Player Matchup

Shiva
Shiva
Assassin-Ha
Shiva
Level 161
God Stats
4W - 1L
1,742 SR
Queue Stats
178W - 190L
1,443 Elo+
Party 1
Hou Yi
Hou Yi
BoobKing69lol
Hou Yi
Level 63
God Stats
4W - 6L
1,367 SR
Queue Stats
99W - 114L
1,444 Elo+
Party 1
Awilix
Awilix
Nollers
Awilix
Level 67
God Stats
8W - 5L
1,500 SR
Queue Stats
272W - 295L
1,458 Elo+
Party 1
Yu Huang
Yu Huang
Vaezyr
Yu Huang
Level 89
God Stats
13W - 15L
1,568 SR
Queue Stats
207W - 223L
1,541 Elo+
Party 1
Horus
Horus
callux2002
Horus
Level 45
God Stats
8W - 9L
1,537 SR
Queue Stats
42W - 48L
1,449 Elo+
Party 1
Team Averages
Level 85
1,543 SR
1,467 Elo+

VS

Team Averages
Level 75
1,620 SR
1,491 Elo+
Cerberus
Cerberus
Dawster530
Cerberus
Level 32
God Stats
4W - 1L
1,714 SR
Queue Stats
22W - 29L
1,381 Elo+
Solo
Susano
Susano
KIeinerKek
Susano
Level 145
God Stats
2W - 2L
1,516 SR
Queue Stats
185W - 187L
1,530 Elo+
Party 2
Hercules
Hercules
Konigsaura
Hercules
Level 13
God Stats
2W - 5L
1,500 SR
Queue Stats
47W - 47L
1,481 Elo+
Party 2
Apollo
Apollo
Tilteddude
Apollo
Level 27
God Stats
4W - 4L
1,589 SR
Queue Stats
99W - 95L
1,547 Elo+
Party 2
Baron Samedi
Baron Samedi
enriquecala
Baron Samedi
Level 158
God Stats
2W - 1L
1,783 SR
Queue Stats
129W - 134L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,732
515
4,297
10,200
11,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 0 / 2
7,117
474
7,337
8,857
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
Nollers
Awilix
12
1 / 0 / 4
7,348
490
4,238
7,614
2,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
Vaezyr
Yu Huang
16
7 / 0 / 1
9,983
666
13,400
6,293
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
11
1 / 1 / 1
6,942
463
2,742
7,571
5,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dawster530
Cerberus
10
0 / 2 / 1
6,801
453
4,155
10,087
6,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
KIeinerKek
Susano
12
0 / 1 / 0
7,189
479
4,343
11,524
4,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Konigsaura
Hercules
15
3 / 3 / 0
9,061
604
5,576
11,302
8,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Apollo
Tilteddude
Apollo
13
1 / 1 / 0
7,776
518
5,604
9,048
3,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
enriquecala
Baron Samedi
12
0 / 4 / 0
7,435
496
902
7,915
3,189
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
10
Kills
4
4
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
3
2
0.33
W
1
0
2
2
L
Cerberus
Dawster530
Cerberus
0
2
1
0.25
L
Susano
KIeinerKek
Susano
0
1
0
0
L
Hercules
Konigsaura
Hercules
3
3
0
1
W
Awilix
Nollers
Awilix
1
0
4
3
L
Apollo
Tilteddude
Apollo
1
1
0
1
W
Yu Huang
Vaezyr
Yu Huang
7
0
1
7.5
W
Horus
1
1
1
1.5
L
Baron Samedi
enriquecala
Baron Samedi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,014
Damage
20,580
40,535
Taken
49,876
26,463
Mitigated
25,713
13,248
Healing
12,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,297
455
0
660
10,200
11,124
189
0
10,200
1,046
52,557
W
7,337
3,934
0
4,727
8,857
3,430
0
1,436
7,421
0
60,066
L
Cerberus
Dawster530
Cerberus
4,155
392
1,380
3,872
10,087
6,556
0
995
9,092
23,180
0
L
Susano
KIeinerKek
Susano
4,343
1,071
0
500
11,524
4,013
0
4,993
6,531
0
60,413
L
Hercules
Konigsaura
Hercules
5,576
2,823
0
2,790
11,302
8,277
210
3,465
7,837
0
72,197
W
Awilix
Nollers
Awilix
4,238
1,636
0
769
7,614
2,973
0
1,145
6,469
0
48,757
L
Apollo
Tilteddude
Apollo
5,604
3,514
0
2,863
9,048
3,678
779
83
8,965
0
68,017
W
Yu Huang
Vaezyr
Yu Huang
13,400
1,626
95
1,131
6,293
3,201
1,338
1,059
5,234
90,592
0
W
Horus
2,742
1,452
1,804
4,062
7,571
5,735
0
1,417
6,154
0
9,362
L
Baron Samedi
enriquecala
Baron Samedi
902
181
0
1,314
7,915
3,189
0
4,177
3,738
51,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,122
Gold Earned
38,262
408
Minions Killed
474
0
Camps Cleared
0
1,562,537
Distance Traveled
1,417,429
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,732
515
87
6
0
309,567
0
W
Hou Yi
7,117
474
92
6
0
265,791
2
L
Cerberus
6,801
453
55
4
0
236,372
0
L
Susano
7,189
479
93
6
0
370,949
1
L
Hercules
9,061
604
127
8
0
292,077
0
W
Awilix
7,348
490
75
5
0
369,872
2
L
Apollo
7,776
518
103
7
0
296,903
2
W
Yu Huang
9,983
666
142
9
0
274,140
3
W
Horus
6,942
463
12
1
0
343,167
5
L
Baron Samedi
7,435
496
96
6
0
221,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role