Player Matchup

Mercury
Mercury
 
Mercury
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
OZWEH
Maui
Level 140
God Stats
9W - 14L
1,382 SR
Queue Stats
60W - 69L
1,438 Elo+
Party 3
Ix Chel
Ix Chel
SugarPapi69
Ix Chel
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 166L
1,443 Elo+
Party 3
Neith
Neith
TruGaymer
Neith
Level 124
God Stats
3W - 3L
1,540 SR
Queue Stats
59W - 45L
1,537 Elo+
Party 4
Mulan
Mulan
whiteflash23
Mulan
Level 86
God Stats
2W - 3L
1,878 SR
Queue Stats
299W - 292L
1,509 Elo+
Party 4
Team Averages
Level 105
1,560 SR
1,485 Elo+

VS

Team Averages
Level 99
1,524 SR
1,439 Elo+
Hel
Hel
ARC1409
Hel
Level 54
God Stats
4W - 1L
1,560 SR
Queue Stats
4W - 12L
1,116 Elo+
Party 2
Discordia
Discordia
Ceyrinn
Discordia
Level 134
God Stats
3W - 3L
1,303 SR
Queue Stats
45W - 48L
1,525 Elo+
Party 1
Surtr
Surtr
Thorolf25
Surtr
Level 101
God Stats
12W - 7L
1,584 SR
Queue Stats
17W - 12L
1,502 Elo+
Party 2
Thanatos
Thanatos
ZoIdyck
Thanatos
Level 63
God Stats
13W - 11L
1,539 SR
Queue Stats
197W - 196L
1,464 Elo+
Solo
Ishtar
Ishtar
sebulbasaur
Ishtar
Level 144
God Stats
32W - 20L
1,636 SR
Queue Stats
94W - 90L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
3 / 2 / 0
7,350
565
5,262
9,342
3,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maui
OZWEH
Maui
10
0 / 2 / 2
6,351
489
1,880
11,402
7,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ix Chel
SugarPapi69
Ix Chel
12
0 / 5 / 0
6,479
498
1,857
10,303
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
TruGaymer
Neith
12
0 / 1 / 1
6,556
504
5,589
8,253
2,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 3 / 1
6,675
513
4,550
12,333
8,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
1 / 0 / 2
6,663
513
8,028
5,591
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
Ceyrinn
Discordia
14
1 / 1 / 3
8,075
621
5,405
3,849
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Thorolf25
Surtr
13
2 / 1 / 1
8,252
635
6,753
8,131
5,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
ZoIdyck
Thanatos
15
9 / 0 / 1
8,699
669
5,903
10,847
4,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
13
0 / 1 / 3
7,717
594
8,918
8,841
3,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
13
13
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
2
0
1.5
W
Hel
1
0
2
2
W
Discordia
Ceyrinn
Discordia
1
1
3
2.5
L
Maui
OZWEH
Maui
0
2
2
0.5
L
Ix Chel
SugarPapi69
Ix Chel
0
5
0
0
W
Surtr
Thorolf25
Surtr
2
1
1
2.5
L
Neith
TruGaymer
Neith
0
1
1
0.5
W
Thanatos
ZoIdyck
Thanatos
9
0
1
9.5
W
Ishtar
0
1
3
1.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,138
Damage
35,007
51,633
Taken
37,259
26,461
Mitigated
17,457
12,918
Healing
19,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,262
2,603
0
726
9,342
3,495
0
1,093
8,249
0
60,116
W
Hel
8,028
232
2,414
3,184
5,591
2,116
0
1,653
3,938
37,823
0
W
Discordia
Ceyrinn
Discordia
5,405
217
0
750
3,849
1,489
0
1,190
2,659
67,480
0
L
Maui
OZWEH
Maui
1,880
247
300
2,275
11,402
7,696
0
4,974
6,428
15,147
0
L
Ix Chel
SugarPapi69
Ix Chel
1,857
441
297
2,548
10,303
3,760
0
5,597
4,706
55,408
0
W
Surtr
Thorolf25
Surtr
6,753
3,606
0
2,105
8,131
5,315
351
0
7,617
983
63,702
L
Neith
TruGaymer
Neith
5,589
2,092
0
2,044
8,253
2,851
0
1,044
7,209
0
58,918
W
Thanatos
ZoIdyck
Thanatos
5,903
822
0
7,675
10,847
4,619
0
550
10,297
0
60,541
W
Ishtar
8,918
5,826
0
3,230
8,841
3,918
1,108
344
8,497
0
68,915
L
4,550
940
0
4,728
12,333
8,659
0
824
11,509
0
52,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,411
Gold Earned
39,406
432
Minions Killed
497
0
Camps Cleared
0
1,426,231
Distance Traveled
1,429,582
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,350
565
104
8
0
353,956
0
W
Hel
6,663
513
53
4
0
293,854
2
W
Discordia
8,075
621
127
10
0
292,773
2
L
Maui
6,351
489
19
1
0
310,429
6
L
Ix Chel
6,479
498
92
7
0
261,871
1
W
Surtr
8,252
635
113
9
0
281,060
4
L
Neith
6,556
504
116
9
0
258,733
0
W
Thanatos
8,699
669
88
7
0
307,606
0
W
Ishtar
7,717
594
116
9
0
254,289
2
L
Mulan
6,675
513
101
8
0
241,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role