Player Matchup

Ix Chel
Ix Chel
JumpyTRENDY_MAN
Ix Chel
Level 68
God Stats
9W - 5L
1,559 SR
Queue Stats
80W - 105L
1,399 Elo+
Party 2
Hades
Hades
Prime bim3573
Hades
Level 88
God Stats
74W - 57L
1,627 SR
Queue Stats
452W - 476L
1,447 Elo+
Solo
Aphrodite
Aphrodite
lilhart901m
Aphrodite
Level 124
God Stats
42W - 29L
1,651 SR
Queue Stats
48W - 34L
1,600 Elo+
Solo
Apollo
Apollo
solomanrocks4
Apollo
Level 108
God Stats
6W - 7L
1,569 SR
Queue Stats
621W - 636L
1,543 Elo+
Party 2
Thanatos
Thanatos
xXScogginsXx_TS
Thanatos
Level 127
God Stats
25W - 18L
1,686 SR
Queue Stats
181W - 185L
1,541 Elo+
Party 2
Team Averages
Level 103
1,618 SR
1,506 Elo+

VS

Team Averages
Level 122
1,466 SR
1,473 Elo+
Merlin
Merlin
 
Merlin
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
 
Maui
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Rev Spooky
Chiron
Level 157
God Stats
1W - 3L
1,532 SR
Queue Stats
226W - 227L
1,546 Elo+
Party 1
Ravana
Ravana
miguelgun2
Ravana
Level 61
God Stats
0W - 2L
1,299 SR
Queue Stats
2W - 6L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
4,750
679
3,926
3,996
1,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
1 / 1 / 0
4,880
697
2,313
5,389
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
lilhart901m
Aphrodite
6
0 / 0 / 1
4,146
592
2,191
2,720
1,474
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 1
3,821
546
2,607
5,013
1,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
6
1 / 1 / 0
4,096
585
1,237
4,883
1,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 1 / 1
4,460
637
2,344
3,500
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
 
King Arthur
7
0 / 1 / 0
3,885
555
2,168
6,490
4,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Maui
 
Maui
6
1 / 1 / 1
3,794
542
1,670
4,960
3,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
Rev Spooky
Chiron
6
1 / 0 / 1
3,964
566
3,719
3,901
1,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
miguelgun2
Ravana
4
1 / 0 / 0
3,472
496
345
1,448
440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
3
3
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
1
0.5
L
King Arthur
 
King Arthur
0
1
0
0
L
Maui
 
Maui
1
1
1
1.5
W
1
0
0
1
W
1
1
0
1
L
Chiron
Rev Spooky
Chiron
1
0
1
1.5
W
Aphrodite
lilhart901m
Aphrodite
0
0
1
0.5
L
Ravana
miguelgun2
Ravana
1
0
0
1
W
0
1
1
0.5
W
Thanatos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,274
Damage
10,246
22,001
Taken
20,299
8,412
Mitigated
9,789
10,838
Healing
5,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,344
180
0
1,150
3,500
1,222
0
2,128
1,372
28,258
0
L
King Arthur
 
King Arthur
2,168
317
0
450
6,490
4,018
0
3,360
2,564
0
20,189
L
Maui
 
Maui
1,670
265
0
1,405
4,960
3,053
0
1,357
3,603
8,993
3,558
W
3,926
1,058
0
1,261
3,996
1,723
0
0
3,996
25,739
0
W
2,313
201
58
2,810
5,389
2,007
0
2,218
3,171
32,095
0
L
Chiron
Rev Spooky
Chiron
3,719
1,007
170
1,971
3,901
1,056
0
649
3,252
0
16,821
W
Aphrodite
lilhart901m
Aphrodite
2,191
565
1,296
2,002
2,720
1,474
0
401
2,319
11,101
0
L
Ravana
miguelgun2
Ravana
345
145
0
60
1,448
440
0
370
1,078
0
6,827
W
2,607
1,564
0
1,024
5,013
1,717
0
978
4,035
0
20,527
W
Thanatos
1,237
455
0
2,387
4,883
1,491
0
355
4,528
0
19,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,693
Gold Earned
19,575
183
Minions Killed
141
0
Camps Cleared
0
701,554
Distance Traveled
642,733
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,460
637
58
8
0
143,758
1
L
King Arthur
3,885
555
22
3
0
142,970
0
L
Maui
3,794
542
23
3
0
158,582
2
W
Ix Chel
4,750
679
43
6
0
121,859
0
W
Hades
4,880
697
61
9
0
136,152
0
L
Chiron
3,964
566
21
3
0
125,397
0
W
Aphrodite
4,146
592
11
2
0
142,339
2
L
Ravana
3,472
496
17
2
0
72,026
0
W
Apollo
3,821
546
38
5
0
140,004
0
W
Thanatos
4,096
585
30
4
0
161,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role