Player Matchup

Nu Wa
Nu Wa
Aharan7
Nu Wa
Level 87
God Stats
11W - 3L
1,401 SR
Queue Stats
130W - 120L
1,483 Elo+
Party 1
Hachiman
Hachiman
Ghuala
Hachiman
Level 75
God Stats
24W - 21L
1,318 SR
Queue Stats
559W - 586L
1,431 Elo+
Party 3
Bakasura
Bakasura
MAHAR7
Bakasura
Level 85
God Stats
20W - 13L
1,516 SR
Queue Stats
141W - 127L
1,486 Elo+
Party 1
Gilgamesh
Gilgamesh
Neezzyy_111
Gilgamesh
Level 88
God Stats
18W - 9L
1,620 SR
Queue Stats
114W - 89L
1,463 Elo+
Party 1
Athena
Athena
Suisor
Athena
Level 63
God Stats
40W - 22L
1,584 SR
Queue Stats
337W - 375L
1,397 Elo+
Party 3
Team Averages
Level 80
1,488 SR
1,452 Elo+

VS

Team Averages
Level 67
1,342 SR
1,250 Elo+
Danzaburou
Danzaburou
Sea Lewy
Danzaburou
Level 104
God Stats
11W - 21L
1,211 SR
Queue Stats
149W - 189L
1,320 Elo+
Party 2
Kukulkan
Kukulkan
TYGERCLAW
Kukulkan
Level 39
God Stats
10W - 15L
1,558 SR
Queue Stats
36W - 75L
1,154 Elo+
Party 2
Kuzenbo
Kuzenbo
TwizzyVirgo
Kuzenbo
Level 35
God Stats
9W - 18L
1,178 SR
Queue Stats
147W - 235L
1,099 Elo+
Party 2
Nemesis
Nemesis
VelosTechTips
Nemesis
Level 87
God Stats
0W - 10L
1,265 SR
Queue Stats
22W - 39L
1,174 Elo+
Party 2
Ix Chel
Ix Chel
jediknight_935
Ix Chel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aharan7
Nu Wa
12
0 / 0 / 6
7,338
524
5,161
4,991
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Ghuala
Hachiman
13
6 / 0 / 4
7,484
535
11,738
6,403
2,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bakasura
MAHAR7
Bakasura
13
7 / 0 / 3
8,256
590
9,031
9,550
4,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Neezzyy_111
Gilgamesh
13
4 / 1 / 0
8,011
572
7,215
11,343
7,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Suisor
Athena
12
3 / 2 / 4
7,440
531
4,326
14,813
13,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Sea Lewy
Danzaburou
9
0 / 5 / 0
5,802
414
4,542
11,248
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
TYGERCLAW
Kukulkan
11
0 / 0 / 0
6,682
477
3,898
3,783
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Kuzenbo
TwizzyVirgo
Kuzenbo
9
0 / 6 / 0
6,228
445
3,696
14,943
15,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
12
2 / 3 / 0
6,890
492
8,372
13,003
4,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 6 / 0
6,931
495
5,379
9,656
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
20
Kills
3
3
Deaths
20
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Aharan7
Nu Wa
0
0
6
3
W
Hachiman
Ghuala
Hachiman
6
0
4
8
W
Bakasura
MAHAR7
Bakasura
7
0
3
8.5
W
Gilgamesh
Neezzyy_111
Gilgamesh
4
1
0
4
L
Danzaburou
Sea Lewy
Danzaburou
0
5
0
0
W
Athena
Suisor
Athena
3
2
4
2.5
L
Kukulkan
TYGERCLAW
Kukulkan
0
0
0
0
L
Kuzenbo
TwizzyVirgo
Kuzenbo
0
6
0
0
L
Nemesis
2
3
0
0.67
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,471
Damage
25,887
47,100
Taken
52,633
29,369
Mitigated
28,640
17,011
Healing
9,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Aharan7
Nu Wa
5,161
1,189
0
0
4,991
1,693
116
1,903
3,086
57,566
0
W
Hachiman
Ghuala
Hachiman
11,738
7,408
0
2,764
6,403
2,702
714
1,322
5,081
0
54,642
W
Bakasura
MAHAR7
Bakasura
9,031
6,776
0
3,793
9,550
4,611
626
947
8,603
0
56,689
W
Gilgamesh
Neezzyy_111
Gilgamesh
7,215
2,686
0
4,981
11,343
7,323
0
5,379
5,964
0
53,134
L
Danzaburou
Sea Lewy
Danzaburou
4,542
1,842
0
2,581
11,248
4,148
0
1,640
9,368
0
38,643
W
Athena
Suisor
Athena
4,326
1,447
312
5,161
14,813
13,040
264
3,411
11,393
20,640
0
L
Kukulkan
TYGERCLAW
Kukulkan
3,898
321
0
0
3,783
1,342
0
2,174
1,609
62,022
0
L
Kuzenbo
TwizzyVirgo
Kuzenbo
3,696
1,740
210
1,574
14,943
15,171
9
2,030
12,255
20,836
0
L
Nemesis
8,372
4,200
0
3,348
13,003
4,897
0
3,261
9,564
0
51,138
L
5,379
821
0
2,244
9,656
3,082
128
382
9,013
45,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,529
Gold Earned
32,533
401
Minions Killed
347
0
Camps Cleared
0
1,388,906
Distance Traveled
1,277,534
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,338
524
101
7
0
254,066
0
W
Hachiman
7,484
535
76
5
0
278,049
4
W
Bakasura
8,256
590
106
8
0
325,936
0
W
Gilgamesh
8,011
572
91
7
0
264,272
0
L
Danzaburou
5,802
414
59
4
0
198,885
0
W
Athena
7,440
531
27
2
0
266,583
1
L
Kukulkan
6,682
477
110
8
0
234,991
0
L
Kuzenbo
6,228
445
24
2
0
278,476
0
L
Nemesis
6,890
492
86
6
0
315,053
5
L
Ix Chel
6,931
495
68
5
0
250,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role