Player Matchup

Susano
Susano
Dari_Sego
Susano
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,247 Elo+
Solo
Sol
Sol
MaDdaddy2316
Sol
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Xvnathos
Cthulhu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 60L
1,391 Elo+
Solo
Ao Kuang
Ao Kuang
lil jorgerap
Ao Kuang
Level 108
God Stats
580W - 610L
1,480 SR
Queue Stats
581W - 612L
1,413 Elo+
Solo
Ishtar
Ishtar
unformed-pity2
Ishtar
Level 86
God Stats
4W - 10L
1,197 SR
Queue Stats
258W - 243L
1,449 Elo+
Solo
Team Averages
Level 99
1,436 SR
1,400 Elo+

VS

Team Averages
Level 73
1,488 SR
1,421 Elo+
Ra
Ra
EazyBlunt
Ra
Level 70
God Stats
13W - 12L
1,553 SR
Queue Stats
144W - 145L
1,383 Elo+
Solo
Thanatos
Thanatos
GoldXROGERSX
Thanatos
Level 126
God Stats
8W - 2L
1,637 SR
Queue Stats
80W - 74L
1,506 Elo+
Solo
Xbalanque
Xbalanque
M8ML
Xbalanque
Level 39
God Stats
4W - 2L
1,500 SR
Queue Stats
131W - 160L
1,435 Elo+
Solo
Vulcan
Vulcan
ThouShaltNtKill
Vulcan
Level 20
God Stats
2W - 2L
1,394 SR
Queue Stats
4W - 2L
1,386 Elo+
Party 1
Chaac
Chaac
lturner08
Chaac
Level 110
God Stats
1W - 0L
1,357 SR
Queue Stats
15W - 16L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dari_Sego
Susano
13
3 / 8 / 2
8,023
472
10,011
16,541
5,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 3 / 2
7,936
467
6,520
11,201
5,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Xvnathos
Cthulhu
12
1 / 5 / 1
7,495
441
4,123
13,778
11,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
lil jorgerap
Ao Kuang
15
6 / 6 / 0
9,492
558
10,129
19,908
7,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 6 / 1
7,595
447
6,761
14,572
5,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 5
9,009
530
8,019
10,285
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
GoldXROGERSX
Thanatos
18
15 / 0 / 4
11,747
691
18,772
16,129
8,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
M8ML
Xbalanque
14
3 / 3 / 3
8,934
526
11,772
11,392
5,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 2 / 4
8,802
518
6,502
5,939
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
lturner08
Chaac
13
2 / 5 / 4
8,233
484
10,971
16,352
9,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
13
Kills
28
28
Deaths
13
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Susano
Dari_Sego
Susano
3
8
2
0.5
W
5
3
5
2.5
W
Thanatos
GoldXROGERSX
Thanatos
15
0
4
17
W
Xbalanque
M8ML
Xbalanque
3
3
3
1.5
L
1
3
2
0.67
W
3
2
4
2.5
L
Cthulhu
Xvnathos
Cthulhu
1
5
1
0.3
L
Ao Kuang
lil jorgerap
Ao Kuang
6
6
0
1
W
Chaac
lturner08
Chaac
2
5
4
0.8
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,544
Damage
56,036
76,000
Taken
60,097
35,731
Mitigated
29,668
18,497
Healing
26,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Dari_Sego
Susano
10,011
2,166
0
913
16,541
5,482
0
2,868
13,673
0
58,282
W
8,019
237
820
3,517
10,285
4,010
675
3,964
6,321
46,411
0
W
Thanatos
GoldXROGERSX
Thanatos
18,772
6,971
0
15,894
16,129
8,427
0
3,728
12,401
0
103,795
W
Xbalanque
M8ML
Xbalanque
11,772
8,890
0
3,067
11,392
5,155
655
2,457
8,935
0
65,105
L
6,520
1,568
0
4,810
11,201
5,024
838
4,502
6,699
49,993
6,035
W
6,502
2,291
0
250
5,939
2,542
61
2,909
3,030
39,318
0
L
Cthulhu
Xvnathos
Cthulhu
4,123
281
1,024
1,271
13,778
11,663
258
1,731
12,046
32,978
0
L
Ao Kuang
lil jorgerap
Ao Kuang
10,129
2,240
0
8,081
19,908
7,992
1,070
3,118
16,536
71,834
0
W
Chaac
lturner08
Chaac
10,971
1,431
0
3,038
16,352
9,534
207
7,919
8,433
0
48,091
L
6,761
5,764
0
2,398
14,572
5,570
560
1,994
12,525
0
44,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,541
Gold Earned
46,725
421
Minions Killed
432
0
Camps Cleared
0
1,474,517
Distance Traveled
1,655,112
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,023
472
83
5
0
353,555
0
W
Ra
9,009
530
72
4
0
318,574
3
W
Thanatos
11,747
691
135
8
0
405,422
0
W
Xbalanque
8,934
526
91
5
0
316,509
0
L
Sol
7,936
467
109
6
0
273,874
0
W
Vulcan
8,802
518
75
4
0
308,354
4
L
Cthulhu
7,495
441
45
3
0
300,685
0
L
Ao Kuang
9,492
558
108
6
0
272,931
0
W
Chaac
8,233
484
59
3
0
306,253
0
L
Ishtar
7,595
447
76
4
0
273,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role