Player Matchup

Chaac
Chaac
MSyrian999
Chaac
Level 119
God Stats
14W - 13L
1,468 SR
Queue Stats
183W - 171L
1,538 Elo+
Party 2
Fafnir
Fafnir
Mesdio
Fafnir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Party 2
Ishtar
Ishtar
Skycorpse
Ishtar
Level 14
God Stats
9W - 12L
1,500 SR
Queue Stats
80W - 84L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Tr3ma18_
Yu Huang
Level 43
God Stats
8W - 4L
1,850 SR
Queue Stats
28W - 28L
1,444 Elo+
Party 3
He Bo
He Bo
WordPear217455
He Bo
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,438 Elo+
Party 3
Team Averages
Level 48
1,564 SR
1,484 Elo+

VS

Team Averages
Level 48
1,444 SR
1,322 Elo+
Neith
Neith
AlexBr00kes
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,401 Elo+
Party 1
Bellona
Bellona
ICEBERGgreens
Bellona
Level 21
God Stats
1W - 2L
1,520 SR
Queue Stats
10W - 12L
1,333 Elo+
Party 1
Yemoja
Yemoja
Juicy AppleZzz
Yemoja
Level 18
God Stats
3W - 5L
1,198 SR
Queue Stats
3W - 5L
1,155 Elo+
Party 1
Anubis
Anubis
WaxenBark446521
Anubis
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 19L
1,313 Elo+
Party 1
Ao Kuang
Ao Kuang
oLagrove
Ao Kuang
Level 131
God Stats
1W - 3L
1,500 SR
Queue Stats
464W - 449L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 0 / 4
7,713
593
5,577
9,103
7,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
Mesdio
Fafnir
11
2 / 0 / 7
7,827
602
3,179
9,331
9,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Skycorpse
Ishtar
13
9 / 0 / 1
8,566
659
10,765
5,677
2,523
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Yu Huang
Tr3ma18_
Yu Huang
14
6 / 0 / 1
8,484
653
9,277
4,338
1,600
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 4
6,862
528
3,614
5,105
1,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,029
387
2,406
8,752
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
11
0 / 3 / 0
5,680
437
5,772
10,514
10,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 1
5,628
433
1,451
5,291
3,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 3 / 0
6,632
510
3,257
7,758
3,522
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
oLagrove
Ao Kuang
9
0 / 6 / 0
5,364
413
1,870
13,178
4,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
18
Kills
0
1
Deaths
18
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Bellona
0
3
0
0
L
0
1
1
0.5
W
Chaac
0
0
4
2
W
Fafnir
Mesdio
Fafnir
2
0
7
5.5
W
Ishtar
Skycorpse
Ishtar
9
0
1
9.5
W
Yu Huang
Tr3ma18_
Yu Huang
6
0
1
6.5
L
0
3
0
0
W
1
1
4
3
L
Ao Kuang
oLagrove
Ao Kuang
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,412
Damage
14,756
33,554
Taken
45,493
22,178
Mitigated
24,856
13,135
Healing
10,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,406
917
0
272
8,752
2,889
0
2,438
6,314
0
23,456
L
Bellona
5,772
1,338
0
3,853
10,514
10,921
0
2,773
7,741
759
34,000
L
1,451
257
1,556
761
5,291
3,097
0
1,111
4,180
15,445
0
W
Chaac
5,577
988
0
4,665
9,103
7,030
0
752
7,576
0
52,853
W
Fafnir
Mesdio
Fafnir
3,179
952
0
2,931
9,331
9,602
69
2,713
6,618
11,284
0
W
Ishtar
Skycorpse
Ishtar
10,765
7,388
0
2,622
5,677
2,523
334
1,296
4,334
0
79,082
W
Yu Huang
Tr3ma18_
Yu Huang
9,277
920
0
1,077
4,338
1,600
1,038
2,231
2,060
58,178
0
L
3,257
76
0
2,504
7,758
3,522
0
4,825
2,933
50,775
0
W
3,614
806
0
1,840
5,105
1,423
0
669
4,436
38,412
0
L
Ao Kuang
oLagrove
Ao Kuang
1,870
496
0
1,512
13,178
4,427
0
4,923
8,255
27,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,452
Gold Earned
28,333
385
Minions Killed
249
0
Camps Cleared
0
1,280,706
Distance Traveled
1,171,461
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,029
387
48
4
0
194,224
0
L
Bellona
5,680
437
42
3
0
253,725
0
L
Yemoja
5,628
433
18
1
0
234,640
0
W
Chaac
7,713
593
89
7
0
269,100
3
W
Fafnir
7,827
602
10
1
0
256,863
4
W
Ishtar
8,566
659
125
10
0
241,600
3
W
Yu Huang
8,484
653
101
8
0
220,803
5
L
Anubis
6,632
510
93
7
0
237,934
3
W
He Bo
6,862
528
60
5
0
292,340
0
L
Ao Kuang
5,364
413
48
4
0
250,938
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role