Player Matchup

Thanatos
Thanatos
CORYDARULA
Thanatos
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,471 Elo+
Party 2
Cerberus
Cerberus
DarkFlash20
Cerberus
Level 109
God Stats
11W - 18L
1,419 SR
Queue Stats
99W - 110L
1,491 Elo+
Party 2
Cernunnos
Cernunnos
Stund89
Cernunnos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 184L
1,577 Elo+
Party 2
Ix Chel
Ix Chel
XxAergiaxX
Ix Chel
Level 29
God Stats
2W - 0L
1,664 SR
Queue Stats
15W - 19L
1,397 Elo+
Party 2
Guan Yu
Guan Yu
xFirex452
Guan Yu
Level 137
God Stats
6W - 1L
1,656 SR
Queue Stats
73W - 85L
1,497 Elo+
Party 2
Team Averages
Level 90
1,548 SR
1,487 Elo+

VS

Team Averages
Level 114
1,608 SR
1,538 Elo+
Chaac
Chaac
AzxGroove
Chaac
Level 98
God Stats
6W - 5L
1,777 SR
Queue Stats
529W - 486L
1,519 Elo+
Solo
Agni
Agni
HunBun030
Agni
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
74W - 72L
1,720 Elo+
Solo
Bacchus
Bacchus
M_Namikaze12
Bacchus
Level 107
God Stats
7W - 9L
1,681 SR
Queue Stats
175W - 191L
1,481 Elo+
Party 1
Da Ji
Da Ji
Ross4244
Da Ji
Level 123
God Stats
9W - 7L
1,462 SR
Queue Stats
252W - 252L
1,472 Elo+
Party 1
Charybdis
Charybdis
chummie16
Charybdis
Level 120
God Stats
9W - 11L
1,618 SR
Queue Stats
188W - 214L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CORYDARULA
Thanatos
16
8 / 4 / 2
10,776
539
8,548
15,957
8,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
DarkFlash20
Cerberus
15
3 / 1 / 8
9,960
498
8,708
23,021
23,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Stund89
Cernunnos
19
8 / 2 / 5
11,696
585
22,546
17,042
9,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
XxAergiaxX
Ix Chel
16
6 / 7 / 4
10,843
542
13,925
20,766
8,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
xFirex452
Guan Yu
15
4 / 3 / 5
10,518
526
16,279
23,632
35,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AzxGroove
Chaac
14
1 / 4 / 3
9,614
481
12,769
19,817
14,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
15
4 / 8 / 2
9,635
482
22,202
15,921
6,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
M_Namikaze12
Bacchus
13
0 / 3 / 9
8,780
439
11,522
19,928
28,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Da Ji
Ross4244
Da Ji
16
11 / 7 / 3
11,238
562
17,022
18,917
9,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
chummie16
Charybdis
16
1 / 7 / 3
10,292
515
6,970
19,805
8,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
37
29
Kills
17
17
Deaths
29
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
AzxGroove
Chaac
1
4
3
0.63
W
Thanatos
CORYDARULA
Thanatos
8
4
2
2.25
W
Cerberus
DarkFlash20
Cerberus
3
1
8
7
L
Agni
4
8
2
0.63
L
Bacchus
M_Namikaze12
Bacchus
0
3
9
1.5
L
Da Ji
Ross4244
Da Ji
11
7
3
1.79
W
Cernunnos
Stund89
Cernunnos
8
2
5
5.25
W
Ix Chel
XxAergiaxX
Ix Chel
6
7
4
1.14
L
Charybdis
chummie16
Charybdis
1
7
3
0.36
W
Guan Yu
xFirex452
Guan Yu
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,006
Damage
70,485
100,418
Taken
94,388
86,169
Mitigated
68,149
34,213
Healing
17,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AzxGroove
Chaac
12,769
3,190
0
7,400
19,817
14,419
0
2,049
17,768
0
72,192
W
Thanatos
CORYDARULA
Thanatos
8,548
2,802
0
6,912
15,957
8,775
650
2,775
13,182
0
50,830
W
Cerberus
DarkFlash20
Cerberus
8,708
688
2,291
5,118
23,021
23,749
200
9,013
14,008
48,219
0
L
Agni
22,202
1,781
0
1,776
15,921
6,775
132
8,915
7,006
68,324
0
L
Bacchus
M_Namikaze12
Bacchus
11,522
2,424
0
1,936
19,928
28,887
21
7,339
12,589
32,408
0
L
Da Ji
Ross4244
Da Ji
17,022
6,619
0
823
18,917
9,167
0
1,864
17,053
0
65,005
W
Cernunnos
Stund89
Cernunnos
22,546
14,167
0
8,833
17,042
9,372
3,817
4,076
12,966
0
115,392
W
Ix Chel
XxAergiaxX
Ix Chel
13,925
2,100
825
3,985
20,766
8,677
1,422
13,884
6,882
72,716
0
L
Charybdis
chummie16
Charybdis
6,970
3,863
0
5,759
19,805
8,901
3,246
3,271
16,534
0
97,680
W
Guan Yu
xFirex452
Guan Yu
16,279
3,008
838
5,411
23,632
35,596
489
3,976
19,656
1,490
76,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,793
Gold Earned
49,559
534
Minions Killed
468
0
Camps Cleared
0
1,946,590
Distance Traveled
1,905,924
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,614
481
121
6
0
336,359
2
W
Thanatos
10,776
539
70
4
0
431,257
0
W
Cerberus
9,960
498
88
4
0
409,256
0
L
Agni
9,635
482
75
4
0
366,426
0
L
Bacchus
8,780
439
28
1
0
416,090
3
L
Da Ji
11,238
562
82
4
0
416,320
4
W
Cernunnos
11,696
585
154
8
0
367,510
0
W
Ix Chel
10,843
542
118
6
0
350,899
1
L
Charybdis
10,292
515
162
8
0
370,729
0
W
Guan Yu
10,518
526
104
5
0
387,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role