Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
 
Ah Puch
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
U C IH II IH A
Horus
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,441 Elo+
Party 1
Kali
Kali
inar15
Kali
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,454 Elo+
Party 1
Scylla
Scylla
xxCANIMANxx
Scylla
Level 122
God Stats
1W - 0L
1,476 SR
Queue Stats
59W - 57L
1,501 Elo+
Party 2
Team Averages
Level 116
1,495 SR
1,479 Elo+

VS

Team Averages
Level 90
1,543 SR
1,529 Elo+
Chaac
Chaac
BokketoNebula
Chaac
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
370W - 357L
1,470 Elo+
Solo
Heimdallr
Heimdallr
Dynamite Dixen
Heimdallr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,809 Elo+
Party 3
Nike
Nike
Homie is Him
Nike
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Terra
Terra
fairytaels
Terra
Level 22
God Stats
1W - 1L
1,715 SR
Queue Stats
56W - 55L
1,414 Elo+
Solo
Ullr
Ullr
soltekblade
Ullr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
4 / 1 / 9
7,019
1,003
6,417
4,994
2,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
 
Ah Puch
12
4 / 1 / 6
6,472
925
9,655
4,931
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 1 / 12
6,691
956
3,035
5,861
7,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kali
inar15
Kali
10
3 / 2 / 7
6,267
895
3,683
4,701
2,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
14
4 / 1 / 9
7,608
1,087
6,463
4,554
1,642
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 1
7,537
1,077
7,557
7,171
6,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
Dynamite Dixen
Heimdallr
11
0 / 3 / 3
5,675
811
3,992
6,791
2,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 3 / 2
5,764
823
3,645
8,022
3,819
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Terra
8
0 / 3 / 2
5,377
768
2,607
5,697
4,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 4 / 4
6,244
892
2,201
7,437
2,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
16
Kills
6
6
Deaths
16
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
1
9
8.5
W
Ah Puch
 
Ah Puch
4
1
6
7
L
5
3
1
1.83
L
Heimdallr
Dynamite Dixen
Heimdallr
0
3
3
0.5
L
0
3
2
0.33
W
1
1
12
7
L
Terra
0
3
2
0.33
W
Kali
inar15
Kali
3
2
7
3.25
L
1
4
4
0.75
W
Scylla
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,253
Damage
20,002
25,041
Taken
35,118
15,459
Mitigated
20,324
12,723
Healing
6,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
6,417
4,404
571
1,704
4,994
2,419
171
515
4,479
0
15,823
W
Ah Puch
 
Ah Puch
9,655
185
1,383
1,245
4,931
2,004
0
634
4,297
13,625
0
L
7,557
806
313
1,528
7,171
6,414
0
2,447
4,724
0
18,168
L
Heimdallr
Dynamite Dixen
Heimdallr
3,992
1,365
0
951
6,791
2,991
0
3,569
3,222
0
8,697
L
3,645
289
573
1,337
8,022
3,819
0
3,756
4,266
0
7,470
W
3,035
1,228
1,782
2,687
5,861
7,246
0
674
5,187
1,526
5,228
L
Terra
2,607
345
522
487
5,697
4,246
0
3,649
2,048
5,610
0
W
Kali
inar15
Kali
3,683
2,144
285
1,163
4,701
2,148
0
333
4,368
0
5,406
L
2,201
1,022
152
890
7,437
2,854
0
3,671
3,766
0
6,481
W
Scylla
6,463
1,041
806
1,097
4,554
1,642
0
451
4,103
15,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,057
Gold Earned
30,597
62
Minions Killed
85
0
Camps Cleared
0
778,792
Distance Traveled
575,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,019
1,003
28
4
0
128,236
0
W
Ah Puch
6,472
925
3
0
0
147,570
0
L
Chaac
7,537
1,077
22
3
0
117,521
0
L
Heimdallr
5,675
811
32
5
0
123,710
0
L
Nike
5,764
823
9
1
0
139,029
0
W
Horus
6,691
956
3
0
0
175,261
0
L
Terra
5,377
768
8
1
0
77,155
0
W
Kali
6,267
895
3
0
0
170,126
0
L
Ullr
6,244
892
14
2
0
117,876
0
W
Scylla
7,608
1,087
25
4
0
157,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role