Player Matchup

King Arthur
King Arthur
BIOWAR25
King Arthur
Level 118
God Stats
9W - 9L
1,810 SR
Queue Stats
55W - 63L
1,398 Elo+
Party 2
Bakasura
Bakasura
Leox0809
Bakasura
Level 22
God Stats
18W - 16L
1,565 SR
Queue Stats
37W - 43L
1,443 Elo+
Party 2
Ix Chel
Ix Chel
Nankuronaisa
Ix Chel
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Geb
Geb
jib_nation
Geb
Level 42
God Stats
4W - 6L
1,497 SR
Queue Stats
34W - 39L
1,460 Elo+
Solo
Sol
Sol
mateoprodj
Sol
Level 17
God Stats
2W - 2L
1,291 SR
Queue Stats
17W - 23L
1,379 Elo+
Party 2
Team Averages
Level 57
1,533 SR
1,436 Elo+

VS

Team Averages
Level 98
1,468 SR
1,429 Elo+
Izanami
Izanami
Hellerr
Izanami
Level 75
God Stats
1W - 2L
1,156 SR
Queue Stats
32W - 29L
1,466 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LittleGravity
Tsukuyomi
Level 169
God Stats
20W - 9L
1,719 SR
Queue Stats
444W - 406L
1,504 Elo+
Party 1
Cabrakan
Cabrakan
Rinek
Cabrakan
Level 60
God Stats
46W - 48L
1,429 SR
Queue Stats
53W - 57L
1,332 Elo+
Solo
Surtr
Surtr
eltruenopai22
Surtr
Level 117
God Stats
26W - 21L
1,629 SR
Queue Stats
112W - 90L
1,482 Elo+
Solo
Hades
Hades
lil_pranksta
Hades
Level 68
God Stats
26W - 34L
1,406 SR
Queue Stats
26W - 35L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BIOWAR25
King Arthur
14
2 / 4 / 1
8,571
451
12,028
18,863
16,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
Leox0809
Bakasura
16
2 / 2 / 2
9,723
512
7,296
20,769
9,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
Nankuronaisa
Ix Chel
12
2 / 3 / 0
7,983
420
8,863
10,482
4,861
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 6 / 1
7,174
378
5,735
18,979
12,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 4 / 0
8,871
467
9,599
12,428
4,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hellerr
Izanami
14
3 / 1 / 5
8,810
464
11,605
9,419
3,942
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
LittleGravity
Tsukuyomi
16
6 / 2 / 5
10,724
564
19,638
19,112
8,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Rinek
Cabrakan
13
1 / 2 / 6
8,714
459
7,259
16,841
20,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 1 / 1
9,553
503
12,160
14,948
12,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
5 / 1 / 1
10,694
563
10,293
11,091
6,899
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
7
Kills
19
19
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BIOWAR25
King Arthur
2
4
1
0.63
W
Izanami
Hellerr
Izanami
3
1
5
5.5
L
Bakasura
Leox0809
Bakasura
2
2
2
1.5
W
Tsukuyomi
LittleGravity
Tsukuyomi
6
2
5
4.25
L
Ix Chel
Nankuronaisa
Ix Chel
2
3
0
0.67
W
Cabrakan
Rinek
Cabrakan
1
2
6
2
W
4
1
1
4.5
L
0
6
1
0.08
W
5
1
1
5.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,521
Damage
60,955
81,521
Taken
71,411
47,606
Mitigated
52,523
20,419
Healing
29,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BIOWAR25
King Arthur
12,028
1,199
0
647
18,863
16,258
0
2,320
16,543
0
66,722
W
Izanami
Hellerr
Izanami
11,605
6,300
0
2,227
9,419
3,942
619
4,159
5,160
0
73,100
L
Bakasura
Leox0809
Bakasura
7,296
6,069
0
11,190
20,769
9,727
168
2,670
18,099
0
67,487
W
Tsukuyomi
LittleGravity
Tsukuyomi
19,638
5,227
0
6,945
19,112
8,511
164
2,484
15,988
0
115,117
L
Ix Chel
Nankuronaisa
Ix Chel
8,863
1,470
1,670
3,347
10,482
4,861
0
2,055
8,427
65,274
0
W
Cabrakan
Rinek
Cabrakan
7,259
1,583
456
5,892
16,841
20,673
268
10,449
6,392
18,434
0
W
12,160
3,322
0
5,511
14,948
12,498
364
372
14,256
1,711
71,428
L
5,735
1,910
0
1,192
18,979
12,193
0
3,819
15,160
16,524
0
W
10,293
350
449
7,932
11,091
6,899
0
6,801
4,290
80,082
0
L
9,599
3,695
0
2,373
12,428
4,567
665
7,662
4,766
57,412
6,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,322
Gold Earned
48,495
472
Minions Killed
509
0
Camps Cleared
0
1,808,585
Distance Traveled
1,797,507
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,571
451
94
5
0
352,818
0
W
Izanami
8,810
464
108
6
0
318,314
0
L
Bakasura
9,723
512
130
7
0
437,196
0
W
Tsukuyomi
10,724
564
146
8
0
417,555
0
L
Ix Chel
7,983
420
108
6
0
356,803
0
W
Cabrakan
8,714
459
23
1
0
350,782
5
W
Surtr
9,553
503
92
5
0
350,298
9
L
Geb
7,174
378
14
1
0
351,898
7
W
Hades
10,694
563
140
7
0
360,558
5
L
Sol
8,871
467
126
7
0
309,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role