Player Matchup

Danzaburou
Danzaburou
NiaNiaNuuN
Danzaburou
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,523 Elo+
Party 2
Jormungandr
Jormungandr
Yamadoli
Jormungandr
Level 124
God Stats
8W - 2L
1,627 SR
Queue Stats
120W - 70L
1,677 Elo+
Party 2
Sylvanus
Sylvanus
turaixo
Sylvanus
Level 157
God Stats
2W - 4L
1,537 SR
Queue Stats
247W - 150L
1,665 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ほがちゃもふもふ
Kumbhakarna
Level 69
God Stats
12W - 6L
1,903 SR
Queue Stats
223W - 130L
1,666 Elo+
Party 2
Bellona
Bellona
銀みこと
Bellona
Level 109
God Stats
0W - 2L
1,248 SR
Queue Stats
181W - 109L
1,704 Elo+
Party 2
Team Averages
Level 117
1,563 SR
1,647 Elo+

VS

Team Averages
Level 156
1,546 SR
1,519 Elo+
Hera
Hera
CaoNiyeye
Hera
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
214W - 216L
1,468 Elo+
Solo
Chang'e
Chang'e
RiverRogue11
Chang'e
Level 156
God Stats
2W - 0L
1,280 SR
Queue Stats
181W - 179L
1,505 Elo+
Solo
Ratatoskr
Ratatoskr
Símply
Ratatoskr
Level 194
God Stats
1W - 0L
1,481 SR
Queue Stats
34W - 28L
1,588 Elo+
Party 1
Ullr
Ullr
itsThizzle
Ullr
Level 157
God Stats
4W - 3L
1,719 SR
Queue Stats
284W - 268L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sleebees
Morgan Le Fay
Level 145
God Stats
1W - 0L
1,751 SR
Queue Stats
19W - 19L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NiaNiaNuuN
Danzaburou
18
2 / 3 / 6
10,567
660
14,472
16,776
12,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Yamadoli
Jormungandr
18
2 / 2 / 6
9,658
604
9,917
17,462
21,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
turaixo
Sylvanus
17
2 / 2 / 7
10,499
656
7,376
20,882
22,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
1 / 1 / 6
10,026
627
5,012
17,719
18,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
銀みこと
Bellona
17
3 / 1 / 3
9,194
575
9,158
11,380
12,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
3 / 4 / 3
10,782
674
18,798
11,872
5,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
RiverRogue11
Chang'e
18
2 / 1 / 4
10,481
655
9,875
14,541
7,748
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ratatoskr
Símply
Ratatoskr
18
0 / 3 / 6
10,667
667
15,040
18,268
21,468
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
0 / 2 / 4
10,301
644
9,878
13,812
9,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
sleebees
Morgan Le Fay
19
4 / 0 / 3
11,440
715
25,212
10,126
5,613
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
10
Kills
9
9
Deaths
10
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hera
3
4
3
1.13
L
Danzaburou
NiaNiaNuuN
Danzaburou
2
3
6
1.67
W
Chang'e
RiverRogue11
Chang'e
2
1
4
4
W
Ratatoskr
Símply
Ratatoskr
0
3
6
1
L
Jormungandr
Yamadoli
Jormungandr
2
2
6
2.5
W
0
2
4
1
W
Morgan Le Fay
sleebees
Morgan Le Fay
4
0
3
5.5
L
Sylvanus
turaixo
Sylvanus
2
2
7
2.75
L
1
1
6
4
L
Bellona
銀みこと
Bellona
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,935
Damage
78,803
84,219
Taken
68,619
88,775
Mitigated
50,201
48,793
Healing
37,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
18,798
2,426
1,270
698
11,872
5,724
486
3,725
7,952
35,545
0
L
Danzaburou
NiaNiaNuuN
Danzaburou
14,472
4,710
1,579
3,644
16,776
12,742
0
8,777
7,272
0
51,491
W
Chang'e
RiverRogue11
Chang'e
9,875
984
13,021
7,400
14,541
7,748
1,175
4,021
10,146
20,190
0
W
Ratatoskr
Símply
Ratatoskr
15,040
1,465
1,394
2,806
18,268
21,468
177
5,751
12,003
0
25,417
L
Jormungandr
Yamadoli
Jormungandr
9,917
693
2,532
3,273
17,462
21,720
0
8,730
8,362
44,149
0
W
9,878
4,756
4,127
3,636
13,812
9,648
1,414
4,280
9,331
0
25,278
W
Morgan Le Fay
sleebees
Morgan Le Fay
25,212
1,295
2,174
1,102
10,126
5,613
1,190
4,528
5,452
54,817
0
L
Sylvanus
turaixo
Sylvanus
7,376
1,020
20,263
9,885
20,882
22,785
0
15,863
4,865
10,872
0
L
5,012
366
3,333
2,831
17,719
18,832
0
13,289
4,245
7,080
0
L
Bellona
銀みこと
Bellona
9,158
61
335
1,118
11,380
12,696
0
7,226
3,910
0
12,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,944
Gold Earned
53,671
168
Minions Killed
199
0
Camps Cleared
0
1,629,245
Distance Traveled
1,644,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,782
674
41
3
0
267,617
0
L
Danzaburou
10,567
660
101
6
0
302,008
0
W
Chang'e
10,481
655
23
1
0
348,009
0
W
Ratatoskr
10,667
667
25
2
0
349,510
0
L
Jormungandr
9,658
604
44
3
0
333,157
0
W
Ullr
10,301
644
54
3
0
319,027
0
W
Morgan Le Fay
11,440
715
56
4
0
360,531
0
L
Sylvanus
10,499
656
12
1
0
313,716
0
L
Kumbhakarna
10,026
627
2
0
0
337,625
0
L
Bellona
9,194
575
9
1
0
342,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role