Player Matchup

Bakasura
Bakasura
FrostyyChaoss
Bakasura
Level 66
God Stats
16W - 15L
1,588 SR
Queue Stats
124W - 109L
1,556 Elo+
Party 1
Chernobog
Chernobog
ManicYeww
Chernobog
Level 88
God Stats
29W - 16L
1,683 SR
Queue Stats
198W - 161L
1,542 Elo+
Party 1
Hades
Hades
Quistophia
Hades
Level 109
God Stats
6W - 10L
1,420 SR
Queue Stats
32W - 52L
1,447 Elo+
Party 3
Geb
Geb
filthynewwwbu
Geb
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 81L
1,458 Elo+
Party 3
Anubis
Anubis
ivanjore
Anubis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 79L
1,457 Elo+
Party 3
Team Averages
Level 106
1,538 SR
1,492 Elo+

VS

Team Averages
Level 103
1,642 SR
1,500 Elo+
Izanami
Izanami
Jgjett
Izanami
Level 98
God Stats
1W - 1L
1,676 SR
Queue Stats
3W - 3L
1,296 Elo+
Solo
Cthulhu
Cthulhu
RedJohn504
Cthulhu
Level 126
God Stats
1W - 3L
1,745 SR
Queue Stats
45W - 30L
1,525 Elo+
Party 2
Ymir
Ymir
SprDprDad8617
Ymir
Level 87
God Stats
8W - 4L
1,584 SR
Queue Stats
48W - 32L
1,501 Elo+
Party 2
Yu Huang
Yu Huang
Throwdown111
Yu Huang
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 22L
1,513 Elo+
Party 2
Bakasura
Bakasura
boredhippo
Bakasura
Level 81
God Stats
10W - 4L
1,708 SR
Queue Stats
10W - 5L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FrostyyChaoss
Bakasura
9
0 / 1 / 1
5,440
495
3,790
8,939
2,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
ManicYeww
Chernobog
10
1 / 0 / 0
5,580
507
3,782
6,286
1,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hades
12
1 / 4 / 1
6,991
636
3,764
12,168
4,780
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 2 / 1
5,137
467
3,580
9,542
6,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
ivanjore
Anubis
10
0 / 4 / 0
5,672
516
2,643
6,518
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jgjett
Izanami
11
1 / 1 / 2
6,488
590
6,650
4,934
1,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
RedJohn504
Cthulhu
12
1 / 1 / 3
6,722
611
5,996
7,077
4,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 2
5,211
474
1,607
8,555
4,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
Throwdown111
Yu Huang
11
2 / 0 / 6
6,441
586
6,141
4,185
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
boredhippo
Bakasura
13
7 / 1 / 2
7,660
696
9,745
10,422
3,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
11
11
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
FrostyyChaoss
Bakasura
0
1
1
0.5
W
Izanami
Jgjett
Izanami
1
1
2
2
L
Chernobog
ManicYeww
Chernobog
1
0
0
1
L
Hades
1
4
1
0.38
W
Cthulhu
RedJohn504
Cthulhu
1
1
3
2.5
W
0
0
2
1
W
Yu Huang
Throwdown111
Yu Huang
2
0
6
5
W
Bakasura
boredhippo
Bakasura
7
1
2
8
L
0
2
1
0.25
L
Anubis
ivanjore
Anubis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,559
Damage
30,139
43,453
Taken
35,173
18,223
Mitigated
16,189
13,318
Healing
13,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
FrostyyChaoss
Bakasura
3,790
2,990
0
1,818
8,939
2,930
0
1,441
6,868
0
26,480
W
Izanami
Jgjett
Izanami
6,650
4,753
0
1,890
4,934
1,675
0
1,104
3,830
0
59,765
L
Chernobog
ManicYeww
Chernobog
3,782
2,336
0
2,368
6,286
1,767
0
758
5,528
0
40,458
L
Hades
3,764
595
195
6,165
12,168
4,780
0
5,886
4,926
54,726
0
W
Cthulhu
RedJohn504
Cthulhu
5,996
796
0
2,962
7,077
4,419
0
2,733
4,344
49,386
0
W
1,607
434
276
3,104
8,555
4,901
0
2,626
5,898
13,931
0
W
Yu Huang
Throwdown111
Yu Huang
6,141
861
0
1,250
4,185
1,381
0
1,369
2,776
43,670
0
W
Bakasura
boredhippo
Bakasura
9,745
6,457
0
3,800
10,422
3,813
0
2,694
7,318
0
57,787
L
3,580
354
0
2,047
9,542
6,201
0
2,342
6,596
15,361
0
L
Anubis
ivanjore
Anubis
2,643
52
0
725
6,518
2,545
0
2,597
3,547
43,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,820
Gold Earned
32,522
346
Minions Killed
372
0
Camps Cleared
0
1,119,704
Distance Traveled
1,108,526
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,440
495
50
5
0
269,237
1
W
Izanami
6,488
590
105
10
0
199,740
1
L
Chernobog
5,580
507
78
7
0
215,890
1
L
Hades
6,991
636
110
10
0
188,189
0
W
Cthulhu
6,722
611
79
7
0
206,886
0
W
Ymir
5,211
474
9
1
0
235,520
4
W
Yu Huang
6,441
586
70
6
0
215,145
3
W
Bakasura
7,660
696
109
10
0
251,235
2
L
Geb
5,137
467
24
2
0
237,090
2
L
Anubis
5,672
516
84
8
0
209,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role