Player Matchup

Izanami
Izanami
Gluggars
Izanami
Level 87
God Stats
0W - 1L
1,608 SR
Queue Stats
133W - 126L
1,531 Elo+
Party 1
Ix Chel
Ix Chel
IamTaboose
Ix Chel
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 20L
1,503 Elo+
Solo
Chaac
Chaac
THEG00DSP0RK
Chaac
Level 96
God Stats
6W - 11L
1,486 SR
Queue Stats
243W - 235L
1,513 Elo+
Party 1
Sylvanus
Sylvanus
Zerotrace1991
Sylvanus
Level 146
God Stats
1W - 2L
1,600 SR
Queue Stats
143W - 145L
1,523 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
zbinks99
Ah Muzen Cab
Level 107
God Stats
4W - 2L
1,844 SR
Queue Stats
344W - 317L
1,472 Elo+
Party 1
Team Averages
Level 100
1,607 SR
1,508 Elo+

VS

Team Averages
Level 115
1,567 SR
1,411 Elo+
Gilgamesh
Gilgamesh
BenzoyleCGonine
Gilgamesh
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,418 Elo+
Party 2
Hel
Hel
Cr1ms0nf0rl1fe
Hel
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,323 Elo+
Party 2
Fenrir
Fenrir
YuriResort
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,323 Elo+
Party 2
Anhur
Anhur
ixautumn
Anhur
Level 134
God Stats
24W - 32L
1,518 SR
Queue Stats
510W - 506L
1,497 Elo+
Solo
King Arthur
King Arthur
joseacosta03
King Arthur
Level 107
God Stats
4W - 2L
1,815 SR
Queue Stats
129W - 134L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gluggars
Izanami
9
0 / 2 / 0
5,059
562
2,553
5,905
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
IamTaboose
Ix Chel
7
1 / 3 / 0
4,949
550
2,655
3,357
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
3 / 1 / 2
6,312
701
7,750
8,015
3,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Zerotrace1991
Sylvanus
8
0 / 1 / 0
5,200
578
1,828
5,385
2,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
zbinks99
Ah Muzen Cab
10
1 / 2 / 2
5,964
663
6,596
8,606
3,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BenzoyleCGonine
Gilgamesh
8
1 / 0 / 4
5,264
585
4,820
9,631
5,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
3 / 3 / 0
6,095
677
3,662
7,209
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
YuriResort
Fenrir
7
1 / 1 / 2
4,836
537
3,750
8,510
3,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anhur
ixautumn
Anhur
9
1 / 0 / 2
5,220
580
4,006
5,121
1,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
joseacosta03
King Arthur
11
3 / 1 / 0
6,060
673
3,903
8,439
6,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
9
9
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BenzoyleCGonine
Gilgamesh
1
0
4
3
W
3
3
0
1
L
Izanami
Gluggars
Izanami
0
2
0
0
L
Ix Chel
IamTaboose
Ix Chel
1
3
0
0.33
L
3
1
2
4
W
Fenrir
YuriResort
Fenrir
1
1
2
2
L
Sylvanus
Zerotrace1991
Sylvanus
0
1
0
0
W
Anhur
ixautumn
Anhur
1
0
2
2
W
King Arthur
joseacosta03
King Arthur
3
1
0
3
L
Ah Muzen Cab
zbinks99
Ah Muzen Cab
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,382
Damage
20,141
31,268
Taken
38,910
12,148
Mitigated
19,900
9,172
Healing
12,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BenzoyleCGonine
Gilgamesh
4,820
1,234
804
3,193
9,631
5,768
0
1,350
8,281
0
19,542
W
3,662
267
1,385
2,206
7,209
2,755
507
2,294
4,915
47,573
0
L
Izanami
Gluggars
Izanami
2,553
1,522
0
1,125
5,905
1,394
648
0
5,905
0
44,481
L
Ix Chel
IamTaboose
Ix Chel
2,655
319
0
350
3,357
1,072
0
2,402
955
18,433
0
L
7,750
744
0
2,167
8,015
3,951
0
884
7,131
0
36,083
W
Fenrir
YuriResort
Fenrir
3,750
2,050
0
1,117
8,510
3,097
0
828
7,682
0
23,576
L
Sylvanus
Zerotrace1991
Sylvanus
1,828
663
1,808
2,397
5,385
2,610
193
0
5,385
13,562
0
W
Anhur
ixautumn
Anhur
4,006
2,638
0
2,423
5,121
1,411
0
845
4,276
0
37,552
W
King Arthur
joseacosta03
King Arthur
3,903
278
0
1,625
8,439
6,869
0
0
8,439
0
36,853
L
Ah Muzen Cab
zbinks99
Ah Muzen Cab
6,596
2,767
0
1,325
8,606
3,121
0
376
8,230
0
39,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,484
Gold Earned
27,475
246
Minions Killed
286
0
Camps Cleared
0
792,366
Distance Traveled
933,476
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,264
585
22
2
0
205,570
0
W
Hel
6,095
677
83
9
0
185,069
0
L
Izanami
5,059
562
77
9
0
149,090
0
L
Ix Chel
4,949
550
40
4
0
106,091
0
L
Chaac
6,312
701
57
6
0
223,090
0
W
Fenrir
4,836
537
38
4
0
203,303
0
L
Sylvanus
5,200
578
9
1
0
148,746
0
W
Anhur
5,220
580
78
9
0
163,251
2
W
King Arthur
6,060
673
65
7
0
176,283
1
L
Ah Muzen Cab
5,964
663
63
7
0
165,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role