Player Matchup

Artemis
Artemis
Jaedus
Artemis
Level 95
God Stats
4W - 8L
1,190 SR
Queue Stats
89W - 82L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
PadreCeleste
Sun Wukong
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
297W - 280L
1,555 Elo+
Party 1
Da Ji
Da Ji
Shadowmancer01
Da Ji
Level 159
God Stats
35W - 22L
1,585 SR
Queue Stats
428W - 412L
1,542 Elo+
Party 1
Nox
Nox
TalismanEmperor
Nox
Level 156
God Stats
2W - 1L
1,310 SR
Queue Stats
222W - 234L
1,465 Elo+
Party 1
Hel
Hel
VxKinngxerxesvX
Hel
Level 29
God Stats
7W - 5L
1,697 SR
Queue Stats
293W - 294L
1,556 Elo+
Party 1
Team Averages
Level 117
1,456 SR
1,515 Elo+

VS

Team Averages
Level 114
1,477 SR
1,515 Elo+
Persephone
Persephone
AwesomeN7728
Persephone
Level 108
God Stats
4W - 7L
1,311 SR
Queue Stats
93W - 75L
1,478 Elo+
Solo
Sol
Sol
FaZe-Effect90
Sol
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 159L
1,529 Elo+
Party 2
Susano
Susano
Jrock42_
Susano
Level 144
God Stats
14W - 13L
1,600 SR
Queue Stats
99W - 124L
1,537 Elo+
Party 2
Surtr
Surtr
WHITE_WOLF_75
Surtr
Level 20
God Stats
1W - 3L
1,476 SR
Queue Stats
14W - 16L
1,547 Elo+
Party 2
Anubis
Anubis
Yayo aventurero
Anubis
Level 149
God Stats
4W - 5L
1,500 SR
Queue Stats
271W - 246L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jaedus
Artemis
14
2 / 2 / 1
8,410
526
6,126
11,291
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
PadreCeleste
Sun Wukong
16
6 / 0 / 3
10,036
627
12,602
16,457
12,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 1 / 5
9,052
566
11,929
11,236
4,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 0 / 8
8,200
513
5,456
8,151
8,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
5 / 4 / 2
9,056
566
11,687
11,817
5,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AwesomeN7728
Persephone
13
1 / 6 / 4
8,757
547
9,247
12,814
5,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 4 / 0
7,818
489
7,487
13,096
5,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
Jrock42_
Susano
14
4 / 3 / 0
8,417
526
5,364
14,312
6,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 1 / 2
6,885
430
5,685
11,210
9,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 5 / 0
8,022
501
6,708
13,391
12,474
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
18
Kills
7
7
Deaths
19
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Persephone
AwesomeN7728
Persephone
1
6
4
0.5
L
1
4
0
0.25
W
Artemis
Jaedus
Artemis
2
2
1
1.25
L
Susano
Jrock42_
Susano
4
3
0
1.33
W
Sun Wukong
PadreCeleste
Sun Wukong
6
0
3
7.5
W
5
1
5
7.5
W
0
0
8
4
W
5
4
2
1.5
L
1
1
2
2
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,800
Damage
34,491
58,952
Taken
64,823
35,487
Mitigated
38,734
25,712
Healing
15,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AwesomeN7728
Persephone
9,247
1,063
0
1,160
12,814
5,203
0
7,879
4,900
62,471
0
L
7,487
3,123
0
4,268
13,096
5,146
0
1,741
11,355
74,168
0
W
Artemis
Jaedus
Artemis
6,126
2,649
0
6,077
11,291
4,628
1,132
5,015
6,276
0
60,754
L
Susano
Jrock42_
Susano
5,364
824
0
2,132
14,312
6,268
0
2,673
11,639
0
67,664
W
Sun Wukong
PadreCeleste
Sun Wukong
12,602
2,440
0
6,453
16,457
12,369
11
5,545
10,912
0
81,258
W
11,929
4,191
0
3,925
11,236
4,811
0
3,283
7,953
0
65,815
W
5,456
665
0
1,666
8,151
8,526
39
3,234
4,917
33,942
0
W
11,687
1,746
2,580
5,011
11,817
5,153
366
6,455
5,362
72,298
0
L
5,685
1,389
0
3,778
11,210
9,643
10
4,830
6,380
140
19,196
L
6,708
299
0
3,928
13,391
12,474
0
0
13,391
69,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,754
Gold Earned
39,899
457
Minions Killed
477
0
Camps Cleared
0
1,534,521
Distance Traveled
1,528,252
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,757
547
110
7
0
297,604
0
L
Sol
7,818
489
124
8
0
305,591
1
W
Artemis
8,410
526
81
5
0
262,456
0
L
Susano
8,417
526
90
6
0
362,667
0
W
Sun Wukong
10,036
627
126
8
0
312,173
0
W
Da Ji
9,052
566
93
6
0
375,397
0
W
Nox
8,200
513
39
2
0
308,943
3
W
Hel
9,056
566
118
7
0
275,552
0
L
Surtr
6,885
430
21
1
0
327,967
2
L
Anubis
8,022
501
132
8
0
234,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role