Player Matchup

Achilles
Achilles
 
Achilles
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
KdenKing
Olorun
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,494 Elo+
Party 1
Neith
Neith
UltChris01
Neith
Level 79
God Stats
3W - 4L
1,584 SR
Queue Stats
201W - 231L
1,394 Elo+
Party 1
He Bo
He Bo
gUi HEADBUSTER
He Bo
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,208 Elo+
Party 1
Anhur
Anhur
xExiiledx
Anhur
Level 126
God Stats
1W - 9L
1,405 SR
Queue Stats
604W - 554L
1,449 Elo+
Party 1
Team Averages
Level 112
1,498 SR
1,409 Elo+

VS

Team Averages
Level 106
1,463 SR
1,439 Elo+
Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LadyMarbles
Baron Samedi
Level 129
God Stats
4W - 5L
1,398 SR
Queue Stats
249W - 254L
1,452 Elo+
Party 2
Nike
Nike
SithLordZOMBiE
Nike
Level 124
God Stats
2W - 2L
1,170 SR
Queue Stats
61W - 72L
1,439 Elo+
Party 2
Ah Puch
Ah Puch
megadimon23
Ah Puch
Level 45
God Stats
2W - 0L
1,746 SR
Queue Stats
9W - 20L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 3 / 7
8,388
645
8,063
17,304
19,860
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
KdenKing
Olorun
16
2 / 5 / 4
8,841
680
9,194
10,818
4,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
17
3 / 1 / 5
8,720
671
6,981
10,538
4,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 6 / 6
7,989
615
6,193
12,655
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
xExiiledx
Anhur
13
2 / 6 / 5
8,076
621
6,834
12,146
4,427
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
3 / 1 / 14
9,776
752
11,983
10,442
5,525
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
 
Nu Wa
15
4 / 3 / 10
9,127
702
14,384
8,001
3,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
LadyMarbles
Baron Samedi
16
5 / 2 / 11
9,757
751
9,539
10,065
5,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 3 / 14
9,822
756
9,469
14,580
19,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
megadimon23
Ah Puch
20
6 / 0 / 11
10,812
832
14,332
5,445
3,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
81
9
Kills
21
21
Deaths
9
27
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
3
7
1.83
W
Bastet
 
Bastet
3
1
14
10
W
Nu Wa
 
Nu Wa
4
3
10
3
L
Olorun
KdenKing
Olorun
2
5
4
0.8
W
Baron Samedi
LadyMarbles
Baron Samedi
5
2
11
5.25
W
3
3
14
3.33
L
Neith
3
1
5
5.5
L
0
6
6
0.5
W
Ah Puch
megadimon23
Ah Puch
6
0
11
11.5
L
Anhur
xExiiledx
Anhur
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,265
Damage
59,707
63,461
Taken
48,533
39,124
Mitigated
36,855
20,705
Healing
23,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,063
150
1,325
6,295
17,304
19,860
0
10,505
6,799
0
14,335
W
Bastet
 
Bastet
11,983
1,863
1,311
3,063
10,442
5,525
0
2,685
7,607
0
14,484
W
Nu Wa
 
Nu Wa
14,384
3,222
1,295
489
8,001
3,183
1,294
2,963
4,904
27,120
0
L
Olorun
KdenKing
Olorun
9,194
1,646
2,795
1,713
10,818
4,724
0
7,265
3,553
30,661
0
W
Baron Samedi
LadyMarbles
Baron Samedi
9,539
265
5,243
3,829
10,065
5,736
140
3,308
6,516
18,324
0
W
9,469
131
1,865
2,471
14,580
19,403
0
3,677
10,789
2,864
11,781
L
Neith
6,981
1,910
0
2,413
10,538
4,996
0
7,336
3,202
0
23,051
L
6,193
502
903
2,601
12,655
5,117
0
8,325
4,330
23,472
0
W
Ah Puch
megadimon23
Ah Puch
14,332
701
1,939
1,582
5,445
3,008
39
1,967
3,330
45,984
0
L
Anhur
xExiiledx
Anhur
6,834
1,905
1,083
1,577
12,146
4,427
0
7,014
5,132
0
14,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,014
Gold Earned
49,294
182
Minions Killed
128
0
Camps Cleared
0
1,105,584
Distance Traveled
1,204,008
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,388
645
13
1
0
247,808
1
W
Bastet
9,776
752
8
1
0
260,433
0
W
Nu Wa
9,127
702
26
2
0
218,809
0
L
Olorun
8,841
680
62
5
0
200,685
0
W
Baron Samedi
9,757
751
31
2
0
239,438
0
W
Nike
9,822
756
11
1
0
225,507
0
L
Neith
8,720
671
41
3
0
226,393
0
L
He Bo
7,989
615
43
3
0
210,442
0
W
Ah Puch
10,812
832
52
4
0
259,821
0
L
Anhur
8,076
621
23
2
0
220,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role