Player Matchup

Da Ji
Da Ji
Silver I
Jaserix
Da Ji
Silver I
Level 129
God Stats
63W - 78L
1,534 SR
Queue Stats
107W - 135L
1,153 MMR
Solo
Aphrodite
Aphrodite
Silver II
boulbi_424
Aphrodite
Silver II
Level 148
God Stats
22W - 21L
1,649 SR
Queue Stats
248W - 272L
1,164 MMR
Solo
Chaac
Chaac
Silver I
real_tilltha_end
Chaac
Silver I
Level 138
God Stats
33W - 29L
1,560 SR
Queue Stats
206W - 202L
1,155 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,581 SR
1,157 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,516 SR
1,250 MMR
Thor
Thor
Silver I
 
Thor
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
GoCrazySTRAP
Gilgamesh
Silver V
Level 82
God Stats
1W - 2L
1,484 SR
Queue Stats
13W - 31L
1,062 MMR
Solo
Anubis
Anubis
Silver IV
Stunner-D
Anubis
Silver IV
Level 43
God Stats
38W - 36L
1,565 SR
Queue Stats
327W - 409L
1,188 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jaserix
Da Ji
14
8 / 1 / 5
8,783
798
8,302
9,872
6,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Aphrodite
boulbi_424
Aphrodite
13
3 / 2 / 11
8,348
759
9,502
9,723
3,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 9
8,194
745
10,242
12,203
7,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ao KuangBacchusSurtrNoxMorgan Le Fay

VS

Bans
KuzenboYmirHerculesSobekZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
1 / 3 / 2
7,786
708
6,335
7,833
3,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
GoCrazySTRAP
Gilgamesh
10
0 / 5 / 2
7,061
642
7,965
13,049
8,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
Stunner-D
Anubis
13
3 / 7 / 0
8,626
784
8,701
12,231
6,778
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
4
4
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
3
2
0.67
L
Gilgamesh
GoCrazySTRAP
Gilgamesh
0
5
2
0.2
W
Da Ji
Jaserix
Da Ji
8
1
5
10.5
L
Anubis
Stunner-D
Anubis
3
7
0
0.43
W
Aphrodite
boulbi_424
Aphrodite
3
2
11
4.25
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,046
Damage
23,001
31,798
Taken
33,113
17,017
Mitigated
18,538
11,876
Healing
5,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,335
1,390
0
792
7,833
3,109
0
2,974
4,859
0
22,140
L
Gilgamesh
GoCrazySTRAP
Gilgamesh
7,965
1,753
37
2,086
13,049
8,651
0
2,904
10,145
0
20,607
W
Da Ji
Jaserix
Da Ji
8,302
2,179
0
230
9,872
6,145
472
4,101
5,617
158
18,256
L
Anubis
Stunner-D
Anubis
8,701
113
0
2,290
12,231
6,778
0
3,831
8,400
36,515
0
W
Aphrodite
boulbi_424
Aphrodite
9,502
414
3,933
5,525
9,723
3,727
413
2,376
7,100
27,094
0
W
10,242
3,827
0
2,188
12,203
7,145
385
2,279
9,597
0
26,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,325
Gold Earned
23,473
110
Minions Killed
115
0
Camps Cleared
0
587,648
Distance Traveled
549,496
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,786
708
27
2
0
170,509
0
L
Gilgamesh
7,061
642
19
2
0
190,510
0
W
Da Ji
8,783
798
26
2
0
177,091
0
L
Anubis
8,626
784
69
6
0
188,477
0
W
Aphrodite
8,348
759
44
4
0
201,491
3
W
Chaac
8,194
745
40
4
0
209,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role