Player Matchup

Bacchus
Bacchus
Bronze V
Fleet_Admiral7
Bacchus
Bronze V
Level 45
God Stats
0W - 3L
1,314 SR
Queue Stats
0W - 11L
1,267 MMR
Party 1
Neith
Neith
Bronze IV
chrisfighter123
Neith
Bronze IV
Level 43
God Stats
0W - 1L
1,796 SR
Queue Stats
2W - 20L
1,242 MMR
Party 1
Nu Wa
Nu Wa
Bronze V
petrospana
Nu Wa
Bronze V
Level 87
God Stats
0W - 5L
1,651 SR
Queue Stats
5W - 35L
1,127 MMR
Party 1
Team Averages
Bronze V
Bronze V
Average Tier
Level 58
1,587 SR
1,212 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,498 SR
1,221 MMR
Ao Kuang
Ao Kuang
Gold V
Navajas-_-
Ao Kuang
Gold V
Level 126
God Stats
5W - 4L
1,395 SR
Queue Stats
107W - 124L
1,329 MMR
Party 2
Achilles
Achilles
Silver I
Quezak
Achilles
Silver I
Level 148
God Stats
76W - 100L
1,499 SR
Queue Stats
593W - 657L
1,203 MMR
Solo
Hercules
Hercules
Silver I
not-Aspere44-_-
Hercules
Silver I
Level 103
God Stats
9W - 14L
1,601 SR
Queue Stats
250W - 282L
1,132 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,477
623
7,087
12,547
10,501
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 6 / 2
7,677
640
4,814
10,600
4,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
13
1 / 6 / 1
7,986
666
5,552
9,205
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ThanatosHorusLokiAnubisVamana

VS

Bans
AphroditeCthulhuBaron SamediIzanamiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Navajas-_-
Ao Kuang
15
7 / 2 / 7
9,837
820
10,485
13,731
7,001
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Quezak
Achilles
15
6 / 1 / 8
9,958
830
8,895
14,096
10,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
15
3 / 0 / 10
9,148
762
8,134
9,253
10,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
16
16
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Ao Kuang
Navajas-_-
Ao Kuang
7
2
7
5.25
W
Achilles
Quezak
Achilles
6
1
8
10
L
1
6
2
0.33
W
Hercules
3
0
10
8
L
Nu Wa
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,453
Damage
27,514
32,352
Taken
37,080
18,105
Mitigated
27,933
2,305
Healing
13,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,087
852
0
1,066
12,547
10,501
0
4,895
7,321
17,401
0
W
Ao Kuang
Navajas-_-
Ao Kuang
10,485
2,593
0
4,640
13,731
7,001
893
4,107
9,624
45,674
0
W
Achilles
Quezak
Achilles
8,895
1,830
182
5,747
14,096
10,708
1,136
5,043
9,053
0
50,718
L
4,814
1,300
0
575
10,600
4,581
0
2,230
7,995
0
16,268
W
Hercules
8,134
1,399
0
3,298
9,253
10,224
477
3,576
5,677
0
26,802
L
Nu Wa
5,552
1,111
0
664
9,205
3,023
6
3,528
5,636
31,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,140
Gold Earned
28,943
93
Minions Killed
162
0
Camps Cleared
0
592,315
Distance Traveled
776,706
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,477
623
22
2
0
220,951
0
W
Ao Kuang
9,837
820
59
5
0
245,215
0
W
Achilles
9,958
830
61
5
0
266,922
2
L
Neith
7,677
640
26
2
0
190,607
0
W
Hercules
9,148
762
42
4
0
264,569
3
L
Nu Wa
7,986
666
45
4
0
180,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role