Player Matchup

Tiamat
Tiamat
GhostArcher12
Tiamat
Level 144
God Stats
1W - 4L
1,248 SR
Queue Stats
88W - 89L
1,504 Elo+
Solo
Olorun
Olorun
KnucklesDJ
Olorun
Level 105
God Stats
1W - 2L
1,509 SR
Queue Stats
105W - 112L
1,467 Elo+
Party 1
Sun Wukong
Sun Wukong
Tsunayoshi27
Sun Wukong
Level 103
God Stats
14W - 3L
1,731 SR
Queue Stats
266W - 273L
1,442 Elo+
Party 1
Maui
Maui
a13709679810b
Maui
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
525W - 817L
1,405 Elo+
Solo
Charybdis
Charybdis
serragon
Charybdis
Level 107
God Stats
2W - 3L
1,715 SR
Queue Stats
155W - 145L
1,467 Elo+
Solo
Team Averages
Level 121
1,541 SR
1,457 Elo+

VS

Team Averages
Level 140
1,354 SR
1,455 Elo+
Skadi
Skadi
ABOOD_aljuffri3
Skadi
Level 119
God Stats
1W - 0L
1,095 SR
Queue Stats
38W - 24L
1,368 Elo+
Party 2
Vulcan
Vulcan
Max1812
Vulcan
Level 144
God Stats
2W - 1L
1,306 SR
Queue Stats
269W - 264L
1,498 Elo+
Solo
Surtr
Surtr
MerfinStone
Surtr
Level 131
God Stats
2W - 0L
1,637 SR
Queue Stats
127W - 83L
1,566 Elo+
Solo
Cliodhna
Cliodhna
Misiek9700
Cliodhna
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,343 Elo+
Solo
Ix Chel
Ix Chel
MrSaLoOoM_95
Ix Chel
Level 180
God Stats
1W - 1L
1,235 SR
Queue Stats
160W - 161L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 10
8,681
668
18,771
12,501
9,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
KnucklesDJ
Olorun
16
4 / 5 / 8
9,095
700
11,030
12,503
6,196
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Tsunayoshi27
Sun Wukong
18
6 / 3 / 10
9,657
743
10,963
16,288
21,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 7 / 6
8,538
657
5,291
28,868
22,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charybdis
serragon
Charybdis
15
2 / 5 / 9
8,568
659
6,424
12,564
5,183
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 12
9,247
711
8,795
11,756
5,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Max1812
Vulcan
19
2 / 1 / 11
11,071
852
18,080
11,486
6,011
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
7 / 4 / 12
10,737
826
15,827
18,731
19,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Misiek9700
Cliodhna
16
8 / 5 / 10
10,433
803
15,146
13,165
6,691
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
MrSaLoOoM_95
Ix Chel
18
7 / 1 / 13
11,032
849
17,153
10,297
5,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
83
16
Kills
25
25
Deaths
16
43
Assists
58
Player
Kills
Deaths
Assists
KDA
W
1
5
12
1.4
L
3
5
10
1.6
L
Olorun
KnucklesDJ
Olorun
4
5
8
1.6
W
Vulcan
Max1812
Vulcan
2
1
11
7.5
W
7
4
12
3.25
W
Cliodhna
Misiek9700
Cliodhna
8
5
10
2.6
W
Ix Chel
MrSaLoOoM_95
Ix Chel
7
1
13
13.5
L
Sun Wukong
Tsunayoshi27
Sun Wukong
6
3
10
3.67
L
1
7
6
0.57
L
Charybdis
serragon
Charybdis
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,479
Damage
75,001
82,724
Taken
65,435
64,484
Mitigated
42,304
24,069
Healing
25,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,795
4,785
0
1,406
11,756
5,060
1,101
7,185
4,182
0
16,773
L
18,771
713
936
1,795
12,501
9,316
0
4,404
7,889
40,299
0
L
Olorun
KnucklesDJ
Olorun
11,030
4,324
1,689
2,315
12,503
6,196
0
5,825
6,523
22,844
0
W
Vulcan
Max1812
Vulcan
18,080
4,893
2,218
2,164
11,486
6,011
1,521
7,315
3,847
43,564
0
W
15,827
4,410
545
4,930
18,731
19,295
369
7,936
10,395
648
25,472
W
Cliodhna
Misiek9700
Cliodhna
15,146
2,212
676
856
13,165
6,691
967
6,938
5,554
0
24,947
W
Ix Chel
MrSaLoOoM_95
Ix Chel
17,153
2,278
6,524
5,983
10,297
5,247
570
4,760
5,202
31,981
0
L
Sun Wukong
Tsunayoshi27
Sun Wukong
10,963
2,015
3,188
5,824
16,288
21,597
0
8,256
7,748
0
18,817
L
5,291
623
405
5,784
28,868
22,192
0
12,030
16,275
14,014
0
L
Charybdis
serragon
Charybdis
6,424
2,278
751
1,382
12,564
5,183
68
5,271
7,147
0
22,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,539
Gold Earned
52,520
151
Minions Killed
154
0
Camps Cleared
0
1,206,989
Distance Traveled
1,311,736
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,247
711
19
1
0
242,002
0
L
Tiamat
8,681
668
59
5
0
229,794
0
L
Olorun
9,095
700
28
2
0
230,442
0
W
Vulcan
11,071
852
63
5
0
312,823
0
W
Surtr
10,737
826
22
2
0
252,675
0
W
Cliodhna
10,433
803
18
1
0
245,963
0
W
Ix Chel
11,032
849
32
2
0
258,273
0
L
Sun Wukong
9,657
743
14
1
0
268,384
0
L
Maui
8,538
657
20
2
0
245,670
0
L
Charybdis
8,568
659
30
2
0
232,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role