Player Matchup

Ao Kuang
Ao Kuang
BillNyTheHighGuy
Ao Kuang
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 117L
1,434 Elo+
Solo
Odin
Odin
Dani_logueti
Odin
Level 32
God Stats
4W - 1L
1,933 SR
Queue Stats
103W - 127L
1,455 Elo+
Solo
Fafnir
Fafnir
Kaylith96
Fafnir
Level 160
God Stats
1W - 3L
1,239 SR
Queue Stats
201W - 206L
1,414 Elo+
Party 1
Surtr
Surtr
Svenny509
Surtr
Level 49
God Stats
1W - 1L
1,960 SR
Queue Stats
58W - 58L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
hG Dipper
Nu Wa
Level 89
God Stats
3W - 2L
1,474 SR
Queue Stats
210W - 204L
1,442 Elo+
Party 1
Team Averages
Level 87
1,621 SR
1,440 Elo+

VS

Team Averages
Level 69
1,464 SR
1,402 Elo+
Hera
Hera
BloodEagle_97
Hera
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
102W - 100L
1,431 Elo+
Solo
Chaac
Chaac
Etomo5
Chaac
Level 25
God Stats
2W - 0L
1,273 SR
Queue Stats
28W - 37L
1,339 Elo+
Solo
Hachiman
Hachiman
FreeBallinBRNR
Hachiman
Level 88
God Stats
2W - 3L
1,761 SR
Queue Stats
557W - 560L
1,443 Elo+
Solo
Kumbhakarna
Kumbhakarna
IcePickWillie509
Kumbhakarna
Level 69
God Stats
1W - 2L
1,285 SR
Queue Stats
119W - 124L
1,359 Elo+
Solo
Fenrir
Fenrir
MikieTrees
Fenrir
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 116L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 6
8,590
781
10,490
11,263
7,726
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
5 / 4 / 6
8,781
798
9,601
16,082
20,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fafnir
Kaylith96
Fafnir
14
2 / 5 / 6
8,166
742
3,670
15,163
20,734
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Surtr
Svenny509
Surtr
14
1 / 5 / 6
7,963
724
9,266
15,474
12,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
hG Dipper
Nu Wa
15
1 / 3 / 8
8,652
787
12,676
9,838
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 13
10,244
931
21,768
4,168
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Etomo5
Chaac
16
6 / 3 / 15
9,460
860
13,928
14,410
18,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
14
2 / 4 / 12
8,650
786
13,974
10,148
5,079
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
IcePickWillie509
Kumbhakarna
15
2 / 2 / 19
9,640
876
4,438
14,211
9,982
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
MikieTrees
Fenrir
16
5 / 4 / 16
9,573
870
6,906
15,139
20,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
97
13
Kills
22
22
Deaths
13
32
Assists
75
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
W
7
0
13
13.5
L
5
4
6
2
W
Chaac
Etomo5
Chaac
6
3
15
4.5
W
Hachiman
2
4
12
2
W
Kumbhakarna
IcePickWillie509
Kumbhakarna
2
2
19
5.75
L
Fafnir
Kaylith96
Fafnir
2
5
6
1
W
Fenrir
MikieTrees
Fenrir
5
4
16
3.25
L
Surtr
Svenny509
Surtr
1
5
6
0.8
L
Nu Wa
hG Dipper
Nu Wa
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,703
Damage
61,014
67,820
Taken
58,076
66,119
Mitigated
56,264
20,811
Healing
18,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,490
2,997
421
1,452
11,263
7,726
690
5,011
6,252
16,209
0
W
21,768
5,641
18
1,486
4,168
2,345
1,859
2,708
1,379
42,861
0
L
9,601
1,343
1,687
3,691
16,082
20,650
0
6,753
9,329
4,426
12,249
W
Chaac
Etomo5
Chaac
13,928
1,632
518
2,832
14,410
18,429
493
7,215
7,070
2,717
24,594
W
Hachiman
13,974
8,745
291
1,541
10,148
5,079
2,462
5,283
4,725
0
24,975
W
Kumbhakarna
IcePickWillie509
Kumbhakarna
4,438
491
2,444
5,020
14,211
9,982
485
6,314
7,897
13,587
0
L
Fafnir
Kaylith96
Fafnir
3,670
1,355
1,381
3,727
15,163
20,734
120
8,085
7,078
8,919
0
W
Fenrir
MikieTrees
Fenrir
6,906
3,728
1,210
3,609
15,139
20,429
711
7,865
7,006
0
13,687
L
Surtr
Svenny509
Surtr
9,266
2,532
1,222
3,912
15,474
12,431
379
4,619
10,855
132
18,801
L
Nu Wa
hG Dipper
Nu Wa
12,676
3,212
677
2,641
9,838
4,578
488
3,560
6,278
31,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,152
Gold Earned
47,567
88
Minions Killed
140
0
Camps Cleared
0
1,040,578
Distance Traveled
1,047,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,590
781
15
1
0
218,262
0
W
Hera
10,244
931
62
6
0
217,735
0
L
Odin
8,781
798
10
1
0
213,459
0
W
Chaac
9,460
860
25
2
0
218,045
0
W
Hachiman
8,650
786
32
3
0
195,158
0
W
Kumbhakarna
9,640
876
8
1
0
207,848
0
L
Fafnir
8,166
742
7
1
0
189,915
0
W
Fenrir
9,573
870
13
1
0
208,895
0
L
Surtr
7,963
724
9
1
0
224,110
0
L
Nu Wa
8,652
787
47
4
0
194,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role