Player Matchup

Ix Chel
Ix Chel
Banme9777
Ix Chel
Level 85
God Stats
3W - 4L
1,543 SR
Queue Stats
79W - 72L
1,525 Elo+
Party 2
Kukulkan
Kukulkan
Get Skrrtted
Kukulkan
Level 68
God Stats
21W - 19L
1,491 SR
Queue Stats
351W - 407L
1,400 Elo+
Party 3
Danzaburou
Danzaburou
II DK ll
Danzaburou
Level 88
God Stats
28W - 17L
1,722 SR
Queue Stats
323W - 301L
1,536 Elo+
Party 2
Awilix
Awilix
Piece of D
Awilix
Level 107
God Stats
48W - 34L
1,548 SR
Queue Stats
378W - 351L
1,527 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WolfRex123
Cu Chulainn
Level 28
God Stats
10W - 8L
1,500 SR
Queue Stats
160W - 180L
1,400 Elo+
Party 3
Team Averages
Level 75
1,561 SR
1,477 Elo+

VS

Team Averages
Level 102
1,517 SR
1,469 Elo+
Ganesha
Ganesha
BigFloppyToast
Ganesha
Level 131
God Stats
21W - 9L
1,788 SR
Queue Stats
109W - 91L
1,559 Elo+
Solo
Cu Chulainn
Cu Chulainn
Brizzy135
Cu Chulainn
Level 103
God Stats
10W - 7L
1,562 SR
Queue Stats
249W - 239L
1,507 Elo+
Party 1
Jing Wei
Jing Wei
Elcejas9649
Jing Wei
Level 79
God Stats
4W - 5L
1,354 SR
Queue Stats
420W - 376L
1,262 Elo+
Solo
Agni
Agni
Freecream9599
Agni
Level 104
God Stats
13W - 14L
1,429 SR
Queue Stats
217W - 206L
1,535 Elo+
Party 1
Serqet
Serqet
LonathVkng
Serqet
Level 94
God Stats
13W - 12L
1,451 SR
Queue Stats
94W - 104L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Banme9777
Ix Chel
10
1 / 2 / 1
6,569
469
5,352
10,329
3,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Get Skrrtted
Kukulkan
12
1 / 4 / 2
6,874
491
5,163
11,052
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
II DK ll
Danzaburou
12
0 / 3 / 1
6,689
478
4,798
8,584
3,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
Piece of D
Awilix
13
6 / 2 / 0
7,881
563
9,479
11,295
4,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
WolfRex123
Cu Chulainn
12
0 / 3 / 2
6,928
495
4,958
10,918
10,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 6
7,569
541
4,623
9,396
9,489
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Brizzy135
Cu Chulainn
13
2 / 2 / 2
8,032
574
8,085
13,604
13,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Elcejas9649
Jing Wei
13
7 / 0 / 1
8,273
591
6,355
7,282
2,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 2 / 2
8,027
573
7,416
7,001
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
LonathVkng
Serqet
12
4 / 4 / 2
7,506
536
8,809
11,430
4,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
8
Kills
14
14
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Banme9777
Ix Chel
1
2
1
0.75
W
0
0
6
3
W
Cu Chulainn
Brizzy135
Cu Chulainn
2
2
2
1.5
W
Jing Wei
Elcejas9649
Jing Wei
7
0
1
7.5
W
1
2
2
1
L
Kukulkan
Get Skrrtted
Kukulkan
1
4
2
0.5
L
Danzaburou
II DK ll
Danzaburou
0
3
1
0.17
W
Serqet
LonathVkng
Serqet
4
4
2
1.25
L
Awilix
Piece of D
Awilix
6
2
0
3
L
Cu Chulainn
WolfRex123
Cu Chulainn
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,750
Damage
35,288
52,178
Taken
48,713
25,984
Mitigated
33,155
11,279
Healing
11,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Banme9777
Ix Chel
5,352
923
1,186
2,348
10,329
3,343
0
2,712
7,303
34,058
0
W
4,623
330
310
4,287
9,396
9,489
77
3,242
6,154
30,975
0
W
Cu Chulainn
Brizzy135
Cu Chulainn
8,085
1,145
0
671
13,604
13,803
0
594
12,039
313
60,116
W
Jing Wei
Elcejas9649
Jing Wei
6,355
4,108
281
3,560
7,282
2,847
274
2,779
4,503
0
44,630
W
7,416
477
0
706
7,001
2,663
216
2,908
4,093
64,807
0
L
Kukulkan
Get Skrrtted
Kukulkan
5,163
280
0
2,168
11,052
4,171
0
6,047
5,005
51,696
0
L
Danzaburou
II DK ll
Danzaburou
4,798
2,932
0
2,814
8,584
3,384
0
2,977
5,607
0
41,655
W
Serqet
LonathVkng
Serqet
8,809
3,616
0
1,846
11,430
4,353
0
1,057
10,287
0
47,964
L
Awilix
Piece of D
Awilix
9,479
4,185
0
742
11,295
4,655
0
541
10,340
0
60,666
L
Cu Chulainn
WolfRex123
Cu Chulainn
4,958
958
0
2,021
10,918
10,431
0
56
10,586
65
45,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,941
Gold Earned
39,407
393
Minions Killed
396
0
Camps Cleared
0
1,300,717
Distance Traveled
1,374,604
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,569
469
52
4
0
257,597
1
W
Ganesha
7,569
541
19
1
0
268,333
0
W
Cu Chulainn
8,032
574
109
8
0
227,054
1
W
Jing Wei
8,273
591
89
6
0
283,718
0
W
Agni
8,027
573
109
8
0
266,880
2
L
Kukulkan
6,874
491
80
6
0
267,680
0
L
Danzaburou
6,689
478
79
6
0
200,052
0
W
Serqet
7,506
536
70
5
0
328,619
3
L
Awilix
7,881
563
95
7
0
323,524
0
L
Cu Chulainn
6,928
495
87
6
0
251,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role