Player Matchup

Baron Samedi
Baron Samedi
BudLiteGuzzler
Baron Samedi
Level 82
God Stats
10W - 13L
1,497 SR
Queue Stats
119W - 142L
1,527 Elo+
Party 2
Cu Chulainn
Cu Chulainn
BudweiserCranker
Cu Chulainn
Level 140
God Stats
7W - 6L
1,533 SR
Queue Stats
153W - 217L
1,455 Elo+
Party 2
Izanami
Izanami
DekuLuvsDaiquiri
Izanami
Level 65
God Stats
11W - 8L
1,561 SR
Queue Stats
397W - 456L
1,488 Elo+
Party 2
Janus
Janus
ModeloMunch
Janus
Level 14
God Stats
1W - 1L
1,747 SR
Queue Stats
14W - 16L
1,483 Elo+
Party 2
Hun Batz
Hun Batz
SlantingTunic1
Hun Batz
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,491 Elo+
Party 2
Team Averages
Level 77
1,568 SR
1,489 Elo+

VS

Team Averages
Level 101
1,546 SR
1,599 Elo+
Ravana
Ravana
Brehend
Ravana
Level 201
God Stats
4W - 3L
1,687 SR
Queue Stats
35W - 21L
1,742 Elo+
Party 1
Gilgamesh
Gilgamesh
Brodingandr
Gilgamesh
Level 98
God Stats
8W - 13L
1,255 SR
Queue Stats
652W - 609L
1,496 Elo+
Solo
Tiamat
Tiamat
Markorian
Tiamat
Level 109
God Stats
7W - 11L
1,577 SR
Queue Stats
77W - 76L
1,521 Elo+
Solo
Arachne
Arachne
NotVanquishlol
Arachne
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,735 Elo+
Solo
Rama
Rama
ÄkenoØppaîLσv3r
Rama
Level 27
God Stats
1W - 0L
1,710 SR
Queue Stats
14W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BudLiteGuzzler
Baron Samedi
12
3 / 7 / 7
7,975
498
6,223
15,965
17,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cu Chulainn
BudweiserCranker
Cu Chulainn
15
3 / 6 / 0
9,430
589
12,572
17,828
8,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 7 / 4
7,894
493
8,394
15,862
5,520
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 8 / 4
8,905
557
10,359
14,211
6,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
15
7 / 6 / 3
9,346
584
9,675
15,660
7,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Brehend
Ravana
15
5 / 5 / 10
9,390
587
11,070
12,709
5,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Brodingandr
Gilgamesh
16
5 / 3 / 1
10,339
646
10,185
15,769
13,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Markorian
Tiamat
14
2 / 9 / 6
8,448
528
8,108
13,879
8,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

15
14 / 2 / 6
10,441
653
19,724
19,578
7,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
8 / 3 / 4
10,321
645
12,061
12,016
4,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
61
22
Kills
34
34
Deaths
22
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ravana
Brehend
Ravana
5
5
10
2
W
Gilgamesh
Brodingandr
Gilgamesh
5
3
1
1.83
L
Baron Samedi
BudLiteGuzzler
Baron Samedi
3
7
7
0.93
L
Cu Chulainn
BudweiserCranker
Cu Chulainn
3
6
0
0.5
L
3
7
4
0.71
W
Tiamat
Markorian
Tiamat
2
9
6
0.56
L
6
8
4
1
W
14
2
6
8.5
L
Hun Batz
7
6
3
1.42
W
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,223
Damage
61,148
79,526
Taken
73,951
44,725
Mitigated
40,350
15,962
Healing
18,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Brehend
Ravana
11,070
3,497
0
3,133
12,709
5,434
0
2,913
9,796
0
69,849
W
Gilgamesh
Brodingandr
Gilgamesh
10,185
4,304
0
4,613
15,769
13,436
0
0
15,769
0
83,096
L
Baron Samedi
BudLiteGuzzler
Baron Samedi
6,223
1,056
708
3,419
15,965
17,332
112
1,792
14,173
26,685
0
L
Cu Chulainn
BudweiserCranker
Cu Chulainn
12,572
3,828
0
5,376
17,828
8,556
0
0
17,024
0
83,720
L
8,394
5,686
0
1,337
15,862
5,520
0
284
15,578
0
53,671
W
Tiamat
Markorian
Tiamat
8,108
907
0
1,581
13,879
8,669
313
7,775
6,104
50,373
0
L
10,359
1,148
0
1,750
14,211
6,228
491
5,689
8,522
66,310
0
W
19,724
13,493
0
4,356
19,578
7,886
724
6,053
13,525
0
66,744
L
Hun Batz
9,675
3,101
0
3,372
15,660
7,089
0
343
15,317
0
57,101
W
12,061
10,132
0
4,903
12,016
4,925
210
1,174
10,842
0
84,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,550
Gold Earned
48,939
471
Minions Killed
531
0
Camps Cleared
0
1,407,277
Distance Traveled
1,553,405
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,390
587
92
6
0
327,051
2
W
Gilgamesh
10,339
646
146
9
0
288,923
0
L
Baron Samedi
7,975
498
39
2
0
266,992
0
L
Cu Chulainn
9,430
589
143
9
0
272,612
0
L
Izanami
7,894
493
94
6
0
277,052
4
W
Tiamat
8,448
528
82
5
0
286,063
2
L
Janus
8,905
557
108
7
0
271,456
0
W
Arachne
10,441
653
83
5
0
328,020
2
L
Hun Batz
9,346
584
87
5
0
319,165
0
W
Rama
10,321
645
128
8
0
323,348
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role