Player Matchup

Ymir
Ymir
Platinum II
 
Ymir
Platinum II
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Platinum IV
KingKong-TC
Xbalanque
Platinum IV
Level 157
God Stats
41W - 39L
1,635 SR
Queue Stats
178W - 205L
1,955 MMR
Solo
Zeus
Zeus
Diamond III
xDAnonymousxD
Zeus
Diamond III
Level 156
God Stats
8W - 7L
1,740 SR
Queue Stats
191W - 192L
2,054 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 169
1,625 SR
1,836 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 93
1,625 SR
1,946 MMR
Achilles
Achilles
Platinum IV
BAMAHEADHUNTER
Achilles
Platinum IV
Level 143
God Stats
6W - 4L
1,741 SR
Queue Stats
35W - 23L
2,043 MMR
Party 2
Hou Yi
Hou Yi
Gold III
DluXSlays
Hou Yi
Gold III
Level 83
God Stats
2W - 6L
1,487 SR
Queue Stats
26W - 23L
1,848 MMR
Party 2
Cerberus
Cerberus
Platinum V
GrineMile
Cerberus
Platinum V
Level 54
God Stats
1W - 1L
1,648 SR
Queue Stats
24W - 19L
1,947 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 1 / 2
7,569
841
4,902
9,669
10,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
KingKong-TC
Xbalanque
13
1 / 1 / 2
7,368
819
10,924
8,406
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 2
7,285
809
10,193
5,286
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Ao KuangAphroditeSobekHeraChaac

VS

Bans
AresNe ZhaVamanaThothHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
3 / 0 / 0
7,993
888
3,981
11,452
15,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
DluXSlays
Hou Yi
11
0 / 1 / 3
6,592
732
7,783
7,470
3,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
GrineMile
Cerberus
10
0 / 2 / 3
6,797
755
3,599
12,506
10,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
3
Kills
3
3
Deaths
3
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
2
2
L
Achilles
3
0
0
3
L
Hou Yi
DluXSlays
Hou Yi
0
1
3
1.5
L
Cerberus
GrineMile
Cerberus
0
2
3
0.75
W
Xbalanque
KingKong-TC
Xbalanque
1
1
2
2
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,019
Damage
15,363
23,361
Taken
31,428
15,409
Mitigated
29,479
8,102
Healing
8,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,902
1,019
1,589
2,387
9,669
10,498
130
1,227
8,442
11,083
0
L
Achilles
3,981
245
0
3,070
11,452
15,121
0
5,880
5,572
0
14,287
L
Hou Yi
DluXSlays
Hou Yi
7,783
3,822
0
1,720
7,470
3,417
0
3,404
4,066
0
33,064
L
Cerberus
GrineMile
Cerberus
3,599
64
0
3,882
12,506
10,941
0
5,850
6,656
16,308
0
W
Xbalanque
KingKong-TC
Xbalanque
10,924
5,287
0
2,468
8,406
3,338
2,003
1,471
6,935
0
43,031
W
10,193
1,521
75
1,583
5,286
1,573
641
936
4,350
46,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,222
Gold Earned
21,382
140
Minions Killed
109
0
Camps Cleared
0
544,772
Distance Traveled
558,286
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,569
841
15
2
0
186,863
0
L
Achilles
7,993
888
25
3
0
190,847
0
L
Hou Yi
6,592
732
59
7
0
178,559
1
L
Cerberus
6,797
755
25
3
0
188,880
0
W
Xbalanque
7,368
819
56
6
0
169,925
0
W
Zeus
7,285
809
69
8
0
187,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role