Player Matchup

Vamana
Vamana
DraculaTheMighty
Vamana
Level 127
God Stats
3W - 6L
1,347 SR
Queue Stats
372W - 387L
1,397 Elo+
Solo
Artemis
Artemis
ManuPitu
Artemis
Level 96
God Stats
1W - 1L
1,280 SR
Queue Stats
115W - 107L
1,504 Elo+
Party 2
Camazotz
Camazotz
Mullcih1
Camazotz
Level 104
God Stats
22W - 33L
1,477 SR
Queue Stats
1,003W - 972L
1,460 Elo+
Solo
Kukulkan
Kukulkan
basrocker
Kukulkan
Level 64
God Stats
25W - 25L
1,526 SR
Queue Stats
36W - 47L
1,420 Elo+
Solo
Anubis
Anubis
clox14labestia
Anubis
Level 46
God Stats
5W - 3L
1,570 SR
Queue Stats
94W - 102L
1,492 Elo+
Party 2
Team Averages
Level 87
1,440 SR
1,455 Elo+

VS

Team Averages
Level 106
1,555 SR
1,499 Elo+
Janus
Janus
BigJaFF
Janus
Level 151
God Stats
17W - 18L
1,561 SR
Queue Stats
390W - 378L
1,508 Elo+
Party 3
Danzaburou
Danzaburou
Bohyně
Danzaburou
Level 100
God Stats
14W - 7L
1,587 SR
Queue Stats
38W - 32L
1,509 Elo+
Party 1
Zhong Kui
Zhong Kui
Temujin1162
Zhong Kui
Level 137
God Stats
13W - 14L
1,236 SR
Queue Stats
368W - 341L
1,513 Elo+
Party 3
Fenrir
Fenrir
Wonderfart
Fenrir
Level 78
God Stats
20W - 22L
1,626 SR
Queue Stats
243W - 248L
1,454 Elo+
Party 1
Ymir
Ymir
pausensemes
Ymir
Level 62
God Stats
13W - 11L
1,765 SR
Queue Stats
171W - 157L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,827
525
8,737
12,976
9,235
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
ManuPitu
Artemis
13
7 / 2 / 4
8,680
668
11,181
7,957
2,912
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Camazotz
Mullcih1
Camazotz
12
4 / 1 / 4
7,416
570
6,618
11,147
3,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
basrocker
Kukulkan
12
1 / 3 / 3
7,037
541
5,840
7,152
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 4 / 5
7,447
573
8,406
9,556
4,521
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BigJaFF
Janus
11
2 / 3 / 2
6,719
517
4,248
7,699
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Bohyně
Danzaburou
10
0 / 5 / 2
6,052
466
3,087
9,835
2,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Zhong Kui
Temujin1162
Zhong Kui
13
5 / 2 / 0
7,934
610
9,645
13,337
10,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Wonderfart
Fenrir
11
4 / 4 / 3
7,207
554
4,756
12,207
4,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 4 / 3
6,354
489
3,456
12,912
7,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
18
Kills
13
13
Deaths
18
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
BigJaFF
Janus
2
3
2
1
L
Danzaburou
Bohyně
Danzaburou
0
5
2
0.2
W
1
3
3
0.83
W
Artemis
ManuPitu
Artemis
7
2
4
4.5
W
Camazotz
Mullcih1
Camazotz
4
1
4
6
L
Zhong Kui
Temujin1162
Zhong Kui
5
2
0
2.5
L
Fenrir
Wonderfart
Fenrir
4
4
3
1.38
W
Kukulkan
basrocker
Kukulkan
1
3
3
0.83
W
5
4
5
1.88
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,782
Damage
25,192
48,788
Taken
55,990
22,989
Mitigated
28,175
18,304
Healing
15,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BigJaFF
Janus
4,248
289
0
1,666
7,699
2,520
0
2,277
5,422
45,304
0
L
Danzaburou
Bohyně
Danzaburou
3,087
1,448
0
1,910
9,835
2,827
451
3,000
6,835
0
31,622
W
8,737
4,423
0
5,387
12,976
9,235
0
5,782
7,194
0
42,945
W
Artemis
ManuPitu
Artemis
11,181
7,954
0
4,233
7,957
2,912
1,419
1,444
6,513
0
54,820
W
Camazotz
Mullcih1
Camazotz
6,618
2,324
0
4,898
11,147
3,757
51
2,026
9,121
0
44,432
L
Zhong Kui
Temujin1162
Zhong Kui
9,645
1,465
0
6,659
13,337
10,965
0
2,614
10,721
52,453
0
L
Fenrir
Wonderfart
Fenrir
4,756
504
0
1,454
12,207
4,683
568
982
11,225
0
44,616
W
Kukulkan
basrocker
Kukulkan
5,840
649
0
250
7,152
2,564
285
4,609
2,543
49,703
0
W
8,406
621
0
3,536
9,556
4,521
542
3,488
6,068
52,308
0
L
3,456
537
0
3,802
12,912
7,180
0
5,371
7,541
21,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,407
Gold Earned
34,266
344
Minions Killed
324
0
Camps Cleared
0
1,258,936
Distance Traveled
1,262,748
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,719
517
99
8
0
249,541
2
L
Danzaburou
6,052
466
57
4
0
266,347
0
W
Vamana
6,827
525
48
4
0
243,835
2
W
Artemis
8,680
668
91
7
0
263,766
0
W
Camazotz
7,416
570
67
5
0
283,349
0
L
Zhong Kui
7,934
610
95
7
0
221,533
0
L
Fenrir
7,207
554
59
5
0
282,701
0
W
Kukulkan
7,037
541
69
5
0
257,525
0
W
Anubis
7,447
573
69
5
0
210,461
0
L
Ymir
6,354
489
14
1
0
242,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role