Player Matchup

Chang'e
Chang'e
Drunk Off Syrup
Chang'e
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
479W - 470L
1,463 Elo+
Party 1
Surtr
Surtr
GrantAmatoTTV
Surtr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ah Puch
Ah Puch
LowkeyDniicce
Ah Puch
Level 128
God Stats
3W - 2L
1,547 SR
Queue Stats
138W - 128L
1,529 Elo+
Solo
Nox
Nox
Rivera
Nox
Level 119
God Stats
2W - 9L
1,116 SR
Queue Stats
416W - 409L
1,502 Elo+
Party 1
Ganesha
Ganesha
codebreaker6858
Ganesha
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 207L
1,523 Elo+
Solo
Team Averages
Level 102
1,433 SR
1,503 Elo+

VS

Team Averages
Level 127
1,557 SR
1,514 Elo+
Bacchus
Bacchus
ArionsSolTTV
Bacchus
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 67L
1,457 Elo+
Party 2
Chronos
Chronos
DoodleDerg
Chronos
Level 123
God Stats
3W - 4L
1,513 SR
Queue Stats
100W - 80L
1,533 Elo+
Party 2
Guan Yu
Guan Yu
FiGhTcLuB06
Guan Yu
Level 154
God Stats
5W - 7L
1,551 SR
Queue Stats
630W - 626L
1,517 Elo+
Solo
Rama
Rama
WizardAnemone91
Rama
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 56L
1,538 Elo+
Party 2
Chaac
Chaac
l Quditz l
Chaac
Level 129
God Stats
5W - 1L
1,720 SR
Queue Stats
208W - 211L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,319
1,064
4,153
7,724
3,075
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

7
0 / 3 / 1
4,549
910
1,656
5,459
5,016
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
10
2 / 2 / 1
5,373
1,075
6,821
5,725
2,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
Rivera
Nox
9
0 / 3 / 1
4,878
976
3,472
5,525
2,338
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
5,059
1,012
1,229
8,624
6,888
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArionsSolTTV
Bacchus
10
3 / 2 / 10
5,924
1,185
8,564
6,277
4,416
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
DoodleDerg
Chronos
10
2 / 1 / 10
5,808
1,162
6,776
4,579
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
FiGhTcLuB06
Guan Yu
10
2 / 0 / 9
6,035
1,207
1,967
6,810
5,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
5 / 0 / 8
6,350
1,270
4,084
3,589
1,378
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
11
2 / 0 / 12
6,060
1,212
9,073
6,794
6,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
63
3
Kills
14
14
Deaths
3
4
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ArionsSolTTV
Bacchus
3
2
10
4
W
Chronos
DoodleDerg
Chronos
2
1
10
7
L
1
3
1
0.5
W
Guan Yu
FiGhTcLuB06
Guan Yu
2
0
9
6.5
L
0
3
1
0.17
L
Ah Puch
2
2
1
1.25
L
Nox
Rivera
Nox
0
3
1
0.17
W
5
0
8
9
L
0
3
0
0
W
Chaac
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,331
Damage
30,464
33,057
Taken
28,049
19,726
Mitigated
19,177
9,833
Healing
17,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ArionsSolTTV
Bacchus
8,564
797
994
1,335
6,277
4,416
0
3,492
2,785
10,863
0
W
Chronos
DoodleDerg
Chronos
6,776
2,517
1,261
718
4,579
1,763
1,103
2,878
1,701
11,673
0
L
4,153
854
2,822
2,674
7,724
3,075
0
3,283
4,441
8,062
0
W
Guan Yu
FiGhTcLuB06
Guan Yu
1,967
324
5,510
3,236
6,810
5,052
138
4,189
2,621
0
4,329
L
1,656
573
0
426
5,459
5,016
0
3,083
2,376
46
2,084
L
Ah Puch
6,821
145
350
1,720
5,725
2,409
0
1,837
3,888
10,541
0
L
Nox
Rivera
Nox
3,472
500
512
468
5,525
2,338
0
2,394
3,131
8,862
0
W
4,084
3,075
1,494
770
3,589
1,378
732
2,214
1,375
0
6,739
L
1,229
176
251
610
8,624
6,888
0
4,743
3,881
3,755
0
W
Chaac
9,073
362
292
2,179
6,794
6,568
93
2,948
3,846
0
20,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,178
Gold Earned
30,177
38
Minions Killed
68
0
Camps Cleared
0
376,803
Distance Traveled
559,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,924
1,185
8
2
0
97,751
0
W
Chronos
5,808
1,162
24
5
0
107,246
0
L
Chang'e
5,319
1,064
13
3
0
84,417
0
W
Guan Yu
6,035
1,207
6
1
0
118,771
0
L
Surtr
4,549
910
3
1
0
51,516
0
L
Ah Puch
5,373
1,075
12
2
0
79,723
0
L
Nox
4,878
976
10
2
0
76,109
0
W
Rama
6,350
1,270
11
2
0
117,203
0
L
Ganesha
5,059
1,012
0
0
0
85,038
0
W
Chaac
6,060
1,212
19
4
0
118,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role