Player Matchup

Xbalanque
Xbalanque
Assassin-Ha
Xbalanque
Level 162
God Stats
4W - 3L
1,579 SR
Queue Stats
178W - 190L
1,470 Elo+
Party 1
Osiris
Osiris
BoobKing69lol
Osiris
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 114L
1,472 Elo+
Party 1
Odin
Odin
L-ynxEU
Odin
Level 88
God Stats
1W - 1L
1,397 SR
Queue Stats
136W - 140L
1,519 Elo+
Party 1
Awilix
Awilix
Nollers
Awilix
Level 67
God Stats
8W - 5L
1,495 SR
Queue Stats
272W - 295L
1,484 Elo+
Party 1
Ah Puch
Ah Puch
Vaezyr
Ah Puch
Level 89
God Stats
10W - 12L
1,610 SR
Queue Stats
207W - 223L
1,558 Elo+
Party 1
Team Averages
Level 94
1,516 SR
1,501 Elo+

VS

Team Averages
Level 126
1,548 SR
1,530 Elo+
Chronos
Chronos
Berna_yanke
Chronos
Level 158
God Stats
6W - 3L
1,730 SR
Queue Stats
142W - 118L
1,547 Elo+
Solo
Surtr
Surtr
Chris Ballerr
Surtr
Level 107
God Stats
14W - 8L
1,636 SR
Queue Stats
161W - 151L
1,566 Elo+
Solo
Bakasura
Bakasura
FrostyNuts7959
Bakasura
Level 84
God Stats
31W - 20L
1,647 SR
Queue Stats
480W - 434L
1,483 Elo+
Solo
Ix Chel
Ix Chel
XDragonsWrath96x
Ix Chel
Level 127
God Stats
2W - 8L
1,225 SR
Queue Stats
533W - 495L
1,517 Elo+
Solo
Horus
Horus
islandboy400
Horus
Level 156
God Stats
4W - 6L
1,500 SR
Queue Stats
327W - 329L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Assassin-Ha
Xbalanque
10
0 / 0 / 2
5,583
558
3,660
4,531
1,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 1
5,609
561
3,552
9,496
8,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
L-ynxEU
Odin
8
1 / 0 / 2
5,401
540
1,732
4,642
2,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
Nollers
Awilix
9
3 / 0 / 3
5,736
574
4,713
5,442
1,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Vaezyr
Ah Puch
11
4 / 0 / 1
6,679
668
5,600
4,421
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Berna_yanke
Chronos
10
0 / 1 / 0
5,414
541
3,816
6,012
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
0 / 1 / 0
3,901
390
1,781
2,928
1,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
9
0 / 3 / 1
5,128
513
2,157
8,778
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 4 / 0
4,847
485
3,125
7,188
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 0 / 0
5,378
538
3,207
9,653
7,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
9
Kills
1
1
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Assassin-Ha
Xbalanque
0
0
2
1
L
Chronos
Berna_yanke
Chronos
0
1
0
0
W
1
1
1
1.5
L
0
1
0
0
L
Bakasura
0
3
1
0.17
W
Odin
L-ynxEU
Odin
1
0
2
2
W
Awilix
Nollers
Awilix
3
0
3
4.5
W
Ah Puch
Vaezyr
Ah Puch
4
0
1
4.5
L
0
4
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,257
Damage
14,086
28,532
Taken
34,559
16,501
Mitigated
15,887
9,035
Healing
12,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Assassin-Ha
Xbalanque
3,660
1,459
0
1,876
4,531
1,625
0
1,857
2,663
0
39,815
L
Chronos
Berna_yanke
Chronos
3,816
1,354
0
2,582
6,012
1,961
24
291
5,721
43,689
0
W
3,552
1,701
0
1,852
9,496
8,494
0
762
8,694
0
34,344
L
1,781
884
0
1,126
2,928
1,090
0
0
2,928
225
10,962
L
Bakasura
2,157
1,401
0
1,459
8,778
2,836
13
1,217
7,561
0
30,232
W
Odin
L-ynxEU
Odin
1,732
119
0
1,663
4,642
2,846
99
1,906
2,726
0
13,175
W
Awilix
Nollers
Awilix
4,713
1,859
0
710
5,442
1,908
0
1,025
4,367
0
28,694
W
Ah Puch
Vaezyr
Ah Puch
5,600
222
0
2,934
4,421
1,628
918
1,459
2,942
58,527
0
L
3,125
224
155
1,718
7,188
2,337
0
3,598
3,590
29,761
0
L
3,207
1,560
692
4,550
9,653
7,663
19
494
9,159
0
18,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,008
Gold Earned
24,668
274
Minions Killed
255
0
Camps Cleared
0
986,443
Distance Traveled
863,216
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,583
558
60
6
0
175,368
0
L
Chronos
5,414
541
90
9
0
161,418
0
W
Osiris
5,609
561
49
5
0
182,825
0
L
Surtr
3,901
390
13
1
0
67,025
0
L
Bakasura
5,128
513
59
6
0
238,852
0
W
Odin
5,401
540
26
3
0
219,900
4
W
Awilix
5,736
574
47
5
0
244,560
1
W
Ah Puch
6,679
668
92
9
0
163,790
1
L
Ix Chel
4,847
485
62
6
0
196,062
4
L
Horus
5,378
538
31
3
0
199,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role