Player Matchup

Sun Wukong
Sun Wukong
CloakedAsh
Sun Wukong
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 39L
1,390 Elo+
Party 3
Anubis
Anubis
Sunleth13
Anubis
Level 65
God Stats
5W - 4L
1,663 SR
Queue Stats
62W - 53L
1,463 Elo+
Party 3
Nox
Nox
frenziedkaos
Nox
Level 117
God Stats
6W - 3L
1,597 SR
Queue Stats
112W - 90L
1,544 Elo+
Party 1
Hades
Hades
hippie4eva
Hades
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 20L
1,408 Elo+
Party 3
Rama
Rama
lynneha
Rama
Level 28
God Stats
2W - 3L
1,457 SR
Queue Stats
65W - 53L
1,552 Elo+
Party 1
Team Averages
Level 56
1,543 SR
1,471 Elo+

VS

Team Averages
Level 22
1,280 SR
1,344 Elo+
Ymir
Ymir
HazelNyx
Ymir
Level 3
God Stats
1W - 3L
1,272 SR
Queue Stats
1W - 3L
1,257 Elo+
Party 2
Poseidon
Poseidon
fercholanz23
Poseidon
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,366 Elo+
Solo
Thanatos
Thanatos
iAmKramps
Thanatos
Level 69
God Stats
17W - 12L
1,386 SR
Queue Stats
68W - 71L
1,586 Elo+
Party 2
Bellona
Bellona
jjravyn
Bellona
Level 2
God Stats
0W - 3L
1,121 SR
Queue Stats
3W - 8L
1,257 Elo+
Party 2
Izanami
Izanami
lordbasic96
Izanami
Level 3
God Stats
0W - 3L
1,121 SR
Queue Stats
0W - 3L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CloakedAsh
Sun Wukong
14
3 / 1 / 4
9,007
600
5,629
10,114
6,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Sunleth13
Anubis
15
10 / 0 / 4
9,730
649
11,240
10,817
5,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 9
8,017
534
6,531
8,681
6,758
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
13
8 / 2 / 7
8,764
584
9,216
8,932
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rama
lynneha
Rama
13
7 / 4 / 1
8,457
564
9,781
10,762
4,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 4 / 3
7,120
475
1,078
11,998
13,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
fercholanz23
Poseidon
13
1 / 6 / 0
7,810
521
4,980
8,882
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
iAmKramps
Thanatos
14
7 / 4 / 1
8,939
596
10,884
15,213
5,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
jjravyn
Bellona
11
0 / 6 / 1
6,479
432
5,290
12,310
8,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
lordbasic96
Izanami
8
0 / 9 / 1
5,666
378
3,587
10,857
5,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
29
Kills
8
8
Deaths
29
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CloakedAsh
Sun Wukong
3
1
4
5
L
Ymir
0
4
3
0.38
W
Anubis
Sunleth13
Anubis
10
0
4
12
L
Poseidon
fercholanz23
Poseidon
1
6
0
0.17
W
1
1
9
5.5
W
Hades
8
2
7
5.75
L
Thanatos
iAmKramps
Thanatos
7
4
1
1.88
L
Bellona
jjravyn
Bellona
0
6
1
0.08
L
Izanami
lordbasic96
Izanami
0
9
1
0.06
W
Rama
lynneha
Rama
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,397
Damage
25,819
49,306
Taken
59,260
27,533
Mitigated
36,427
21,370
Healing
12,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CloakedAsh
Sun Wukong
5,629
1,272
0
3,090
10,114
6,730
1,294
217
9,351
0
51,810
L
Ymir
1,078
253
0
672
11,998
13,145
195
6,497
5,501
20,766
0
W
Anubis
Sunleth13
Anubis
11,240
710
0
7,941
10,817
5,347
1,366
2,680
8,007
71,589
0
L
Poseidon
fercholanz23
Poseidon
4,980
1,001
0
472
8,882
2,891
502
7,187
1,695
54,898
0
W
6,531
1,130
0
2,696
8,681
6,758
568
926
7,755
28,890
0
W
Hades
9,216
1,155
566
2,662
8,932
4,425
1,094
1,957
6,975
41,245
0
L
Thanatos
iAmKramps
Thanatos
10,884
5,041
0
9,996
15,213
5,875
0
5,645
9,568
0
68,913
L
Bellona
jjravyn
Bellona
5,290
1,715
0
1,111
12,310
8,672
0
2,986
9,324
342
27,039
L
Izanami
lordbasic96
Izanami
3,587
3,379
23
424
10,857
5,844
573
4,672
6,185
0
25,127
W
Rama
lynneha
Rama
9,781
9,077
0
4,415
10,762
4,273
1,343
495
10,267
0
67,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,975
Gold Earned
36,014
409
Minions Killed
308
0
Camps Cleared
0
1,440,196
Distance Traveled
1,387,041
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,007
600
90
6
0
275,699
0
L
Ymir
7,120
475
25
2
0
251,750
0
W
Anubis
9,730
649
114
8
0
318,582
0
L
Poseidon
7,810
521
106
7
0
299,191
0
W
Nox
8,017
534
31
2
0
282,035
0
W
Hades
8,764
584
77
5
0
299,435
0
L
Thanatos
8,939
596
110
7
0
323,803
0
L
Bellona
6,479
432
36
2
0
269,385
0
L
Izanami
5,666
378
31
2
0
242,912
0
W
Rama
8,457
564
97
6
0
264,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role