
Ravana
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 136L
1,345 Elo+
Party 2
Cerberus
Cerberus
Spikenmike1017
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
Technosugar
Neith
Level 17
God Stats
1W - 1L
1,458 SR
Queue Stats
8W - 9L
1,355 Elo+
Party 2
Team Averages
Level 53
1,558 SR
1,388 Elo+

VS

Team Averages
Level 57
1,650 SR
1,499 Elo+
Nox
Nox
HeavyCarry
Nox
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 58L
1,543 Elo+
Party 1
Hun Batz
Hun Batz
HeyFrankitsLarry
Hun Batz
Level 66
God Stats
2W - 1L
1,743 SR
Queue Stats
86W - 94L
1,475 Elo+
Party 1
Thoth
Thoth
Sainture
Thoth
Level 18
God Stats
2W - 0L
1,710 SR
Queue Stats
20W - 24L
1,450 Elo+
Party 1
Rama
Rama
gary123123123
Rama
Level 54
God Stats
3W - 0L
1,810 SR
Queue Stats
29W - 26L
1,505 Elo+
Party 1
Sun Wukong
Sun Wukong
grannybemobbin
Sun Wukong
Level 82
God Stats
2W - 1L
1,485 SR
Queue Stats
70W - 62L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fellnar
Cernunnos
15
2 / 4 / 2
7,539
754
6,942
8,558
3,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 9
7,260
726
6,160
8,232
5,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
11
3 / 5 / 4
7,329
733
2,451
6,985
2,921
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
13
1 / 6 / 6
7,046
705
1,943
13,211
9,549
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 4 / 1
8,291
829
8,658
8,491
4,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 15
9,000
900
5,642
6,490
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
6 / 5 / 13
9,373
937
9,962
11,470
5,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Thoth
Sainture
Thoth
15
3 / 4 / 15
8,840
884
10,649
9,257
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 2 / 12
9,246
925
8,821
6,270
2,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
grannybemobbin
Sun Wukong
17
6 / 1 / 15
9,310
931
7,740
14,338
9,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
94
11
Kills
24
24
Deaths
14
22
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Fellnar
Cernunnos
2
4
2
0.75
L
1
5
9
1.1
W
4
2
15
5.75
W
6
5
13
2.5
L
Ravana
3
5
4
1
W
Thoth
Sainture
Thoth
3
4
15
2.63
L
Cerberus
1
6
6
0.67
L
4
4
1
1.13
W
5
2
12
5.5
W
Sun Wukong
grannybemobbin
Sun Wukong
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,154
Damage
42,814
45,477
Taken
47,825
25,884
Mitigated
24,160
7,181
Healing
16,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Fellnar
Cernunnos
6,942
2,005
395
870
8,558
3,720
0
4,317
4,241
0
22,778
L
6,160
791
1,506
1,060
8,232
5,066
259
3,287
4,945
11,462
0
W
5,642
836
237
957
6,490
3,055
1,494
2,347
4,143
13,963
0
W
9,962
1,495
1,244
1,154
11,470
5,389
0
1,316
10,154
0
24,294
L
Ravana
2,451
1,138
888
568
6,985
2,921
0
1,854
5,131
0
3,790
W
Thoth
Sainture
Thoth
10,649
409
1,317
1,487
9,257
3,413
1,590
2,251
7,006
19,991
0
L
Cerberus
1,943
199
0
916
13,211
9,549
0
3,887
9,324
5,126
0
L
8,658
4,128
0
978
8,491
4,628
0
2,946
5,545
0
19,445
W
8,821
4,622
165
479
6,270
2,681
2,594
756
5,514
0
22,298
W
Sun Wukong
grannybemobbin
Sun Wukong
7,740
1,423
3,243
5,784
14,338
9,622
1,032
1,433
12,905
0
24,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,465
Gold Earned
45,769
73
Minions Killed
116
0
Camps Cleared
0
743,346
Distance Traveled
967,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,539
754
30
3
0
127,334
0
L
Tiamat
7,260
726
6
1
0
141,770
0
W
Nox
9,000
900
19
2
0
173,264
0
W
Hun Batz
9,373
937
20
2
0
205,589
0
L
Ravana
7,329
733
4
0
0
176,460
0
W
Thoth
8,840
884
23
2
0
176,829
0
L
Cerberus
7,046
705
12
1
0
155,624
0
L
Neith
8,291
829
21
2
0
142,158
0
W
Rama
9,246
925
32
3
0
177,762
0
W
Sun Wukong
9,310
931
22
2
0
234,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role