Player Matchup

Ix Chel
Ix Chel
Klapik
Ix Chel
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 131L
1,502 Elo+
Party 2
Ymir
Ymir
Kornamyut
Ymir
Level 32
God Stats
2W - 4L
1,711 SR
Queue Stats
84W - 107L
1,513 Elo+
Party 1
Ratatoskr
Ratatoskr
Lukasdesbananes
Ratatoskr
Level 84
God Stats
9W - 7L
1,660 SR
Queue Stats
231W - 209L
1,481 Elo+
Party 1
Amaterasu
Amaterasu
Maveerik
Amaterasu
Level 108
God Stats
3W - 2L
1,901 SR
Queue Stats
48W - 43L
1,494 Elo+
Party 2
Jing Wei
Jing Wei
YangMaf
Jing Wei
Level 123
God Stats
2W - 1L
1,562 SR
Queue Stats
180W - 198L
1,500 Elo+
Solo
Team Averages
Level 92
1,667 SR
1,498 Elo+

VS

Team Averages
Level 106
1,566 SR
1,449 Elo+
Rama
Rama
Aquaton
Rama
Level 169
God Stats
39W - 23L
1,729 SR
Queue Stats
114W - 108L
1,503 Elo+
Party 3
Fafnir
Fafnir
Dragonighter633
Fafnir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,384 Elo+
Solo
Raijin
Raijin
cayuko
Raijin
Level 102
God Stats
4W - 5L
1,382 SR
Queue Stats
22W - 24L
1,484 Elo+
Solo
Mercury
Mercury
zodmonte
Mercury
Level 109
God Stats
1W - 0L
1,718 SR
Queue Stats
90W - 82L
1,438 Elo+
Party 3
Odin
Odin
贝狄维尔
Odin
Level 84
God Stats
4W - 1L
1,500 SR
Queue Stats
47W - 47L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Klapik
Ix Chel
12
1 / 4 / 2
7,295
561
7,316
9,351
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
9
0 / 4 / 0
5,754
443
2,028
12,235
11,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
Lukasdesbananes
Ratatoskr
12
2 / 1 / 0
6,970
536
5,302
11,076
4,296
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Maveerik
Amaterasu
12
0 / 2 / 0
7,404
570
6,091
13,568
14,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
YangMaf
Jing Wei
9
0 / 3 / 0
5,693
438
3,845
6,396
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Aquaton
Rama
14
7 / 0 / 1
8,704
670
12,026
10,100
4,254
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 6
7,220
555
4,049
7,558
8,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
cayuko
Raijin
13
2 / 4 / 2
7,449
573
4,839
8,563
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
zodmonte
Mercury
15
3 / 0 / 7
8,661
666
8,418
9,757
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 0 / 2
6,986
537
6,081
9,031
6,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
14
14
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Rama
Aquaton
Rama
7
0
1
7.5
W
2
0
6
5
L
Ix Chel
Klapik
Ix Chel
1
4
2
0.5
L
Ymir
0
4
0
0
L
Ratatoskr
Lukasdesbananes
Ratatoskr
2
1
0
2
L
Amaterasu
Maveerik
Amaterasu
0
2
0
0
L
Jing Wei
YangMaf
Jing Wei
0
3
0
0
W
Raijin
cayuko
Raijin
2
4
2
0.75
W
Mercury
zodmonte
Mercury
3
0
7
6.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,582
Damage
35,413
52,626
Taken
45,009
35,218
Mitigated
27,400
12,256
Healing
12,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Aquaton
Rama
12,026
10,795
0
6,561
10,100
4,254
869
1,129
8,971
0
84,164
W
4,049
787
0
2,934
7,558
8,256
30
1,406
6,152
16,604
0
L
Ix Chel
Klapik
Ix Chel
7,316
720
50
2,216
9,351
3,715
0
4,954
4,397
60,704
0
L
Ymir
2,028
277
0
984
12,235
11,211
0
831
11,404
14,908
0
L
Ratatoskr
Lukasdesbananes
Ratatoskr
5,302
1,525
0
2,470
11,076
4,296
0
1,188
9,888
0
66,060
L
Amaterasu
Maveerik
Amaterasu
6,091
3,715
0
5,272
13,568
14,128
0
699
12,869
0
63,775
L
Jing Wei
YangMaf
Jing Wei
3,845
2,988
0
1,264
6,396
1,868
0
1,216
5,180
0
37,921
W
Raijin
cayuko
Raijin
4,839
415
0
540
8,563
3,469
0
5,366
3,197
52,963
0
W
Mercury
zodmonte
Mercury
8,418
3,847
0
250
9,757
4,570
0
2,090
7,667
0
85,804
W
6,081
1,565
0
1,917
9,031
6,851
0
0
9,031
0
44,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,116
Gold Earned
39,020
393
Minions Killed
475
0
Camps Cleared
0
1,268,600
Distance Traveled
1,307,050
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,704
670
138
11
0
250,778
1
W
Fafnir
7,220
555
26
2
0
274,889
5
L
Ix Chel
7,295
561
102
8
0
248,939
4
L
Ymir
5,754
443
16
1
0
218,799
2
L
Ratatoskr
6,970
536
102
8
0
316,462
0
L
Amaterasu
7,404
570
105
8
0
221,957
0
L
Jing Wei
5,693
438
68
5
0
262,443
5
W
Raijin
7,449
573
98
8
0
230,391
0
W
Mercury
8,661
666
125
10
0
315,566
2
W
Odin
6,986
537
88
7
0
235,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role