Player Matchup

Hades
Hades
Fnuuu
Hades
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 44L
1,528 Elo+
Party 1
Jing Wei
Jing Wei
Lifty lotus
Jing Wei
Level 127
God Stats
2W - 1L
1,560 SR
Queue Stats
160W - 141L
1,533 Elo+
Party 1
Bakasura
Bakasura
SolisLuna
Bakasura
Level 85
God Stats
2W - 3L
1,533 SR
Queue Stats
60W - 53L
1,493 Elo+
Party 1
Serqet
Serqet
pPatti90
Serqet
Level 48
God Stats
2W - 1L
1,871 SR
Queue Stats
60W - 69L
1,493 Elo+
Solo
Hercules
Hercules
walmartsushi
Hercules
Level 63
God Stats
0W - 2L
1,648 SR
Queue Stats
25W - 23L
1,544 Elo+
Party 1
Team Averages
Level 80
1,622 SR
1,518 Elo+

VS

Team Averages
Level 85
1,578 SR
1,502 Elo+
Cerberus
Cerberus
Algaffofthe
Cerberus
Level 84
God Stats
7W - 4L
1,680 SR
Queue Stats
268W - 214L
1,461 Elo+
Party 2
He Bo
He Bo
SNAKEJZ
He Bo
Level 81
God Stats
1W - 0L
1,675 SR
Queue Stats
89W - 77L
1,518 Elo+
Solo
Danzaburou
Danzaburou
TheBearSmokey
Danzaburou
Level 26
God Stats
1W - 3L
1,265 SR
Queue Stats
45W - 52L
1,454 Elo+
Party 2
Nox
Nox
xXxMRxPFFxXx
Nox
Level 108
God Stats
4W - 6L
1,464 SR
Queue Stats
338W - 284L
1,551 Elo+
Solo
Anubis
Anubis
yusefdx96
Anubis
Level 125
God Stats
58W - 24L
1,805 SR
Queue Stats
677W - 617L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Fnuuu
Hades
12
0 / 9 / 0
7,173
478
4,096
15,546
6,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
Lifty lotus
Jing Wei
13
5 / 3 / 2
8,281
552
12,520
13,297
5,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
SolisLuna
Bakasura
14
2 / 6 / 2
8,583
572
8,505
19,228
11,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serqet
pPatti90
Serqet
14
2 / 3 / 0
8,390
559
3,823
13,934
6,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
walmartsushi
Hercules
11
2 / 5 / 4
7,726
515
6,221
13,577
13,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Algaffofthe
Cerberus
13
4 / 2 / 4
8,646
576
5,552
14,205
11,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
SNAKEJZ
He Bo
17
4 / 2 / 9
9,791
653
9,928
7,697
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TheBearSmokey
Danzaburou
12
2 / 4 / 4
7,945
530
9,213
11,085
4,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
10 / 0 / 5
10,554
704
13,392
6,050
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
yusefdx96
Anubis
16
6 / 3 / 0
10,242
683
14,684
13,507
6,767
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
11
Kills
26
26
Deaths
11
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Algaffofthe
Cerberus
4
2
4
3
L
Hades
Fnuuu
Hades
0
9
0
0
L
Jing Wei
Lifty lotus
Jing Wei
5
3
2
2
W
He Bo
SNAKEJZ
He Bo
4
2
9
4.25
L
Bakasura
SolisLuna
Bakasura
2
6
2
0.5
W
Danzaburou
TheBearSmokey
Danzaburou
2
4
4
1
L
Serqet
pPatti90
Serqet
2
3
0
0.67
L
Hercules
walmartsushi
Hercules
2
5
4
0.8
W
10
0
5
12.5
W
Anubis
yusefdx96
Anubis
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,165
Damage
52,769
75,582
Taken
52,544
44,157
Mitigated
28,516
18,657
Healing
19,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Algaffofthe
Cerberus
5,552
878
1,742
3,537
14,205
11,955
28
94
14,111
20,185
0
L
Hades
Fnuuu
Hades
4,096
624
295
2,279
15,546
6,449
0
11,210
4,336
49,690
0
L
Jing Wei
Lifty lotus
Jing Wei
12,520
10,045
0
3,483
13,297
5,843
512
5,187
8,110
0
71,185
W
He Bo
SNAKEJZ
He Bo
9,928
979
0
3,020
7,697
2,588
0
1,047
6,374
84,266
0
L
Bakasura
SolisLuna
Bakasura
8,505
6,609
0
8,056
19,228
11,068
0
15,177
4,051
0
47,079
W
Danzaburou
TheBearSmokey
Danzaburou
9,213
5,895
0
2,177
11,085
4,307
1,141
0
10,842
0
49,947
L
Serqet
pPatti90
Serqet
3,823
1,838
0
1,753
13,934
6,973
7
6,546
7,388
0
74,979
L
Hercules
walmartsushi
Hercules
6,221
1,970
0
2,791
13,577
13,824
309
5,436
8,141
0
21,560
W
13,392
1,338
0
500
6,050
2,899
1,592
2,955
2,995
81,109
0
W
Anubis
yusefdx96
Anubis
14,684
988
0
8,761
13,507
6,767
1,569
0
12,473
96,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,153
Gold Earned
47,178
475
Minions Killed
533
0
Camps Cleared
0
1,438,212
Distance Traveled
1,512,458
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,646
576
25
2
0
312,800
4
L
Hades
7,173
478
85
6
0
246,582
0
L
Jing Wei
8,281
552
122
8
0
283,351
0
W
He Bo
9,791
653
133
9
0
350,395
5
L
Bakasura
8,583
572
118
8
0
293,553
3
W
Danzaburou
7,945
530
80
5
0
291,705
0
L
Serqet
8,390
559
126
8
0
327,448
0
L
Hercules
7,726
515
24
2
0
287,278
0
W
Nox
10,554
704
120
8
0
303,372
4
W
Anubis
10,242
683
175
12
0
254,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role